Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
AaronRodgers
Anhur
Level 147
God Stats
12W - 9L
1,657 SR
Queue Stats
95W - 103L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
TempestEmoo
Erlang Shen
Level 61
God Stats
9W - 8L
1,624 SR
Queue Stats
424W - 394L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
coooooooola
Kukulkan
Level 157
God Stats
0W - 5L
1,500 SR
Queue Stats
364W - 367L
1,550 Elo+
Solo
Loki
Loki
kanepane
Loki
Level 122
God Stats
2W - 3L
1,504 SR
Queue Stats
143W - 125L
1,557 Elo+
Solo
Team Averages
Level 119
1,557 SR
1,542 Elo+

VS

Team Averages
Level 120
1,452 SR
1,484 Elo+
Danzaburou
Danzaburou
AliceaKain
Danzaburou
Level 155
God Stats
26W - 30L
1,341 SR
Queue Stats
352W - 362L
1,491 Elo+
Solo
Fafnir
Fafnir
FishRoeMan
Fafnir
Level 103
God Stats
4W - 3L
1,505 SR
Queue Stats
92W - 81L
1,506 Elo+
Solo
Anubis
Anubis
M0therfkerJones
Anubis
Level 96
God Stats
2W - 7L
1,331 SR
Queue Stats
2W - 8L
1,334 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MonkeyGod98
Tsukuyomi
Level 139
God Stats
1W - 2L
1,581 SR
Queue Stats
139W - 140L
1,587 Elo+
Party 1
Horus
Horus
Newbfire
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 9 / 10
8,458
445
5,886
16,139
14,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 4 / 7
10,905
574
13,246
15,093
5,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
TempestEmoo
Erlang Shen
17
4 / 4 / 1
10,451
550
12,563
20,625
12,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
coooooooola
Kukulkan
11
1 / 3 / 3
8,112
427
6,383
6,003
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
16
6 / 8 / 4
10,548
555
11,266
17,558
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AliceaKain
Danzaburou
16
6 / 7 / 1
10,676
562
7,760
15,400
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
FishRoeMan
Fafnir
15
1 / 3 / 11
10,702
563
8,359
15,664
15,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 5 / 7
10,119
533
3,892
14,341
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
MonkeyGod98
Tsukuyomi
19
18 / 4 / 2
12,334
649
21,809
16,377
7,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Newbfire
Horus
17
2 / 2 / 5
10,326
543
13,567
21,847
18,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
17
Kills
28
28
Deaths
21
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
9
10
0.67
L
5
4
7
2.13
W
Danzaburou
AliceaKain
Danzaburou
6
7
1
0.93
W
Fafnir
FishRoeMan
Fafnir
1
3
11
2.17
W
1
5
7
0.9
W
Tsukuyomi
MonkeyGod98
Tsukuyomi
18
4
2
4.75
W
Horus
Newbfire
Horus
2
2
5
2.25
L
Erlang Shen
TempestEmoo
Erlang Shen
4
4
1
1.13
L
Kukulkan
coooooooola
Kukulkan
1
3
3
0.83
L
Loki
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,344
Damage
55,387
75,418
Taken
83,629
39,884
Mitigated
52,041
19,568
Healing
26,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,886
792
0
1,992
16,139
14,084
202
3,678
12,461
28,640
0
L
13,246
9,113
0
3,025
15,093
5,240
2,580
2,856
12,237
0
71,330
W
Danzaburou
AliceaKain
Danzaburou
7,760
3,299
0
3,109
15,400
4,688
1,336
922
14,422
0
72,264
W
Fafnir
FishRoeMan
Fafnir
8,359
2,261
0
3,487
15,664
15,269
538
4,054
11,502
25,676
0
W
3,892
222
0
5,823
14,341
6,386
1,623
2,994
11,033
72,120
0
W
Tsukuyomi
MonkeyGod98
Tsukuyomi
21,809
5,600
0
1,812
16,377
7,149
5,161
2,916
13,397
0
70,475
W
Horus
Newbfire
Horus
13,567
6,394
1,313
10,720
21,847
18,549
1,457
1,185
20,662
0
59,624
L
Erlang Shen
TempestEmoo
Erlang Shen
12,563
6,486
0
10,097
20,625
12,418
0
724
19,901
0
74,862
L
Kukulkan
coooooooola
Kukulkan
6,383
458
0
933
6,003
2,024
0
1,398
4,605
32,524
0
L
Loki
11,266
1,953
0
3,521
17,558
6,118
0
3,595
13,963
0
52,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,474
Gold Earned
54,157
473
Minions Killed
451
0
Camps Cleared
0
1,524,081
Distance Traveled
1,694,329
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,458
445
63
3
0
336,610
0
L
Anhur
10,905
574
132
7
0
306,478
5
W
Danzaburou
10,676
562
113
6
0
307,678
4
W
Fafnir
10,702
563
18
1
0
326,938
1
W
Anubis
10,119
533
132
7
0
289,940
3
W
Tsukuyomi
12,334
649
90
5
0
420,557
4
W
Horus
10,326
543
98
5
0
349,216
1
L
Erlang Shen
10,451
550
122
6
0
322,685
1
L
Kukulkan
8,112
427
68
4
0
181,781
2
L
Loki
10,548
555
88
5
0
376,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role