Player Matchup

Ra
Ra
ErK_Alvather04
Ra
Level 23
God Stats
1W - 0L
1,570 SR
Queue Stats
3W - 2L
1,715 Elo+
Solo
Ymir
Ymir
vOnlyFlxght-
Ymir
Level 15
God Stats
4W - 3L
1,649 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Fenrir
Fenrir
vOnlySxY-
Fenrir
Level 67
God Stats
1W - 1L
1,191 SR
Queue Stats
10W - 12L
1,417 Elo+
Party 1
Team Averages
Level 35
1,470 SR
1,594 Elo+

VS

Team Averages
Level 47
1,436 SR
1,284 Elo+
The Morrigan
The Morrigan
Fel1xmann
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 40L
1,143 Elo+
Solo
Erlang Shen
Erlang Shen
LazkopatKalk
Erlang Shen
Level 109
God Stats
2W - 9L
1,440 SR
Queue Stats
129W - 128L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
baran34
Cthulhu
Level 15
God Stats
7W - 5L
1,368 SR
Queue Stats
27W - 28L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 18
15,638
711
18,060
21,117
10,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 2 / 25
13,322
606
5,284
18,575
20,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
vOnlySxY-
Fenrir
19
20 / 2 / 9
16,289
740
26,972
23,011
18,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fel1xmann
The Morrigan
11
0 / 18 / 3
11,603
527
5,573
17,493
5,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
LazkopatKalk
Erlang Shen
19
8 / 8 / 1
15,966
726
27,277
25,724
16,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
baran34
Cthulhu
19
1 / 3 / 7
15,165
689
15,422
19,722
30,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
29
Kills
9
9
Deaths
29
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
5
18
3.6
L
The Morrigan
Fel1xmann
The Morrigan
0
18
3
0.08
L
Erlang Shen
LazkopatKalk
Erlang Shen
8
8
1
1.06
L
Cthulhu
baran34
Cthulhu
1
3
7
1.5
W
0
2
25
6.25
W
Fenrir
vOnlySxY-
Fenrir
20
2
9
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,316
Damage
48,272
62,703
Taken
62,939
48,979
Mitigated
52,986
19,674
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,060
1,952
5,643
11,215
21,117
10,127
903
6,908
14,209
92,863
0
L
The Morrigan
Fel1xmann
The Morrigan
5,573
983
0
524
17,493
5,751
408
4,889
12,479
28,080
0
L
Erlang Shen
LazkopatKalk
Erlang Shen
27,277
11,312
1,284
6,883
25,724
16,488
995
8,990
16,734
0
118,289
L
Cthulhu
baran34
Cthulhu
15,422
481
0
1,587
19,722
30,747
830
9,655
10,067
62,367
0
W
5,284
1,763
0
0
18,575
20,776
515
6,092
12,483
34,157
0
W
Fenrir
vOnlySxY-
Fenrir
26,972
6,551
0
2,816
23,011
18,076
1,735
8,150
14,861
0
80,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
42,734
250
Minions Killed
228
0
Camps Cleared
0
1,187,045
Distance Traveled
964,623
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,638
711
118
5
0
384,237
1
L
The Morrigan
11,603
527
24
1
0
275,293
0
L
Erlang Shen
15,966
726
120
5
0
372,500
3
L
Cthulhu
15,165
689
84
4
0
316,830
0
W
Ymir
13,322
606
46
2
0
397,609
0
W
Fenrir
16,289
740
86
4
0
405,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role