Player Matchup

Neith
Neith
BaLauru88
Neith
Level 8
God Stats
4W - 10L
1,280 SR
Queue Stats
6W - 13L
1,358 Elo+
Solo
Mercury
Mercury
BigBigThonk
Mercury
Level 23
God Stats
0W - 2L
1,870 SR
Queue Stats
5W - 9L
1,423 Elo+
Solo
Anubis
Anubis
Jkarka10
Anubis
Level 22
God Stats
20W - 11L
1,599 SR
Queue Stats
109W - 106L
1,438 Elo+
Party 1
Chernobog
Chernobog
XuTMaH90
Chernobog
Level 27
God Stats
6W - 3L
1,550 SR
Queue Stats
40W - 38L
1,446 Elo+
Solo
Yemoja
Yemoja
xatung0
Yemoja
Level 16
God Stats
1W - 1L
1,691 SR
Queue Stats
56W - 66L
1,430 Elo+
Party 1
Team Averages
Level 19
1,598 SR
1,419 Elo+

VS

Team Averages
Level 15
1,461 SR
1,412 Elo+
Chang'e
Chang'e
BornToKillPL
Chang'e
Level 21
God Stats
5W - 3L
1,577 SR
Queue Stats
15W - 11L
1,447 Elo+
Solo
Nemesis
Nemesis
Crawler125
Nemesis
Level 7
God Stats
3W - 4L
1,575 SR
Queue Stats
33W - 38L
1,483 Elo+
Solo
Bellona
Bellona
HeroTadashi
Bellona
Level 16
God Stats
1W - 1L
1,304 SR
Queue Stats
39W - 45L
1,394 Elo+
Party 2
Janus
Janus
PPIITTUU
Janus
Level 24
God Stats
6W - 0L
1,500 SR
Queue Stats
95W - 83L
1,443 Elo+
Solo
Rama
Rama
Tartoolay
Rama
Level 8
God Stats
2W - 5L
1,349 SR
Queue Stats
19W - 24L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BaLauru88
Neith
20
7 / 7 / 24
15,741
492
28,006
22,547
11,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
BigBigThonk
Mercury
20
7 / 13 / 21
16,551
517
17,439
28,516
11,503
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Jkarka10
Anubis
20
20 / 11 / 15
18,239
570
47,678
40,351
23,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
XuTMaH90
Chernobog
20
13 / 14 / 12
15,955
499
25,286
33,210
12,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
xatung0
Yemoja
19
2 / 9 / 27
14,414
450
8,591
23,165
32,596
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BornToKillPL
Chang'e
20
11 / 9 / 22
18,129
567
34,311
35,187
12,822
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Crawler125
Nemesis
20
15 / 9 / 12
18,505
578
25,173
33,503
17,411
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
HeroTadashi
Bellona
19
1 / 11 / 16
13,344
417
9,047
33,566
28,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
PPIITTUU
Janus
20
19 / 10 / 12
18,629
582
34,641
27,189
10,934
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
20
8 / 11 / 11
15,741
492
13,348
27,534
14,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
127
49
Kills
54
54
Deaths
50
99
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Neith
BaLauru88
Neith
7
7
24
2.71
L
Mercury
BigBigThonk
Mercury
7
13
21
1.35
W
Chang'e
BornToKillPL
Chang'e
11
9
22
2.44
W
Nemesis
Crawler125
Nemesis
15
9
12
2.33
W
Bellona
HeroTadashi
Bellona
1
11
16
0.82
L
Anubis
Jkarka10
Anubis
20
11
15
2.5
W
Janus
PPIITTUU
Janus
19
10
12
2.5
W
Rama
8
11
11
1.23
L
Chernobog
XuTMaH90
Chernobog
13
14
12
1.36
L
Yemoja
xatung0
Yemoja
2
9
27
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,000
Damage
116,520
147,789
Taken
156,979
92,125
Mitigated
83,573
37,696
Healing
42,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BaLauru88
Neith
28,006
11,202
0
3,081
22,547
11,106
373
7,134
15,086
0
109,879
L
Mercury
BigBigThonk
Mercury
17,439
6,125
0
2,352
28,516
11,503
275
10,834
17,405
0
95,887
W
Chang'e
BornToKillPL
Chang'e
34,311
3,475
10,989
14,812
35,187
12,822
2,198
11,703
23,484
92,397
0
W
Nemesis
Crawler125
Nemesis
25,173
12,448
0
7,958
33,503
17,411
4,303
14,633
18,870
0
126,912
W
Bellona
HeroTadashi
Bellona
9,047
1,414
0
583
33,566
28,096
1,163
10,808
22,758
54
43,076
L
Anubis
Jkarka10
Anubis
47,678
1,780
0
20,540
40,351
23,941
2,594
26,362
12,875
130,814
0
W
Janus
PPIITTUU
Janus
34,641
1,940
1,155
3,704
27,189
10,934
1,948
11,409
15,780
95,066
0
W
Rama
13,348
10,648
0
3,123
27,534
14,310
4,340
7,716
19,818
0
91,252
L
Chernobog
XuTMaH90
Chernobog
25,286
17,362
0
8,161
33,210
12,979
5,134
11,213
21,400
0
90,155
L
Yemoja
xatung0
Yemoja
8,591
2,317
2,554
1,008
23,165
32,596
328
10,475
12,017
24,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,900
Gold Earned
84,348
572
Minions Killed
595
0
Camps Cleared
0
2,639,749
Distance Traveled
2,628,353
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,741
492
138
4
0
558,743
5
L
Mercury
16,551
517
129
4
0
640,659
0
W
Chang'e
18,129
567
113
4
0
556,017
1
W
Nemesis
18,505
578
133
4
0
570,977
0
W
Bellona
13,344
417
71
2
0
514,225
1
L
Anubis
18,239
570
158
5
0
455,871
0
W
Janus
18,629
582
154
5
0
528,622
1
W
Rama
15,741
492
124
4
0
458,512
4
L
Chernobog
15,955
499
125
4
0
490,114
2
L
Yemoja
14,414
450
22
1
0
494,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role