Player Matchup

Kuzenbo
Kuzenbo
FantaCitron
Kuzenbo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
NiqueTAmamie
Merlin
Level 28
God Stats
7W - 2L
1,454 SR
Queue Stats
11W - 11L
1,018 Elo+
Party 1
Jing Wei
Jing Wei
dGeTsYlVeR
Jing Wei
Level 29
God Stats
4W - 4L
1,278 SR
Queue Stats
10W - 8L
1,159 Elo+
Party 1
Bacchus
Bacchus
kaliburger
Bacchus
Level 15
God Stats
5W - 2L
1,166 SR
Queue Stats
6W - 3L
1,197 Elo+
Party 1
Pele
Pele
pacpac452
Pele
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,380 SR
1,275 Elo+

VS

Team Averages
Level 11
1,458 SR
1,405 Elo+
Thor
Thor
DANY9R
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
MrFodbob
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
PavelShadow
Chernobog
Level 14
God Stats
2W - 4L
1,541 SR
Queue Stats
8W - 13L
1,437 Elo+
Solo
King Arthur
King Arthur
SnkyBaguette
King Arthur
Level 17
God Stats
29W - 21L
1,501 SR
Queue Stats
174W - 191L
1,354 Elo+
Solo
Tiamat
Tiamat
Паноптикум
Tiamat
Level 13
God Stats
2W - 3L
1,249 SR
Queue Stats
5W - 10L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FantaCitron
Kuzenbo
12
2 / 1 / 2
6,924
495
2,936
6,100
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
14
4 / 0 / 3
8,759
626
5,280
4,607
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
dGeTsYlVeR
Jing Wei
15
12 / 1 / 2
9,115
651
8,065
9,375
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
kaliburger
Bacchus
12
4 / 0 / 6
7,531
538
4,942
9,837
7,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
15
1 / 0 / 3
8,580
613
3,731
8,128
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DANY9R
Thor
3
0 / 2 / 0
4,473
320
191
2,524
496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
9
1 / 7 / 0
6,224
445
3,197
10,521
5,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
PavelShadow
Chernobog
10
0 / 7 / 1
6,400
457
5,078
8,455
2,606
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
SnkyBaguette
King Arthur
14
1 / 2 / 0
7,600
543
5,071
11,260
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 0
5,898
421
3,719
8,494
3,504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
23
Kills
2
2
Deaths
24
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
DANY9R
Thor
0
2
0
0
W
Kuzenbo
FantaCitron
Kuzenbo
2
1
2
3
L
Ares
1
7
0
0.14
W
Merlin
4
0
3
5.5
L
Chernobog
PavelShadow
Chernobog
0
7
1
0.07
L
King Arthur
SnkyBaguette
King Arthur
1
2
0
0.5
W
Jing Wei
dGeTsYlVeR
Jing Wei
12
1
2
13
W
Bacchus
kaliburger
Bacchus
4
0
6
7
W
Pele
1
0
3
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,954
Damage
17,256
38,047
Taken
41,254
19,286
Mitigated
18,779
12,878
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
DANY9R
Thor
191
56
0
776
2,524
496
0
147
2,377
0
4,999
W
Kuzenbo
FantaCitron
Kuzenbo
2,936
1,404
0
1,609
6,100
4,416
805
568
5,258
20,789
0
L
Ares
3,197
556
0
912
10,521
5,569
0
2,468
7,971
11,947
0
W
Merlin
5,280
370
0
689
4,607
1,458
2,032
1,805
2,802
55,910
0
L
Chernobog
PavelShadow
Chernobog
5,078
3,257
0
912
8,455
2,606
44
1,127
7,320
0
36,965
L
King Arthur
SnkyBaguette
King Arthur
5,071
636
0
5,209
11,260
6,604
12
3,407
7,656
0
47,784
W
Jing Wei
dGeTsYlVeR
Jing Wei
8,065
6,053
0
3,186
9,375
2,923
1,434
1,022
8,353
0
60,410
W
Bacchus
kaliburger
Bacchus
4,942
1,360
99
3,363
9,837
7,631
289
2,898
6,777
21,917
0
W
Pele
3,731
440
0
3,932
8,128
2,858
603
623
7,480
0
63,516
L
3,719
491
0
1,294
8,494
3,504
240
5,405
2,772
22,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
30,595
424
Minions Killed
240
0
Camps Cleared
0
1,330,704
Distance Traveled
995,371
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,473
320
12
1
0
90,744
0
W
Kuzenbo
6,924
495
30
2
0
251,839
1
L
Ares
6,224
445
14
1
0
252,079
1
W
Merlin
8,759
626
123
9
0
237,957
5
L
Chernobog
6,400
457
64
5
0
198,640
0
L
King Arthur
7,600
543
102
7
0
253,387
2
W
Jing Wei
9,115
651
97
7
0
271,104
2
W
Bacchus
7,531
538
41
3
0
263,363
2
W
Pele
8,580
613
133
10
0
306,441
0
L
Tiamat
5,898
421
48
3
0
200,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role