Player Matchup

Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Barth1la
Ymir
Level 81
God Stats
18W - 21L
1,792 SR
Queue Stats
371W - 359L
1,461 Elo+
Solo
Athena
Athena
JamesTodd
Athena
Level 95
God Stats
5W - 7L
1,819 SR
Queue Stats
229W - 243L
1,464 Elo+
Solo
Apollo
Apollo
RegencyIsland30
Apollo
Level 63
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Merlin
Merlin
kasettisoitin
Merlin
Level 129
God Stats
0W - 7L
1,362 SR
Queue Stats
239W - 254L
1,484 Elo+
Solo
Team Averages
Level 86
1,558 SR
1,520 Elo+

VS

Team Averages
Level 97
1,537 SR
1,492 Elo+
Arachne
Arachne
Legend Sandmann
Arachne
Level 69
God Stats
29W - 23L
1,258 SR
Queue Stats
134W - 149L
1,406 Elo+
Solo
Ullr
Ullr
Tevezf20
Ullr
Level 145
God Stats
85W - 83L
1,522 SR
Queue Stats
208W - 212L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
Vestima
Sun Wukong
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 64L
1,487 Elo+
Solo
Chang'e
Chang'e
Zcreapzzz
Chang'e
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,608 Elo+
Solo
Bacchus
Bacchus
musicalF0X
Bacchus
Level 104
God Stats
3W - 1L
1,904 SR
Queue Stats
211W - 203L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 1 / 0
3,436
687
1,800
1,768
475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
6
1 / 1 / 0
3,394
679
583
2,248
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
JamesTodd
Athena
4
1 / 2 / 1
3,535
707
1,122
3,442
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
1 / 1 / 1
3,061
612
620
1,509
316
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

2
0 / 0 / 1
2,666
533
240
297
24
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,387
677
765
2,254
496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ullr
5
2 / 1 / 1
3,545
709
1,267
1,758
469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Vestima
Sun Wukong
6
1 / 0 / 0
3,375
675
1,164
2,961
1,221
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Zcreapzzz
Chang'e
6
0 / 0 / 0
3,494
699
419
1,088
268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
musicalF0X
Bacchus
5
2 / 2 / 1
3,734
747
1,737
2,915
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
Ymir
1
1
0
1
L
Athena
JamesTodd
Athena
1
2
1
0.75
W
0
0
2
1
L
1
1
1
1.5
W
Ullr
2
1
1
2.5
W
Sun Wukong
Vestima
Sun Wukong
1
0
0
1
W
Chang'e
Zcreapzzz
Chang'e
0
0
0
0
L
0
0
1
0.5
W
Bacchus
musicalF0X
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,365
Damage
5,352
9,264
Taken
10,976
3,050
Mitigated
3,909
2,194
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,800
464
0
491
1,768
475
0
0
1,768
16,283
0
L
Ymir
583
120
0
721
2,248
780
0
824
1,424
10,517
0
L
Athena
JamesTodd
Athena
1,122
605
0
982
3,442
1,455
0
826
2,616
5,851
0
W
765
570
0
1,258
2,254
496
0
315
1,939
0
11,700
L
620
295
0
0
1,509
316
0
506
1,003
0
5,482
W
Ullr
1,267
940
0
500
1,758
469
0
898
836
0
10,743
W
Sun Wukong
Vestima
Sun Wukong
1,164
65
0
657
2,961
1,221
16
1,800
1,161
0
11,639
W
Chang'e
Zcreapzzz
Chang'e
419
72
0
465
1,088
268
1,021
239
849
11,299
0
L
240
0
0
0
297
24
0
0
297
2,645
0
W
Bacchus
musicalF0X
Bacchus
1,737
512
0
389
2,915
1,455
0
451
2,446
6,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,092
Gold Earned
17,535
87
Minions Killed
111
0
Camps Cleared
0
395,522
Distance Traveled
438,274
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,436
687
24
5
0
84,305
0
L
Ymir
3,394
679
29
6
0
94,691
1
L
Athena
3,535
707
17
3
0
88,476
0
W
Arachne
3,387
677
30
6
0
90,497
0
L
Apollo
3,061
612
9
2
0
96,177
0
W
Ullr
3,545
709
23
5
0
80,053
0
W
Sun Wukong
3,375
675
28
6
0
91,511
0
W
Chang'e
3,494
699
22
4
0
72,741
0
L
Merlin
2,666
533
8
2
0
31,873
0
W
Bacchus
3,734
747
8
2
0
103,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role