Player Matchup

Kukulkan
Kukulkan
DethWinds
Kukulkan
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 40L
1,415 Elo+
Solo
Cerberus
Cerberus
GIOMW
Cerberus
Level 12
God Stats
10W - 5L
1,500 SR
Queue Stats
116W - 112L
1,482 Elo+
Party 2
Nike
Nike
ShadowReflex93
Nike
Level 22
God Stats
1W - 2L
1,328 SR
Queue Stats
116W - 99L
1,482 Elo+
Party 2
Neith
Neith
biboss
Neith
Level 10
God Stats
1W - 3L
1,580 SR
Queue Stats
1W - 3L
1,382 Elo+
Solo
Loki
Loki
ethaus666
Loki
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,198 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,392 Elo+

VS

Team Averages
Level 27
1,570 SR
1,431 Elo+
Odin
Odin
FreeHotDog07
Odin
Level 28
God Stats
3W - 2L
1,626 SR
Queue Stats
183W - 171L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
LowwiK
Cthulhu
Level 29
God Stats
14W - 10L
1,594 SR
Queue Stats
117W - 116L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Monster2235
Jing Wei
Level 22
God Stats
4W - 6L
1,632 SR
Queue Stats
27W - 26L
1,292 Elo+
Party 3
Hun Batz
Hun Batz
RW_Arda
Hun Batz
Level 26
God Stats
2W - 5L
1,232 SR
Queue Stats
164W - 178L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
VincouLyoko88
Nu Wa
Level 29
God Stats
24W - 9L
1,768 SR
Queue Stats
100W - 94L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DethWinds
Kukulkan
5
0 / 2 / 0
4,419
368
932
2,069
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
GIOMW
Cerberus
10
0 / 2 / 2
5,690
474
4,166
8,706
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 1
5,194
433
4,542
7,558
3,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
biboss
Neith
11
2 / 2 / 1
6,463
539
3,722
4,552
1,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
11
4 / 5 / 2
7,024
585
6,009
9,517
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,813
568
3,152
6,595
3,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
LowwiK
Cthulhu
11
3 / 1 / 3
6,941
578
5,074
7,667
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Monster2235
Jing Wei
12
2 / 1 / 3
6,861
572
1,477
4,608
1,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
RW_Arda
Hun Batz
11
1 / 1 / 2
6,399
533
2,040
8,193
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 1
7,485
624
9,141
9,026
2,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
13
13
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DethWinds
Kukulkan
0
2
0
0
W
2
2
0
1
L
Cerberus
GIOMW
Cerberus
0
2
2
0.5
W
Cthulhu
LowwiK
Cthulhu
3
1
3
4.5
W
Jing Wei
Monster2235
Jing Wei
2
1
3
3.5
W
Hun Batz
RW_Arda
Hun Batz
1
1
2
2
L
0
2
1
0.25
W
5
1
1
5.5
L
Neith
biboss
Neith
2
2
1
1.25
L
Loki
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,371
Damage
20,884
32,402
Taken
36,089
13,349
Mitigated
14,346
6,408
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DethWinds
Kukulkan
932
35
0
0
2,069
580
0
1,505
564
7,118
0
W
3,152
1,295
0
1,400
6,595
3,521
39
0
6,545
0
26,091
L
Cerberus
GIOMW
Cerberus
4,166
576
0
3,024
8,706
4,686
0
4,689
4,017
21,554
0
W
Cthulhu
LowwiK
Cthulhu
5,074
706
524
3,153
7,667
4,904
789
1,549
5,988
27,409
0
W
Jing Wei
Monster2235
Jing Wei
1,477
1,343
0
2,139
4,608
1,035
1,485
522
3,986
0
27,988
W
Hun Batz
RW_Arda
Hun Batz
2,040
726
0
2,949
8,193
2,526
0
390
7,758
0
31,704
L
4,542
636
0
461
7,558
3,736
0
3,756
3,802
0
23,947
W
9,141
2,785
183
4,678
9,026
2,360
2,285
2,425
6,309
44,455
0
L
Neith
biboss
Neith
3,722
1,649
0
186
4,552
1,256
551
1,240
3,087
0
24,147
L
Loki
6,009
1,723
0
2,737
9,517
3,091
0
3,025
6,423
0
33,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,790
Gold Earned
34,499
225
Minions Killed
331
0
Camps Cleared
0
924,306
Distance Traveled
1,208,883
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,419
368
10
1
0
75,790
0
W
Odin
6,813
568
72
6
0
227,058
1
L
Cerberus
5,690
474
53
4
0
228,222
0
W
Cthulhu
6,941
578
49
4
0
252,813
3
W
Jing Wei
6,861
572
69
6
0
249,292
2
W
Hun Batz
6,399
533
62
5
0
258,062
0
L
Nike
5,194
433
40
3
0
216,591
1
W
Nu Wa
7,485
624
79
7
0
221,658
3
L
Neith
6,463
539
54
5
0
187,495
0
L
Loki
7,024
585
68
6
0
216,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role