Player Matchup

Hachiman
Hachiman
Criminal_Dark8
Hachiman
Level 4
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 8L
948 Elo+
Solo
Raijin
Raijin
Komopoto
Raijin
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 22L
1,385 Elo+
Party 1
Guan Yu
Guan Yu
Tonygggbk
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
TuskedPaprika6
Fenrir
Level 17
God Stats
25W - 27L
1,479 SR
Queue Stats
459W - 495L
1,479 Elo+
Party 1
Izanami
Izanami
here2styalive
Izanami
Level 26
God Stats
9W - 14L
1,551 SR
Queue Stats
240W - 306L
1,471 Elo+
Solo
Team Averages
Level 12
1,458 SR
1,357 Elo+

VS

Team Averages
Level 14
1,529 SR
1,438 Elo+
Thanatos
Thanatos
NoSkillAllSpam
Thanatos
Level 29
God Stats
6W - 4L
1,516 SR
Queue Stats
115W - 149L
1,306 Elo+
Solo
Raijin
Raijin
Recalibratesx
Raijin
Level 29
God Stats
2W - 0L
1,728 SR
Queue Stats
245W - 221L
1,643 Elo+
Solo
Guan Yu
Guan Yu
SetMiyagi
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
jackal98
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Ares
Ares
over_soldier0301
Ares
Level 5
God Stats
23W - 21L
1,400 SR
Queue Stats
281W - 328L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
1 / 9 / 1
6,438
402
1,601
11,001
3,379
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Raijin
Komopoto
Raijin
8
0 / 8 / 2
6,174
386
3,298
8,888
2,220
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Tonygggbk
Guan Yu
5
1 / 12 / 0
5,199
325
349
9,889
2,591
10
1 / 4 / 1
6,723
420
4,009
10,197
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
14
6 / 2 / 1
8,798
550
9,707
9,624
2,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
8 / 1 / 6
8,216
514
4,119
8,131
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
19 / 1 / 5
10,696
669
15,165
7,666
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
SetMiyagi
Guan Yu
12
0 / 1 / 2
6,750
422
1,990
7,185
3,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Neith
jackal98
Neith
13
3 / 4 / 1
7,997
500
5,835
9,259
3,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 2 / 3
8,434
527
2,995
10,689
9,546
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
9
Kills
32
35
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
9
1
0.17
L
Raijin
Komopoto
Raijin
0
8
2
0.13
W
Thanatos
8
1
6
11
W
19
1
5
21.5
W
Guan Yu
SetMiyagi
Guan Yu
0
1
2
1
L
Guan Yu
Tonygggbk
Guan Yu
1
12
0
0.08
L
1
4
1
0.38
L
Izanami
6
2
1
3.25
W
Neith
jackal98
Neith
3
4
1
0.88
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
30,104
49,599
Taken
42,930
14,431
Mitigated
21,984
7,765
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
1,601
657
0
75
11,001
3,379
140
5,235
5,408
0
11,377
L
Raijin
Komopoto
Raijin
3,298
542
0
0
8,888
2,220
0
5,083
3,571
19,605
0
W
Thanatos
4,119
1,163
0
6,585
8,131
2,773
0
794
7,259
0
34,791
W
15,165
1,877
0
2,124
7,666
2,679
0
1,271
6,160
82,407
0
W
Guan Yu
SetMiyagi
Guan Yu
1,990
298
286
1,618
7,185
3,773
532
0
7,185
0
23,595
L
Guan Yu
Tonygggbk
Guan Yu
349
301
35
254
9,889
2,591
8
2,993
6,716
0
5,738
L
4,009
1,188
171
3,582
10,197
3,288
0
3,002
7,107
0
31,474
L
Izanami
9,707
7,682
0
3,648
9,624
2,953
730
987
8,637
0
54,676
W
Neith
jackal98
Neith
5,835
2,579
525
3,239
9,259
3,213
1,102
0
9,259
0
50,864
W
2,995
300
0
60
10,689
9,546
507
887
9,694
29,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
42,093
217
Minions Killed
387
0
Camps Cleared
0
1,227,471
Distance Traveled
1,308,886
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,438
402
14
1
0
227,509
4
L
Raijin
6,174
386
38
2
0
202,875
0
W
Thanatos
8,216
514
58
4
0
302,170
2
W
Raijin
10,696
669
145
9
0
280,123
0
W
Guan Yu
6,750
422
43
3
0
300,378
0
L
Guan Yu
5,199
325
9
1
0
229,066
0
L
Fenrir
6,723
420
57
4
0
311,362
4
L
Izanami
8,798
550
99
6
0
256,659
5
W
Neith
7,997
500
76
5
0
241,073
2
W
Ares
8,434
527
65
4
0
185,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role