Player Matchup

Skadi
Skadi
Cr4zzyGod
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,595 Elo+
Solo
Nemesis
Nemesis
KzBoB
Nemesis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SrGerte26
Hachiman
Level 15
God Stats
7W - 7L
1,783 SR
Queue Stats
16W - 22L
1,456 Elo+
Solo
Cerberus
Cerberus
Stonedsweden
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,866 Elo+
Solo
Ra
Ra
V3sse1
Ra
Level 17
God Stats
1W - 3L
1,532 SR
Queue Stats
31W - 38L
1,622 Elo+
Solo
Team Averages
Level 15
1,563 SR
1,608 Elo+

VS

Team Averages
Level 20
1,573 SR
1,583 Elo+
Fenrir
Fenrir
Agresorek
Fenrir
Level 17
God Stats
12W - 15L
1,381 SR
Queue Stats
65W - 51L
1,500 Elo+
Solo
Chernobog
Chernobog
Dracaha
Chernobog
Level 25
God Stats
13W - 7L
1,605 SR
Queue Stats
265W - 278L
1,553 Elo+
Solo
Persephone
Persephone
MagicHoopa
Persephone
Level 28
God Stats
7W - 3L
1,588 SR
Queue Stats
12W - 8L
1,527 Elo+
Solo
Hera
Hera
Milko89
Hera
Level 28
God Stats
6W - 4L
1,579 SR
Queue Stats
109W - 104L
1,646 Elo+
Solo
Thanatos
Thanatos
SAYONАR
Thanatos
Level 3
God Stats
3W - 1L
1,710 SR
Queue Stats
4W - 3L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cr4zzyGod
Skadi
17
8 / 5 / 0
10,401
578
10,678
11,051
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
KzBoB
Nemesis
15
6 / 3 / 4
9,449
525
8,953
13,789
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
SrGerte26
Hachiman
12
1 / 8 / 1
7,497
417
3,408
10,838
3,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Stonedsweden
Cerberus
9
0 / 6 / 3
6,638
369
2,701
8,891
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
14
4 / 6 / 4
9,091
505
6,733
11,661
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Agresorek
Fenrir
15
6 / 4 / 3
9,945
553
4,872
12,541
5,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Dracaha
Chernobog
16
9 / 4 / 7
10,353
575
11,005
12,481
5,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
MagicHoopa
Persephone
15
7 / 3 / 9
10,142
563
8,200
10,220
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Milko89
Hera
18
4 / 4 / 8
10,832
602
12,530
10,362
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SAYONАR
Thanatos
15
1 / 6 / 0
9,355
520
1,262
10,071
4,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
19
Kills
27
28
Deaths
21
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Agresorek
Fenrir
6
4
3
1.88
L
Skadi
Cr4zzyGod
Skadi
8
5
0
1.6
W
Chernobog
Dracaha
Chernobog
9
4
7
3.13
L
Nemesis
KzBoB
Nemesis
6
3
4
2.67
W
Persephone
MagicHoopa
Persephone
7
3
9
3.83
W
Hera
Milko89
Hera
4
4
8
2
W
Thanatos
SAYONАR
Thanatos
1
6
0
0.17
L
Hachiman
SrGerte26
Hachiman
1
8
1
0.19
L
Cerberus
Stonedsweden
Cerberus
0
6
3
0.25
L
Ra
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,473
Damage
37,869
56,230
Taken
55,675
24,043
Mitigated
21,044
6,506
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Agresorek
Fenrir
4,872
1,681
0
3,229
12,541
5,146
0
1,659
10,856
0
42,149
L
Skadi
Cr4zzyGod
Skadi
10,678
5,371
0
400
11,051
5,885
831
3,001
7,972
0
60,645
W
Chernobog
Dracaha
Chernobog
11,005
7,495
0
1,994
12,481
5,067
2,973
2,740
9,700
0
53,585
L
Nemesis
KzBoB
Nemesis
8,953
5,740
0
1,582
13,789
5,900
0
5,077
8,458
0
60,232
W
Persephone
MagicHoopa
Persephone
8,200
1,344
0
1,538
10,220
3,244
1,039
2,027
8,115
42,766
0
W
Hera
Milko89
Hera
12,530
3,615
0
2,608
10,362
3,322
171
2,669
7,499
75,801
0
W
Thanatos
SAYONАR
Thanatos
1,262
559
0
5,364
10,071
4,265
2,784
0
10,071
0
43,621
L
Hachiman
SrGerte26
Hachiman
3,408
2,464
0
627
10,838
3,285
1,250
3,958
6,571
0
36,175
L
Cerberus
Stonedsweden
Cerberus
2,701
133
0
805
8,891
4,432
159
3,815
4,716
13,934
0
L
Ra
6,733
561
390
2,702
11,661
4,541
172
3,639
7,783
55,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,076
Gold Earned
50,627
395
Minions Killed
452
0
Camps Cleared
0
1,476,369
Distance Traveled
1,725,296
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,945
553
65
4
0
390,508
3
L
Skadi
10,401
578
95
5
0
286,670
2
W
Chernobog
10,353
575
78
4
0
339,625
1
L
Nemesis
9,449
525
97
5
0
386,599
0
W
Persephone
10,142
563
81
5
0
349,330
0
W
Hera
10,832
602
128
7
0
345,567
7
W
Thanatos
9,355
520
100
6
0
300,266
1
L
Hachiman
7,497
417
68
4
0
278,611
2
L
Cerberus
6,638
369
31
2
0
223,132
1
L
Ra
9,091
505
104
6
0
301,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role