Player Matchup

Sol
Sol
Platinum IV
CozyBoom
Sol
Platinum IV
Level 117
God Stats
46W - 44L
1,588 SR
Queue Stats
148W - 145L
1,744 MMR
Party 2
Pele
Pele
Gold II
CozyZoom
Pele
Gold II
Level 108
God Stats
4W - 6L
1,731 SR
Queue Stats
61W - 57L
1,650 MMR
Party 2
Mulan
Mulan
Gold I
Kellz1BillioN
Mulan
Gold I
Level 127
God Stats
50W - 34L
1,731 SR
Queue Stats
2,042W - 2,045L
1,674 MMR
Solo
Guan Yu
Guan Yu
Silver I
Lumiawoo
Guan Yu
Silver I
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 12L
1,664 MMR
Solo
Aphrodite
Aphrodite
Platinum V
valS_madneSS
Aphrodite
Platinum V
Level 160
God Stats
3W - 6L
1,585 SR
Queue Stats
558W - 573L
1,668 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,627 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,688 SR
1,681 MMR
Apollo
Apollo
Platinum IV
In_Finity7
Apollo
Platinum IV
Level 66
God Stats
6W - 4L
1,717 SR
Queue Stats
104W - 100L
1,584 MMR
Party 3
Ganesha
Ganesha
Platinum V
LiTtLeMaN402
Ganesha
Platinum V
Level 160
God Stats
28W - 14L
1,776 SR
Queue Stats
143W - 141L
1,698 MMR
Party 1
Loki
Loki
Gold I
ZorritaCaliente9
Loki
Gold I
Level 148
God Stats
1W - 0L
1,639 SR
Queue Stats
41W - 36L
1,721 MMR
Party 3
Fenrir
Fenrir
Platinum V
fabioo_WaRgAsMB3
Fenrir
Platinum V
Level 120
God Stats
22W - 14L
1,625 SR
Queue Stats
180W - 159L
1,696 MMR
Party 1
Persephone
Persephone
Gold III
im_jason_black
Persephone
Gold III
Level 124
God Stats
5W - 3L
1,684 SR
Queue Stats
97W - 87L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 2
14,978
516
19,993
27,951
9,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
5 / 10 / 3
13,808
476
17,104
29,810
12,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 9 / 3
11,745
405
7,446
28,305
27,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Lumiawoo
Guan Yu
20
8 / 6 / 6
14,509
500
24,418
34,729
51,646
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
valS_madneSS
Aphrodite
20
1 / 7 / 5
13,128
453
11,580
21,767
10,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
JanusSetCu ChulainnCthulhuTsukuyomi

VS

Bans
DanzaburouKumbhakarnaYmirAresSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
In_Finity7
Apollo
20
7 / 5 / 14
16,441
567
28,319
23,326
10,172
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
LiTtLeMaN402
Ganesha
19
0 / 2 / 22
13,886
479
9,295
20,846
19,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 6 / 15
15,540
536
20,802
26,591
24,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
21 / 3 / 12
19,087
658
26,964
29,634
21,084
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
im_jason_black
Persephone
20
6 / 5 / 13
14,934
515
25,350
15,702
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
115
21
Kills
39
39
Deaths
21
19
Assists
76
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
L
Pele
5
10
3
0.65
W
Apollo
In_Finity7
Apollo
7
5
14
2.8
L
1
9
3
0.28
W
Ganesha
LiTtLeMaN402
Ganesha
0
2
22
5.5
L
Guan Yu
Lumiawoo
Guan Yu
8
6
6
1.83
W
5
6
15
2.08
W
21
3
12
9
W
Persephone
im_jason_black
Persephone
6
5
13
2.5
L
Aphrodite
valS_madneSS
Aphrodite
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,541
Damage
110,730
142,562
Taken
116,099
110,869
Mitigated
82,050
56,110
Healing
38,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,993
4,283
0
13,343
27,951
9,298
3,198
4,382
23,435
143,285
0
L
Pele
17,104
4,120
0
7,332
29,810
12,473
268
6,026
23,292
0
113,675
W
Apollo
In_Finity7
Apollo
28,319
16,022
0
6,892
23,326
10,172
5,636
8,727
14,137
0
141,057
L
7,446
719
0
2,812
28,305
27,009
366
9,660
18,203
0
31,964
W
Ganesha
LiTtLeMaN402
Ganesha
9,295
305
0
5,708
20,846
19,292
266
9,451
10,487
30,661
0
L
Guan Yu
Lumiawoo
Guan Yu
24,418
4,268
2,622
13,959
34,729
51,646
415
6,768
27,030
0
89,076
W
20,802
4,449
0
4,616
26,591
24,994
795
4,475
21,120
0
102,626
W
26,964
6,442
0
17,077
29,634
21,084
4,298
5,907
22,898
0
139,290
W
Persephone
im_jason_black
Persephone
25,350
845
355
4,141
15,702
6,508
1,402
3,023
12,346
99,547
0
L
Aphrodite
valS_madneSS
Aphrodite
11,580
1,496
6,074
9,968
21,767
10,443
0
6,802
14,665
96,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,168
Gold Earned
79,888
713
Minions Killed
695
0
Camps Cleared
0
2,562,352
Distance Traveled
2,790,716
25
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,978
516
195
7
0
478,834
0
L
Pele
13,808
476
163
6
0
509,314
2
W
Apollo
16,441
567
181
6
0
554,687
2
L
Mulan
11,745
405
40
1
0
511,694
8
W
Ganesha
13,886
479
11
0
0
523,609
7
L
Guan Yu
14,509
500
128
4
0
575,502
7
W
Loki
15,540
536
161
6
0
527,830
8
W
Fenrir
19,087
658
174
6
0
640,293
13
W
Persephone
14,934
515
168
6
0
544,297
9
L
Aphrodite
13,128
453
187
6
0
487,008
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role