Player Matchup

Neith
Neith
Silver I
NecoWar1990
Neith
Silver I
Level 56
God Stats
4W - 2L
1,840 SR
Queue Stats
125W - 136L
1,107 MMR
Solo
Guan Yu
Guan Yu
Silver II
Qimue
Guan Yu
Silver II
Level 94
God Stats
1W - 2L
1,138 SR
Queue Stats
127W - 128L
1,102 MMR
Solo
Tiamat
Tiamat
Silver II
SlUrM123x
Tiamat
Silver II
Level 141
God Stats
1W - 2L
1,430 SR
Queue Stats
24W - 42L
1,139 MMR
Solo
Geb
Geb
Bronze III
jonathan2beast
Geb
Bronze III
Level 117
God Stats
1W - 0L
1,168 SR
Queue Stats
10W - 17L
1,137 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
untamedskillz26
Sun Wukong
Silver II
Level 140
God Stats
1W - 3L
1,278 SR
Queue Stats
350W - 366L
1,057 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,371 SR
1,108 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,545 SR
1,200 MMR
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
LDofPANDEMONiuM
Kukulkan
Silver I
Level 158
God Stats
3W - 3L
1,623 SR
Queue Stats
165W - 173L
1,145 MMR
Solo
Cerberus
Cerberus
Silver III
SlND3R
Cerberus
Silver III
Level 46
God Stats
4W - 6L
1,571 SR
Queue Stats
30W - 43L
1,168 MMR
Solo
Bastet
Bastet
Silver II
XxRhapsodyxX874
Bastet
Silver II
Level 143
God Stats
44W - 20L
1,543 SR
Queue Stats
475W - 478L
1,122 MMR
Solo
Chaac
Chaac
Silver V
feared00
Chaac
Silver V
Level 112
God Stats
1W - 5L
1,491 SR
Queue Stats
145W - 159L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 13
19,975
588
43,065
32,317
17,631
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Qimue
Guan Yu
20
7 / 1 / 8
18,914
556
16,164
33,851
53,496
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
SlUrM123x
Tiamat
20
13 / 6 / 12
17,154
505
28,477
31,848
26,538
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 4 / 14
15,031
442
8,817
33,764
42,133
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
untamedskillz26
Sun Wukong
20
3 / 2 / 7
16,489
485
12,937
22,450
16,488
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
HadesCupidArachneCu Chulainn

VS

Bans
FenrirThanatosDanzaburouSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
3 / 12 / 3
13,809
406
14,990
36,541
14,285
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
20
4 / 10 / 2
16,371
482
32,264
22,716
9,519
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
SlND3R
Cerberus
19
2 / 6 / 4
13,409
394
10,274
32,948
36,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 7 / 1
12,384
364
10,248
18,169
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
feared00
Chaac
20
3 / 5 / 3
15,000
441
20,549
36,496
40,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
39
Kills
15
15
Deaths
40
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
12
3
0.38
L
Kukulkan
4
10
2
0.5
W
15
2
13
10.75
W
Guan Yu
Qimue
Guan Yu
7
1
8
11
L
Cerberus
SlND3R
Cerberus
2
6
4
0.67
W
Tiamat
SlUrM123x
Tiamat
13
6
12
3.17
L
3
7
1
0.5
L
Chaac
feared00
Chaac
3
5
3
0.9
W
1
4
14
2
W
Sun Wukong
untamedskillz26
Sun Wukong
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,460
Damage
88,325
154,230
Taken
146,870
156,286
Mitigated
106,619
59,424
Healing
33,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
14,990
8,653
0
5,378
36,541
14,285
540
7,952
28,300
0
111,315
L
Kukulkan
32,264
1,835
0
2,113
22,716
9,519
882
7,612
14,941
145,475
0
W
43,065
25,782
0
12,769
32,317
17,631
8,264
3,470
28,847
0
206,987
W
Guan Yu
Qimue
Guan Yu
16,164
1,473
8,262
17,818
33,851
53,496
2,421
9,180
24,255
152
125,058
L
Cerberus
SlND3R
Cerberus
10,274
803
952
7,262
32,948
36,293
0
8,214
24,228
81,116
0
W
Tiamat
SlUrM123x
Tiamat
28,477
3,003
1,344
9,146
31,848
26,538
351
13,302
18,546
88,969
0
L
10,248
3,856
0
3,815
18,169
6,070
0
5,585
12,393
341
63,873
L
Chaac
feared00
Chaac
20,549
5,273
0
13,556
36,496
40,452
0
8,083
28,038
0
120,052
W
8,817
1,102
0
1,159
33,764
42,133
1,093
9,050
23,624
55,715
0
W
Sun Wukong
untamedskillz26
Sun Wukong
12,937
3,632
0
8,926
22,450
16,488
2,731
8,382
14,068
0
113,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,563
Gold Earned
70,973
763
Minions Killed
844
0
Camps Cleared
0
3,155,175
Distance Traveled
2,739,017
53
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,809
406
145
4
0
525,013
2
L
Kukulkan
16,371
482
245
7
0
583,556
5
W
Neith
19,975
588
230
7
0
566,711
17
W
Guan Yu
18,914
556
218
6
0
733,226
10
L
Cerberus
13,409
394
175
5
0
606,100
4
W
Tiamat
17,154
505
86
3
0
570,801
6
L
Bastet
12,384
364
95
3
0
437,237
1
L
Chaac
15,000
441
184
5
0
587,111
14
W
Geb
15,031
442
55
2
0
706,467
20
W
Sun Wukong
16,489
485
174
5
0
577,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role