Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ashen_Jackal-
Thor
Level 128
God Stats
2W - 5L
1,300 SR
Queue Stats
123W - 142L
1,370 Elo+
Party 2
Izanami
Izanami
Hoel__99
Izanami
Level 86
God Stats
43W - 33L
1,701 SR
Queue Stats
607W - 683L
1,530 Elo+
Solo
Jormungandr
Jormungandr
Sauceygaming19
Jormungandr
Level 66
God Stats
18W - 18L
1,430 SR
Queue Stats
341W - 327L
1,418 Elo+
Solo
Aphrodite
Aphrodite
ThenynVorgha
Aphrodite
Level 105
God Stats
7W - 8L
1,393 SR
Queue Stats
147W - 150L
1,341 Elo+
Party 2
Team Averages
Level 89
1,465 SR
1,432 Elo+

VS

Team Averages
Level 53
1,399 SR
1,389 Elo+
Cupid
Cupid
DUSTLOC1226
Cupid
Level 44
God Stats
3W - 7L
1,351 SR
Queue Stats
30W - 57L
1,232 Elo+
Party 1
Bacchus
Bacchus
DownsyUchiha
Bacchus
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 21L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
HucklebarryBLAZE
Erlang Shen
Level 24
God Stats
3W - 25L
1,051 SR
Queue Stats
34W - 65L
1,240 Elo+
Party 1
Raijin
Raijin
Ironver
Raijin
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
101W - 99L
1,501 Elo+
Solo
Guan Yu
Guan Yu
PervyToadJiraiya
Guan Yu
Level 62
God Stats
54W - 64L
1,595 SR
Queue Stats
65W - 86L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 0 / 4
5,133
570
3,500
4,674
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
5,598
622
1,076
5,570
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Hoel__99
Izanami
12
6 / 0 / 1
7,049
783
4,462
4,747
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Sauceygaming19
Jormungandr
10
6 / 0 / 0
6,202
689
4,670
3,390
3,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
ThenynVorgha
Aphrodite
8
1 / 1 / 4
4,950
550
989
4,299
3,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,077
453
1,396
5,890
1,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DownsyUchiha
Bacchus
7
1 / 3 / 0
4,668
519
2,394
5,285
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
HucklebarryBLAZE
Erlang Shen
8
1 / 4 / 0
4,835
537
1,343
5,539
1,911
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Ironver
Raijin
2
0 / 2 / 0
3,386
376
286
1,027
130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 4 / 1
4,437
493
2,662
6,259
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
3
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
4
3
W
0
2
1
0.25
L
0
2
1
0.25
L
Bacchus
DownsyUchiha
Bacchus
1
3
0
0.33
W
Izanami
Hoel__99
Izanami
6
0
1
6.5
L
Erlang Shen
HucklebarryBLAZE
Erlang Shen
1
4
0
0.25
L
Raijin
Ironver
Raijin
0
2
0
0
L
1
4
1
0.38
W
Jormungandr
Sauceygaming19
Jormungandr
6
0
0
6
W
Aphrodite
ThenynVorgha
Aphrodite
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,697
Damage
8,081
22,680
Taken
24,000
11,613
Mitigated
9,623
7,625
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,500
1,412
0
1,028
4,674
1,324
1,708
1,041
3,633
0
19,971
W
1,076
700
0
385
5,570
1,546
87
143
5,427
0
32,875
L
1,396
601
67
1,734
5,890
1,252
0
98
5,792
0
16,387
L
Bacchus
DownsyUchiha
Bacchus
2,394
274
210
906
5,285
3,266
0
891
4,394
9,329
0
W
Izanami
Hoel__99
Izanami
4,462
2,211
92
2,094
4,747
2,026
1,347
584
4,163
0
50,078
L
Erlang Shen
HucklebarryBLAZE
Erlang Shen
1,343
1,042
0
845
5,539
1,911
0
1,310
4,156
0
24,820
L
Raijin
Ironver
Raijin
286
62
0
50
1,027
130
0
0
1,027
2,805
0
L
2,662
824
85
1,836
6,259
3,064
0
3,087
2,972
0
10,713
W
Jormungandr
Sauceygaming19
Jormungandr
4,670
1,557
0
336
3,390
3,428
0
0
3,390
19,715
0
W
Aphrodite
ThenynVorgha
Aphrodite
989
94
1,891
1,799
4,299
3,289
221
912
3,387
11,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
21,403
247
Minions Killed
131
0
Camps Cleared
0
872,289
Distance Traveled
713,957
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,133
570
26
3
0
165,209
1
W
Thor
5,598
622
68
8
0
185,889
3
L
Cupid
4,077
453
34
4
0
156,239
0
L
Bacchus
4,668
519
15
2
0
166,596
1
W
Izanami
7,049
783
99
11
0
174,350
1
L
Erlang Shen
4,835
537
49
5
0
199,256
0
L
Raijin
3,386
376
6
1
0
41,877
0
L
Guan Yu
4,437
493
27
3
0
149,989
0
W
Jormungandr
6,202
689
35
4
0
177,373
0
W
Aphrodite
4,950
550
19
2
0
169,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role