Player Matchup

Bellona
Bellona
BigChip
Bellona
Level 51
God Stats
1W - 3L
1,222 SR
Queue Stats
144W - 194L
1,445 Elo+
Party 2
Hera
Hera
MAAKAPAKA
Hera
Level 127
God Stats
1W - 2L
1,708 SR
Queue Stats
148W - 191L
1,434 Elo+
Party 2
Guan Yu
Guan Yu
PeskyRuski
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,242 Elo+
Party 2
Anhur
Anhur
SpikyAlex
Anhur
Level 68
God Stats
2W - 6L
1,376 SR
Queue Stats
87W - 127L
1,466 Elo+
Party 2
Anubis
Anubis
ThyLordSatan
Anubis
Level 128
God Stats
7W - 8L
1,569 SR
Queue Stats
79W - 104L
1,457 Elo+
Solo
Team Averages
Level 78
1,475 SR
1,409 Elo+

VS

Team Averages
Level 89
1,410 SR
1,532 Elo+
Chaac
Chaac
CappyKevKev
Chaac
Level 106
God Stats
2W - 1L
1,386 SR
Queue Stats
156W - 134L
1,608 Elo+
Solo
Nu Wa
Nu Wa
DJCHOC
Nu Wa
Level 105
God Stats
8W - 16L
1,394 SR
Queue Stats
149W - 165L
1,535 Elo+
Solo
Chiron
Chiron
SplitdHail
Chiron
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
385W - 449L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
santabanta21
Tsukuyomi
Level 69
God Stats
36W - 47L
1,455 SR
Queue Stats
142W - 208L
1,455 Elo+
Party 1
Terra
Terra
tomiscool123
Terra
Level 75
God Stats
7W - 8L
1,316 SR
Queue Stats
191W - 139L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigChip
Bellona
15
2 / 8 / 4
9,705
462
6,178
19,632
10,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
16
7 / 12 / 3
10,763
513
17,276
14,467
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
PeskyRuski
Guan Yu
15
2 / 6 / 3
9,183
437
5,313
20,802
17,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
SpikyAlex
Anhur
14
1 / 8 / 4
8,973
427
7,793
17,980
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
10
3 / 4 / 4
7,848
374
3,397
8,535
2,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 9
11,342
540
12,762
16,646
16,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
DJCHOC
Nu Wa
18
13 / 5 / 12
12,332
587
24,230
13,146
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
SplitdHail
Chiron
19
6 / 2 / 7
12,347
588
9,274
17,800
7,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
santabanta21
Tsukuyomi
19
13 / 3 / 3
12,172
580
9,917
14,467
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 20
10,241
488
8,912
14,147
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
15
Kills
37
38
Deaths
15
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigChip
Bellona
2
8
4
0.5
W
3
3
9
2.5
W
Nu Wa
DJCHOC
Nu Wa
13
5
12
3.8
L
Hera
7
12
3
0.71
L
Guan Yu
PeskyRuski
Guan Yu
2
6
3
0.58
L
Anhur
SpikyAlex
Anhur
1
8
4
0.38
W
Chiron
SplitdHail
Chiron
6
2
7
4.75
L
Anubis
3
4
4
1.25
W
Tsukuyomi
santabanta21
Tsukuyomi
13
3
3
4.83
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,957
Damage
65,095
81,416
Taken
76,206
39,728
Mitigated
48,373
11,483
Healing
29,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigChip
Bellona
6,178
1,517
0
3,125
19,632
10,186
0
7,172
12,133
0
41,177
W
12,762
2,040
0
7,640
16,646
16,098
1,149
2,239
13,834
0
74,317
W
Nu Wa
DJCHOC
Nu Wa
24,230
6,249
0
933
13,146
4,756
1,976
7,485
5,372
76,565
0
L
Hera
17,276
3,697
0
698
14,467
3,859
198
8,487
5,594
48,295
0
L
Guan Yu
PeskyRuski
Guan Yu
5,313
1,263
88
3,564
20,802
17,748
0
6,150
13,892
0
25,828
L
Anhur
SpikyAlex
Anhur
7,793
1,917
0
1,987
17,980
5,594
0
6,908
10,780
0
38,041
W
Chiron
SplitdHail
Chiron
9,274
4,761
651
9,232
17,800
7,416
4,168
2,255
15,489
0
98,800
L
Anubis
3,397
208
0
2,021
8,535
2,341
352
3,090
5,204
25,203
0
W
Tsukuyomi
santabanta21
Tsukuyomi
9,917
2,654
0
4,873
14,467
6,875
1,044
3,413
10,771
0
79,698
W
8,912
1,405
2,173
4,442
14,147
13,228
187
4,283
9,567
20,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,472
Gold Earned
58,434
330
Minions Killed
577
0
Camps Cleared
0
1,582,740
Distance Traveled
1,985,629
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,705
462
84
4
0
380,853
4
W
Chaac
11,342
540
131
6
0
386,421
2
W
Nu Wa
12,332
587
132
6
0
384,809
2
L
Hera
10,763
513
77
4
0
315,952
1
L
Guan Yu
9,183
437
48
2
0
386,771
4
L
Anhur
8,973
427
65
3
0
343,067
0
W
Chiron
12,347
588
151
7
0
360,846
2
L
Anubis
7,848
374
56
3
0
156,097
4
W
Tsukuyomi
12,172
580
139
7
0
437,439
2
W
Terra
10,241
488
24
1
0
416,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role