Player Matchup

Hades
Hades
K1NG AGG3R
Hades
Level 26
God Stats
3W - 3L
1,400 SR
Queue Stats
3W - 3L
1,368 Elo+
Solo
Chaac
Chaac
chaoseagle06
Chaac
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
117W - 154L
1,259 Elo+
Solo
Danzaburou
Danzaburou
flavius_1992
Danzaburou
Level 29
God Stats
34W - 43L
1,473 SR
Queue Stats
307W - 333L
1,369 Elo+
Solo
Kukulkan
Kukulkan
loilin
Kukulkan
Level 23
God Stats
7W - 15L
1,520 SR
Queue Stats
211W - 284L
1,213 Elo+
Solo
Sobek
Sobek
zozombiz
Sobek
Level 28
God Stats
1W - 2L
1,173 SR
Queue Stats
120W - 116L
1,541 Elo+
Solo
Team Averages
Level 26
1,413 SR
1,350 Elo+

VS

Team Averages
Level 21
1,404 SR
1,313 Elo+
Hades
Hades
Caesar_Sama65478
Hades
Level 25
God Stats
10W - 12L
1,341 SR
Queue Stats
234W - 273L
1,250 Elo+
Solo
Chernobog
Chernobog
Canneman1234
Chernobog
Level 30
God Stats
17W - 19L
1,467 SR
Queue Stats
278W - 323L
1,443 Elo+
Solo
Chiron
Chiron
Duffman2k21
Chiron
Level 22
God Stats
18W - 15L
1,441 SR
Queue Stats
238W - 232L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
lolo37
Tsukuyomi
Level 10
God Stats
0W - 2L
1,271 SR
Queue Stats
14W - 23L
1,022 Elo+
Solo
Sobek
Sobek
round-germ2
Sobek
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
6 / 2 / 3
10,563
503
10,670
10,818
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 7
9,325
444
7,634
14,817
7,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
flavius_1992
Danzaburou
16
3 / 2 / 2
10,327
492
10,272
15,457
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
loilin
Kukulkan
16
4 / 1 / 3
10,082
480
8,793
6,498
2,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
zozombiz
Sobek
13
0 / 1 / 5
9,074
432
4,539
13,529
14,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 1
8,595
409
7,878
18,317
11,651
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
Canneman1234
Chernobog
17
3 / 1 / 2
10,151
483
16,661
16,538
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
16
3 / 2 / 1
9,380
447
11,078
15,607
6,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
lolo37
Tsukuyomi
9
0 / 2 / 0
6,561
312
1,389
5,643
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 1 / 1
6,288
299
404
3,850
1,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
8
8
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
L
Chernobog
Canneman1234
Chernobog
3
1
2
4
L
Chiron
3
2
1
1.75
W
Hades
6
2
3
3.75
W
3
2
7
3.25
W
Danzaburou
flavius_1992
Danzaburou
3
2
2
2
W
Kukulkan
loilin
Kukulkan
4
1
3
5.5
L
Tsukuyomi
lolo37
Tsukuyomi
0
2
0
0
L
0
1
1
0.5
W
Sobek
zozombiz
Sobek
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,908
Damage
37,410
61,119
Taken
59,955
35,727
Mitigated
28,023
22,175
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,878
1,628
0
1,308
18,317
11,651
788
7,604
10,185
39,145
0
L
Chernobog
Canneman1234
Chernobog
16,661
11,137
0
8,690
16,538
6,950
932
4,006
12,360
0
83,243
L
Chiron
11,078
5,136
287
5,788
15,607
6,001
0
7,613
7,918
0
67,431
W
Hades
10,670
498
278
4,112
10,818
4,779
1,835
1,973
8,845
53,250
0
W
7,634
974
522
6,802
14,817
7,514
1,660
4,701
10,116
0
35,477
W
Danzaburou
flavius_1992
Danzaburou
10,272
5,886
510
6,223
15,457
6,173
1,582
967
14,490
0
58,982
W
Kukulkan
loilin
Kukulkan
8,793
720
0
0
6,498
2,591
2,686
151
6,347
62,925
0
L
Tsukuyomi
lolo37
Tsukuyomi
1,389
399
0
345
5,643
1,651
0
2,149
3,420
0
11,858
L
404
0
0
1,237
3,850
1,770
0
1,780
2,070
5,905
0
W
Sobek
zozombiz
Sobek
4,539
366
804
2,924
13,529
14,670
402
490
13,039
18,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,371
Gold Earned
40,975
400
Minions Killed
333
0
Camps Cleared
0
1,863,796
Distance Traveled
1,475,179
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,595
409
73
3
0
259,292
1
L
Chernobog
10,151
483
120
6
0
383,526
1
L
Chiron
9,380
447
102
5
0
325,789
0
W
Hades
10,563
503
111
5
0
382,621
0
W
Chaac
9,325
444
55
3
0
375,423
1
W
Danzaburou
10,327
492
98
5
0
313,965
1
W
Kukulkan
10,082
480
108
5
0
394,315
3
L
Tsukuyomi
6,561
312
27
1
0
386,426
5
L
Sobek
6,288
299
11
1
0
120,146
0
W
Sobek
9,074
432
28
1
0
397,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role