Player Matchup

Hachiman
Hachiman
Bronze III
Akinawen
Hachiman
Bronze III
Level 30
God Stats
1W - 3L
1,571 SR
Queue Stats
29W - 40L
1,700 MMR
Solo
Achilles
Achilles
Platinum IV
LorraineWong
Achilles
Platinum IV
Level 129
God Stats
3W - 8L
1,500 SR
Queue Stats
460W - 571L
1,718 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
ossesek
Baron Samedi
Gold III
Level 149
God Stats
1W - 4L
1,470 SR
Queue Stats
79W - 86L
1,802 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,514 SR
1,740 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,854 SR
2,113 MMR
Cu Chulainn
Cu Chulainn
Diamond II
B0NIFACY
Cu Chulainn
Diamond II
Level 160
God Stats
13W - 1L
1,975 SR
Queue Stats
83W - 20L
2,305 MMR
Party 1
Discordia
Discordia
Gold V
ImaWoufWouf
Discordia
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond I
YebaćPolaczkow
Fenrir
Diamond I
Level 104
God Stats
38W - 2L
2,088 SR
Queue Stats
71W - 4L
2,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akinawen
Hachiman
9
1 / 8 / 0
6,852
685
4,722
11,107
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
LorraineWong
Achilles
9
1 / 9 / 1
6,845
685
4,741
12,781
7,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
ossesek
Baron Samedi
9
0 / 6 / 1
6,112
611
4,114
8,985
7,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeChang'eThothGuan YuPersephone

VS

Bans
NoxCupidGebDanzaburouGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
B0NIFACY
Cu Chulainn
12
6 / 0 / 13
9,151
915
9,441
10,965
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
ImaWoufWouf
Discordia
11
5 / 1 / 13
8,091
809
7,511
4,674
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
11 / 1 / 6
9,776
978
10,385
10,416
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
22
23
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Akinawen
Hachiman
1
8
0
0.13
W
Cu Chulainn
B0NIFACY
Cu Chulainn
6
0
13
12.5
W
Discordia
ImaWoufWouf
Discordia
5
1
13
11.5
L
Achilles
LorraineWong
Achilles
1
9
1
0.17
W
11
1
6
14
L
Baron Samedi
ossesek
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,577
Damage
27,337
32,873
Taken
26,055
18,781
Mitigated
21,066
4,882
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Akinawen
Hachiman
4,722
2,536
0
1,230
11,107
3,357
0
1,424
9,473
0
17,141
W
Cu Chulainn
B0NIFACY
Cu Chulainn
9,441
2,487
0
4,555
10,965
9,952
1,157
1,334
9,631
1,658
37,318
W
Discordia
ImaWoufWouf
Discordia
7,511
598
0
982
4,674
1,549
927
747
3,927
24,995
0
L
Achilles
LorraineWong
Achilles
4,741
1,733
0
1,030
12,781
7,778
0
3,776
8,753
0
13,595
W
10,385
2,641
712
4,483
10,416
9,565
319
2,157
8,259
360
33,545
L
Baron Samedi
ossesek
Baron Samedi
4,114
242
513
2,109
8,985
7,646
0
1,926
6,815
21,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,809
Gold Earned
27,018
89
Minions Killed
131
0
Camps Cleared
0
431,651
Distance Traveled
565,579
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,852
685
40
4
0
138,108
1
W
Cu Chulainn
9,151
915
42
4
0
182,670
3
W
Discordia
8,091
809
46
5
0
173,386
3
L
Achilles
6,845
685
16
2
0
152,643
2
W
Fenrir
9,776
978
43
4
0
209,523
2
L
Baron Samedi
6,112
611
33
3
0
140,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role