Player Matchup

Merlin
Merlin
KingDoubleX
Merlin
Level 101
God Stats
12W - 10L
1,499 SR
Queue Stats
243W - 238L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
Sh4doPhoenix
Heimdallr
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 127L
1,626 Elo+
Party 3
Ymir
Ymir
sonofgen
Ymir
Level 15
God Stats
2W - 4L
1,318 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 3
Chaac
Chaac
th3_L1gh7_
Chaac
Level 27
God Stats
28W - 31L
1,470 SR
Queue Stats
217W - 270L
1,400 Elo+
Party 2
Bellona
Bellona
umbermon
Bellona
Level 76
God Stats
7W - 4L
1,779 SR
Queue Stats
86W - 88L
1,447 Elo+
Party 2
Team Averages
Level 56
1,513 SR
1,456 Elo+

VS

Team Averages
Level 102
1,483 SR
1,640 Elo+
Nemesis
Nemesis
AlexAce93
Nemesis
Level 159
God Stats
12W - 12L
1,378 SR
Queue Stats
176W - 184L
1,611 Elo+
Solo
The Morrigan
The Morrigan
Corrypted
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
KarmaKillsUs
Janus
Level 69
God Stats
27W - 19L
1,538 SR
Queue Stats
324W - 236L
1,717 Elo+
Party 1
Nike
Nike
Notes
Nike
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Еthаn
Eset
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 21L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 6 / 1
5,030
503
3,109
6,666
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Sh4doPhoenix
Heimdallr
8
3 / 3 / 0
4,886
489
3,953
6,335
1,708
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
6
0 / 1 / 2
4,456
446
1,485
5,426
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
7
0 / 5 / 0
4,593
459
2,297
7,275
3,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
umbermon
Bellona
6
0 / 3 / 4
4,482
448
3,068
6,313
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexAce93
Nemesis
11
4 / 1 / 1
6,371
637
2,842
6,589
2,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
Corrypted
The Morrigan
10
0 / 1 / 6
6,117
612
3,613
3,621
1,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 0 / 8
6,253
625
4,006
4,680
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
Notes
Nike
12
6 / 0 / 4
7,236
724
7,984
6,820
2,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
Еthаn
Eset
10
3 / 2 / 7
5,958
596
5,934
8,228
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
3
Kills
18
18
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlexAce93
Nemesis
4
1
1
4.5
W
The Morrigan
Corrypted
The Morrigan
0
1
6
3
W
5
0
8
9
L
Merlin
0
6
1
0.08
W
Nike
Notes
Nike
6
0
4
8
L
Heimdallr
Sh4doPhoenix
Heimdallr
3
3
0
1
L
Ymir
0
1
2
1
L
Chaac
0
5
0
0
L
Bellona
umbermon
Bellona
0
3
4
0.67
W
Eset
Еthаn
Eset
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,912
Damage
24,379
32,015
Taken
29,938
11,905
Mitigated
9,823
7,302
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlexAce93
Nemesis
2,842
873
0
3,624
6,589
2,271
124
585
5,857
0
39,099
W
The Morrigan
Corrypted
The Morrigan
3,613
1,035
0
793
3,621
1,014
1,190
527
3,052
26,880
426
W
4,006
235
0
1,379
4,680
1,318
0
1,294
3,085
23,533
0
L
Merlin
3,109
141
0
1,052
6,666
1,894
148
3,053
3,355
23,352
0
W
Nike
Notes
Nike
7,984
1,683
0
1,630
6,820
2,556
200
982
5,659
0
42,370
L
Heimdallr
Sh4doPhoenix
Heimdallr
3,953
1,239
147
1,289
6,335
1,708
0
3,861
2,458
0
20,133
L
Ymir
1,485
680
580
1,710
5,426
1,880
0
3,174
2,180
10,220
0
L
Chaac
2,297
383
0
1,824
7,275
3,598
0
776
6,457
0
15,838
L
Bellona
umbermon
Bellona
3,068
527
0
700
6,313
2,825
0
1,833
4,438
0
17,255
W
Eset
Еthаn
Eset
5,934
830
123
4,190
8,228
2,664
209
712
7,516
24,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
31,935
170
Minions Killed
323
0
Camps Cleared
0
992,972
Distance Traveled
1,118,456
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,371
637
86
9
0
249,768
6
W
The Morrigan
6,117
612
60
6
0
186,056
0
W
Janus
6,253
625
49
5
0
234,788
2
L
Merlin
5,030
503
49
5
0
171,934
0
W
Nike
7,236
724
92
9
0
222,087
0
L
Heimdallr
4,886
489
38
4
0
188,883
1
L
Ymir
4,456
446
14
1
0
210,797
5
L
Chaac
4,593
459
36
4
0
196,073
1
L
Bellona
4,482
448
33
3
0
225,285
3
W
Eset
5,958
596
36
4
0
225,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role