Player Matchup

Ymir
Ymir
ITSJUST_V_-
Ymir
Level 6
God Stats
2W - 0L
1,729 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ggmaIik
Aphrodite
Level 157
God Stats
1W - 0L
2,019 SR
Queue Stats
51W - 43L
1,364 Elo+
Party 2
Hercules
Hercules
llCHAOSll-
Hercules
Level 148
God Stats
52W - 43L
1,561 SR
Queue Stats
232W - 204L
1,699 Elo+
Party 2
Team Averages
Level 104
1,769 SR
1,521 Elo+

VS

Team Averages
Level 64
1,554 SR
1,418 Elo+
Anhur
Anhur
C0rrupti0nGn
Anhur
Level 104
God Stats
5W - 7L
1,623 SR
Queue Stats
15W - 19L
1,398 Elo+
Party 1
Sol
Sol
Springpelt
Sol
Level 80
God Stats
8W - 12L
1,539 SR
Queue Stats
20W - 26L
1,368 Elo+
Party 1
Thor
Thor
cancerousyam
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 11
7,240
724
1,552
8,698
4,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
ggmaIik
Aphrodite
12
4 / 0 / 11
8,161
816
5,208
8,148
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
llCHAOSll-
Hercules
12
10 / 1 / 5
9,112
911
9,530
13,914
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,178
718
7,959
4,833
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 0
6,459
646
8,793
7,935
2,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 7 / 0
5,996
600
2,091
8,227
3,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
2
2
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
1
1
11
6.5
L
1
6
0
0.17
L
0
7
0
0
W
Aphrodite
ggmaIik
Aphrodite
4
0
11
9.5
W
Hercules
llCHAOSll-
Hercules
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,290
Damage
18,843
30,760
Taken
20,995
18,782
Mitigated
7,469
15,879
Healing
3,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,959
3,501
0
1,971
4,833
1,662
0
2,125
2,656
0
33,580
W
1,552
476
0
350
8,698
4,413
303
1,964
6,734
8,021
0
L
8,793
644
0
1,222
7,935
2,454
0
3,508
4,252
29,202
0
L
2,091
688
0
0
8,227
3,353
0
1,163
6,814
0
4,928
W
Aphrodite
ggmaIik
Aphrodite
5,208
639
5,046
6,205
8,148
3,787
447
3,206
4,942
42,000
0
W
Hercules
llCHAOSll-
Hercules
9,530
4,517
0
4,278
13,914
10,582
0
3,668
10,246
0
23,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,513
Gold Earned
19,633
123
Minions Killed
107
0
Camps Cleared
0
615,913
Distance Traveled
529,097
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,178
718
63
6
0
192,687
3
W
Ymir
7,240
724
14
1
0
198,438
2
L
Sol
6,459
646
36
4
0
174,665
1
L
Thor
5,996
600
8
1
0
161,745
1
W
Aphrodite
8,161
816
75
8
0
197,254
2
W
Hercules
9,112
911
34
3
0
220,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role