Player Matchup

Danzaburou
Danzaburou
K4crew
Danzaburou
Level 74
God Stats
14W - 5L
1,665 SR
Queue Stats
43W - 28L
1,462 Elo+
Party 1
Ymir
Ymir
M3ATMAN
Ymir
Level 79
God Stats
2W - 2L
1,735 SR
Queue Stats
27W - 17L
1,487 Elo+
Party 1
Anubis
Anubis
PockleVEVO
Anubis
Level 29
God Stats
6W - 1L
1,884 SR
Queue Stats
16W - 6L
1,585 Elo+
Party 1
Bellona
Bellona
losric0
Bellona
Level 47
God Stats
11W - 7L
1,392 SR
Queue Stats
21W - 26L
1,421 Elo+
Party 1
Odin
Odin
not_pika_kid69
Odin
Level 83
God Stats
8W - 8L
1,216 SR
Queue Stats
452W - 423L
1,527 Elo+
Solo
Team Averages
Level 62
1,578 SR
1,496 Elo+

VS

Team Averages
Level 77
1,534 SR
1,537 Elo+
Scylla
Scylla
BOJumex
Scylla
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,533 Elo+
Party 2
Ymir
Ymir
LordDarthEvil
Ymir
Level 27
God Stats
10W - 6L
1,710 SR
Queue Stats
12W - 6L
1,593 Elo+
Party 2
Bakasura
Bakasura
Luffy1913
Bakasura
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 160L
1,450 Elo+
Solo
Thanatos
Thanatos
Squamchmo
Thanatos
Level 43
God Stats
4W - 5L
1,460 SR
Queue Stats
157W - 153L
1,515 Elo+
Solo
Skadi
Skadi
takodie
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
K4crew
Danzaburou
17
4 / 0 / 6
10,298
542
8,822
8,047
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
M3ATMAN
Ymir
14
0 / 4 / 6
7,589
399
3,528
11,110
7,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
PockleVEVO
Anubis
18
7 / 1 / 4
10,701
563
11,998
8,777
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
losric0
Bellona
17
4 / 0 / 4
9,991
526
9,744
12,866
8,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 0 / 7
10,166
535
2,777
11,316
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BOJumex
Scylla
16
2 / 1 / 1
9,670
509
5,713
5,091
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 3
7,550
397
3,010
10,741
7,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Luffy1913
Bakasura
15
0 / 5 / 1
9,189
484
9,183
16,334
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Squamchmo
Thanatos
13
1 / 6 / 2
8,532
449
2,995
13,945
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
takodie
Skadi
14
1 / 2 / 3
8,008
421
7,056
7,952
2,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
5
5
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
BOJumex
Scylla
2
1
1
2.5
W
Danzaburou
K4crew
Danzaburou
4
0
6
7
L
1
3
3
0.83
L
Bakasura
Luffy1913
Bakasura
0
5
1
0.1
W
Ymir
M3ATMAN
Ymir
0
4
6
0.75
W
Anubis
PockleVEVO
Anubis
7
1
4
9
L
Thanatos
Squamchmo
Thanatos
1
6
2
0.33
W
Bellona
losric0
Bellona
4
0
4
6
W
2
0
7
5.5
L
Skadi
takodie
Skadi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,869
Damage
27,957
52,116
Taken
54,063
29,773
Mitigated
23,123
19,026
Healing
21,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BOJumex
Scylla
5,713
288
0
1,193
5,091
1,767
0
2,646
2,420
63,549
0
W
Danzaburou
K4crew
Danzaburou
8,822
3,094
0
3,897
8,047
3,118
2,991
2,023
5,994
0
78,253
L
3,010
325
0
3,091
10,741
7,558
0
4,113
6,603
14,824
0
L
Bakasura
Luffy1913
Bakasura
9,183
6,630
0
6,650
16,334
6,848
330
931
15,003
0
48,333
W
Ymir
M3ATMAN
Ymir
3,528
274
171
1,390
11,110
7,931
0
4,218
6,799
20,580
0
W
Anubis
PockleVEVO
Anubis
11,998
118
0
5,131
8,777
4,012
1,483
1,044
7,293
73,227
0
L
Thanatos
Squamchmo
Thanatos
2,995
950
0
8,808
13,945
4,507
0
4,154
9,791
0
49,215
W
Bellona
losric0
Bellona
9,744
3,790
0
3,940
12,866
8,780
469
434
10,576
0
53,791
W
2,777
628
1,349
3,148
11,316
5,932
407
725
10,535
0
70,113
L
Skadi
takodie
Skadi
7,056
2,911
0
1,716
7,952
2,443
0
3,682
4,270
0
62,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,745
Gold Earned
42,949
557
Minions Killed
475
0
Camps Cleared
0
1,783,806
Distance Traveled
1,618,404
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,670
509
127
7
0
321,117
6
W
Danzaburou
10,298
542
149
8
0
359,759
10
L
Ymir
7,550
397
33
2
0
342,062
3
L
Bakasura
9,189
484
122
6
0
300,471
2
W
Ymir
7,589
399
34
2
0
364,812
4
W
Anubis
10,701
563
137
7
0
315,151
5
L
Thanatos
8,532
449
86
5
0
317,743
2
W
Bellona
9,991
526
114
6
0
362,123
3
W
Odin
10,166
535
123
6
0
381,961
2
L
Skadi
8,008
421
107
6
0
337,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role