Player Matchup

Sylvanus
Sylvanus
Platinum V
Bananarama108
Sylvanus
Platinum V
Level 124
God Stats
21W - 19L
1,750 SR
Queue Stats
257W - 248L
1,669 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
BloodDragon692
Tsukuyomi
Platinum II
Level 160
God Stats
5W - 6L
1,862 SR
Queue Stats
291W - 285L
1,732 MMR
Solo
Scylla
Scylla
Gold I
Death_Carnage76
Scylla
Gold I
Level 147
God Stats
7W - 6L
1,551 SR
Queue Stats
147W - 134L
1,734 MMR
Party 2
Cupid
Cupid
Gold I
Doom1204
Cupid
Gold I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 103L
1,734 MMR
Party 2
Fenrir
Fenrir
Gold I
Nikolodeonn
Fenrir
Gold I
Level 135
God Stats
2W - 1L
1,837 SR
Queue Stats
97W - 102L
1,730 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,700 SR
1,720 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,636 SR
1,721 MMR
Ao Kuang
Ao Kuang
Platinum V
DaveTheDay
Ao Kuang
Platinum V
Level 86
God Stats
23W - 22L
1,573 SR
Queue Stats
64W - 67L
1,709 MMR
Solo
Chang'e
Chang'e
Platinum V
FUZIOM
Chang'e
Platinum V
Level 137
God Stats
2W - 1L
1,843 SR
Queue Stats
164W - 161L
1,698 MMR
Solo
Rama
Rama
Platinum III
MxrioBrosPGM-
Rama
Platinum III
Level 158
God Stats
31W - 18L
1,679 SR
Queue Stats
1,226W - 1,230L
1,801 MMR
Party 1
King Arthur
King Arthur
Gold II
Vergalodon
King Arthur
Gold II
Level 107
God Stats
32W - 29L
1,500 SR
Queue Stats
561W - 573L
1,645 MMR
Solo
Athena
Athena
Platinum III
alex_kidd__9
Athena
Platinum III
Level 89
God Stats
22W - 27L
1,587 SR
Queue Stats
818W - 827L
1,752 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bananarama108
Sylvanus
16
0 / 5 / 13
10,072
360
11,222
23,776
20,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
BloodDragon692
Tsukuyomi
20
5 / 6 / 7
14,784
528
26,702
30,086
31,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
6 / 3 / 7
14,285
510
20,212
17,309
8,443
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Doom1204
Cupid
20
4 / 5 / 5
13,012
465
18,967
25,764
11,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
20
8 / 10 / 6
13,225
472
16,140
30,044
15,582
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
DanzaburouNemesisCu ChulainnApolloSet

VS

Bans
JanusGebNu WaGuan YuMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaveTheDay
Ao Kuang
20
9 / 3 / 3
16,468
588
13,021
24,551
11,821
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
FUZIOM
Chang'e
20
3 / 6 / 7
16,363
584
19,624
22,641
10,496
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 3 / 8
16,674
596
29,582
32,946
12,946
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Vergalodon
King Arthur
20
7 / 6 / 5
15,952
570
24,186
42,523
49,790
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
20
4 / 5 / 9
14,562
520
12,390
33,029
41,572
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
61
23
Kills
29
29
Deaths
23
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bananarama108
Sylvanus
0
5
13
1.3
L
Tsukuyomi
BloodDragon692
Tsukuyomi
5
6
7
1.42
W
Ao Kuang
DaveTheDay
Ao Kuang
9
3
3
3.5
L
6
3
7
3.17
L
Cupid
Doom1204
Cupid
4
5
5
1.3
W
Chang'e
FUZIOM
Chang'e
3
6
7
1.08
W
6
3
8
3.33
L
Fenrir
8
10
6
1.1
W
King Arthur
Vergalodon
King Arthur
7
6
5
1.58
W
Athena
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,243
Damage
98,803
126,979
Taken
155,690
88,318
Mitigated
126,625
50,400
Healing
68,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bananarama108
Sylvanus
11,222
1,827
6,084
8,734
23,776
20,909
0
8,477
15,299
30,695
0
L
Tsukuyomi
BloodDragon692
Tsukuyomi
26,702
6,609
0
12,649
30,086
31,461
0
9,635
20,451
0
111,116
W
Ao Kuang
DaveTheDay
Ao Kuang
13,021
1,929
0
8,647
24,551
11,821
3,160
7,678
16,771
148,634
0
L
20,212
2,652
0
5,211
17,309
8,443
21
7,278
10,031
114,482
0
L
Cupid
Doom1204
Cupid
18,967
13,506
35
11,535
25,764
11,923
1,953
6,207
19,557
0
111,085
W
Chang'e
FUZIOM
Chang'e
19,624
1,291
5,601
11,142
22,641
10,496
2,663
4,851
17,552
130,820
0
W
29,582
18,952
0
20,770
32,946
12,946
7,056
7,905
24,957
0
161,873
L
Fenrir
16,140
3,742
0
6,152
30,044
15,582
54
13,438
16,606
0
86,946
W
King Arthur
Vergalodon
King Arthur
24,186
2,083
0
13,879
42,523
49,790
655
9,029
33,221
0
96,445
W
Athena
12,390
4,262
532
8,018
33,029
41,572
936
7,601
25,304
48,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,378
Gold Earned
80,019
711
Minions Killed
798
0
Camps Cleared
0
2,543,142
Distance Traveled
2,577,698
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,072
360
20
1
0
537,138
11
L
Tsukuyomi
14,784
528
171
6
0
544,627
3
W
Ao Kuang
16,468
588
173
6
0
578,466
6
L
Scylla
14,285
510
213
8
0
512,689
5
L
Cupid
13,012
465
177
6
0
443,271
0
W
Chang'e
16,363
584
212
8
0
500,252
7
W
Rama
16,674
596
173
6
0
449,210
8
L
Fenrir
13,225
472
130
5
0
505,417
5
W
King Arthur
15,952
570
184
7
0
510,631
3
W
Athena
14,562
520
56
2
0
539,139
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role