Player Matchup

Jormungandr
Jormungandr
Arogamii
Jormungandr
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 18L
1,423 Elo+
Party 2
Nike
Nike
Imperatus1000
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 72L
1,225 Elo+
Solo
Set
Set
SergioVidar
Set
Level 19
God Stats
3W - 2L
1,695 SR
Queue Stats
8W - 4L
1,662 Elo+
Solo
Izanami
Izanami
VasiliyTerki
Izanami
Level 17
God Stats
9W - 6L
1,808 SR
Queue Stats
37W - 38L
1,386 Elo+
Solo
Neith
Neith
skyTocsx19
Neith
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 39L
1,369 Elo+
Party 2
Team Averages
Level 17
1,601 SR
1,413 Elo+

VS

Team Averages
Level 14
1,563 SR
1,383 Elo+
Cthulhu
Cthulhu
DeniHDPro1
Cthulhu
Level 14
God Stats
7W - 8L
1,619 SR
Queue Stats
16W - 22L
1,299 Elo+
Party 1
Kuzenbo
Kuzenbo
MANBUSZX
Kuzenbo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TodorDimitrov
Bellona
Level 17
God Stats
0W - 2L
1,481 SR
Queue Stats
28W - 39L
1,346 Elo+
Party 1
Ra
Ra
dsfjdsfhiewf
Ra
Level 6
God Stats
1W - 1L
1,716 SR
Queue Stats
10W - 23L
1,268 Elo+
Solo
Nemesis
Nemesis
oyeo
Nemesis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arogamii
Jormungandr
13
6 / 2 / 9
8,797
517
7,373
9,536
6,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 0 / 2
9,711
571
3,917
7,876
5,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 6
8,008
471
2,276
10,411
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
VasiliyTerki
Izanami
16
8 / 4 / 2
10,027
590
9,891
10,648
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
6 / 1 / 10
9,267
545
8,899
7,007
2,358
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeniHDPro1
Cthulhu
9
1 / 6 / 1
6,520
384
3,399
10,661
4,171
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kuzenbo
MANBUSZX
Kuzenbo
8
1 / 4 / 1
6,333
373
3,067
8,706
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
10
1 / 0 / 0
6,544
385
3,505
5,885
3,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 7 / 1
8,074
475
3,468
9,064
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
oyeo
Nemesis
11
1 / 7 / 0
7,022
413
3,075
11,887
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
23
Kills
7
8
Deaths
24
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arogamii
Jormungandr
6
2
9
5.25
L
Cthulhu
DeniHDPro1
Cthulhu
1
6
1
0.25
W
1
0
2
2
L
Kuzenbo
MANBUSZX
Kuzenbo
1
4
1
0.38
W
2
1
6
5
L
Bellona
1
0
0
1
W
Izanami
VasiliyTerki
Izanami
8
4
2
2.25
L
3
7
1
0.5
L
Nemesis
oyeo
Nemesis
1
7
0
0.14
W
Neith
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
16,514
45,478
Taken
46,203
22,452
Mitigated
22,274
12,267
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arogamii
Jormungandr
7,373
3,159
399
1,559
9,536
6,160
742
2,909
5,605
37,127
0
L
Cthulhu
DeniHDPro1
Cthulhu
3,399
252
105
0
10,661
4,171
0
1,493
9,168
19,645
0
W
3,917
296
0
3,096
7,876
5,647
336
647
7,205
5,520
59,997
L
Kuzenbo
MANBUSZX
Kuzenbo
3,067
883
0
565
8,706
7,382
0
3,515
5,170
14,705
0
W
2,276
667
0
3,095
10,411
3,329
1,168
597
9,780
0
39,332
L
Bellona
3,505
425
99
499
5,885
3,744
1,030
303
5,457
0
24,693
W
Izanami
VasiliyTerki
Izanami
9,891
7,395
0
926
10,648
4,958
1,287
2,465
7,965
0
79,630
L
3,468
860
142
139
9,064
2,765
62
1,157
7,882
34,142
0
L
Nemesis
oyeo
Nemesis
3,075
793
0
2,007
11,887
4,212
0
1,474
10,363
0
22,406
W
Neith
8,899
5,404
0
3,192
7,007
2,358
3,081
2,970
4,037
0
56,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,810
Gold Earned
34,493
472
Minions Killed
207
0
Camps Cleared
0
1,446,416
Distance Traveled
1,367,965
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,797
517
55
3
0
310,015
0
L
Cthulhu
6,520
384
27
2
0
232,359
2
W
Nike
9,711
571
122
7
0
276,355
2
L
Kuzenbo
6,333
373
15
1
0
217,619
1
W
Set
8,008
471
72
4
0
342,383
1
L
Bellona
6,544
385
50
3
0
308,395
0
W
Izanami
10,027
590
130
8
0
283,130
0
L
Ra
8,074
475
70
4
0
302,902
0
L
Nemesis
7,022
413
45
3
0
306,690
2
W
Neith
9,267
545
93
5
0
234,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role