Player Matchup

Ymir
Ymir
HonorLives
Ymir
Level 7
God Stats
2W - 2L
1,556 SR
Queue Stats
7W - 8L
1,522 Elo+
Party 1
Vulcan
Vulcan
Magoshinju
Vulcan
Level 27
God Stats
1W - 5L
1,274 SR
Queue Stats
85W - 97L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Pugtato710
Cthulhu
Level 16
God Stats
16W - 15L
1,523 SR
Queue Stats
18W - 20L
1,495 Elo+
Party 2
Ullr
Ullr
Will91241
Ullr
Level 113
God Stats
8W - 7L
1,589 SR
Queue Stats
693W - 610L
1,604 Elo+
Party 1
Nemesis
Nemesis
danktank02
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,503 Elo+
Party 2
Team Averages
Level 34
1,488 SR
1,515 Elo+

VS

Team Averages
Level 25
1,520 SR
1,506 Elo+
Cupid
Cupid
NaDeZT1
Cupid
Level 28
God Stats
8W - 3L
1,667 SR
Queue Stats
46W - 42L
1,481 Elo+
Party 3
Ymir
Ymir
Nick1029
Ymir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Tiscop
Kukulkan
Level 25
God Stats
3W - 2L
1,432 SR
Queue Stats
4W - 3L
1,490 Elo+
Party 3
Bakasura
Bakasura
Youie
Bakasura
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Zasudark98
Amaterasu
Level 28
God Stats
7W - 13L
1,500 SR
Queue Stats
114W - 138L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 1
11,505
411
10,672
33,467
45,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Magoshinju
Vulcan
15
0 / 0 / 0
9,588
342
2,479
4,344
1,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pugtato710
Cthulhu
16
1 / 6 / 0
10,159
363
4,867
26,593
21,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
20
1 / 3 / 2
11,905
425
14,544
20,729
9,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
danktank02
Nemesis
2
0 / 0 / 0
5,396
193
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NaDeZT1
Cupid
19
3 / 1 / 7
13,068
467
22,022
16,527
6,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
1 / 2 / 8
12,880
460
3,971
15,663
14,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Tiscop
Kukulkan
20
5 / 0 / 5
15,939
569
21,203
9,725
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Youie
Bakasura
20
3 / 0 / 6
15,373
549
10,325
21,068
12,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Zasudark98
Amaterasu
20
3 / 2 / 0
16,527
590
3,193
19,651
15,736
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
15
15
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Vulcan
Magoshinju
Vulcan
0
0
0
0
W
Cupid
NaDeZT1
Cupid
3
1
7
6.5
W
Ymir
1
2
8
2.5
L
Cthulhu
Pugtato710
Cthulhu
1
6
0
0.17
W
Kukulkan
Tiscop
Kukulkan
5
0
5
7.5
L
Ullr
1
3
2
0.67
W
Bakasura
Youie
Bakasura
3
0
6
6
W
Amaterasu
Zasudark98
Amaterasu
3
2
0
1.5
L
Nemesis
danktank02
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,562
Damage
60,714
85,133
Taken
82,634
78,278
Mitigated
54,617
16,637
Healing
26,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,672
1,734
0
2,859
33,467
45,919
31
11,491
20,605
58,059
0
L
Vulcan
Magoshinju
Vulcan
2,479
0
0
1,230
4,344
1,332
0
2,194
1,928
47,076
0
W
Cupid
NaDeZT1
Cupid
22,022
14,431
766
5,896
16,527
6,367
3,184
4,570
11,932
0
86,709
W
Ymir
3,971
0
0
2,207
15,663
14,900
1,073
4,781
10,832
43,501
0
L
Cthulhu
Pugtato710
Cthulhu
4,867
816
106
6,146
26,593
21,397
0
6,680
18,822
44,760
0
W
Kukulkan
Tiscop
Kukulkan
21,203
1,110
0
1,208
9,725
4,901
3,716
3,086
6,474
114,168
0
L
Ullr
14,544
4,113
0
6,296
20,729
9,630
306
3,821
16,540
0
113,733
W
Bakasura
Youie
Bakasura
10,325
6,723
0
9,072
21,068
12,713
2,971
4,362
16,530
0
110,994
W
Amaterasu
Zasudark98
Amaterasu
3,193
1,671
0
7,748
19,651
15,736
4,494
1,897
17,468
0
158,643
L
Nemesis
danktank02
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,553
Gold Earned
73,787
414
Minions Killed
770
0
Camps Cleared
0
1,528,848
Distance Traveled
2,840,650
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,505
411
75
3
0
384,338
4
L
Vulcan
9,588
342
91
3
0
308,090
3
W
Cupid
13,068
467
101
4
0
551,820
2
W
Ymir
12,880
460
92
3
0
529,206
2
L
Cthulhu
10,159
363
75
3
0
364,716
2
W
Kukulkan
15,939
569
212
8
0
564,516
6
L
Ullr
11,905
425
173
6
0
471,704
4
W
Bakasura
15,373
549
178
6
0
698,061
0
W
Amaterasu
16,527
590
187
7
0
497,047
1
L
Nemesis
5,396
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role