Player Matchup

Guan Yu
Guan Yu
H3v1A
Guan Yu
Level 5
God Stats
9W - 9L
1,117 SR
Queue Stats
190W - 221L
1,136 Elo+
Solo
Ao Kuang
Ao Kuang
Murrimaru
Ao Kuang
Level 30
God Stats
3W - 3L
1,314 SR
Queue Stats
100W - 121L
1,536 Elo+
Solo
Artio
Artio
Nekhen
Artio
Level 25
God Stats
15W - 14L
1,337 SR
Queue Stats
60W - 76L
1,225 Elo+
Solo
Rama
Rama
NoCharisma
Rama
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 84L
1,820 Elo+
Solo
Ah Puch
Ah Puch
Rumyana
Ah Puch
Level 16
God Stats
1W - 0L
1,838 SR
Queue Stats
5W - 14L
1,215 Elo+
Solo
Team Averages
Level 20
1,421 SR
1,386 Elo+

VS

Team Averages
Level 22
1,464 SR
1,410 Elo+
Neith
Neith
BaLauru88
Neith
Level 8
God Stats
4W - 10L
1,365 SR
Queue Stats
6W - 13L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
NoAimNoMoney
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,324 Elo+
Party 1
Skadi
Skadi
Skruggsy
Skadi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 1
Nu Wa
Nu Wa
kvkvkvkvkvkvkvk
Nu Wa
Level 26
God Stats
1W - 1L
1,457 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ravana
Ravana
ДЖИН182
Ravana
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
H3v1A
Guan Yu
14
1 / 4 / 3
9,615
481
4,046
11,180
12,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Murrimaru
Ao Kuang
18
10 / 1 / 4
11,780
589
11,760
18,984
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Nekhen
Artio
14
3 / 3 / 9
8,822
441
4,400
11,077
9,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
7 / 3 / 8
10,412
521
14,207
14,275
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Rumyana
Ah Puch
15
3 / 3 / 7
9,575
479
8,353
11,272
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BaLauru88
Neith
13
1 / 5 / 7
8,658
433
8,861
11,724
4,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
NoAimNoMoney
Kuzenbo
12
2 / 2 / 5
8,422
421
7,040
14,203
15,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Skruggsy
Skadi
12
1 / 7 / 6
7,317
366
5,815
11,446
3,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 3 / 3
7,565
378
4,593
3,247
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
15
8 / 7 / 5
10,255
513
10,249
14,885
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
24
Kills
14
14
Deaths
24
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
BaLauru88
Neith
1
5
7
0.9
W
Guan Yu
H3v1A
Guan Yu
1
4
3
0.63
W
Ao Kuang
Murrimaru
Ao Kuang
10
1
4
12
W
Artio
Nekhen
Artio
3
3
9
2.5
L
Kuzenbo
NoAimNoMoney
Kuzenbo
2
2
5
2.25
W
7
3
8
3.67
W
Ah Puch
Rumyana
Ah Puch
3
3
7
2.17
L
Skadi
Skruggsy
Skadi
1
7
6
0.57
L
2
3
3
1.17
L
Ravana
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,766
Damage
36,558
66,788
Taken
55,505
40,348
Mitigated
29,425
25,725
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BaLauru88
Neith
8,861
2,718
0
871
11,724
4,200
0
4,283
7,366
0
46,550
W
Guan Yu
H3v1A
Guan Yu
4,046
504
1,868
2,568
11,180
12,028
475
1,225
9,867
0
43,571
W
Ao Kuang
Murrimaru
Ao Kuang
11,760
3,861
0
8,868
18,984
7,764
1,841
1,660
17,170
73,273
0
W
Artio
Nekhen
Artio
4,400
617
1,138
3,353
11,077
9,920
316
2,289
8,674
20,704
0
L
Kuzenbo
NoAimNoMoney
Kuzenbo
7,040
2,324
0
1,708
14,203
15,339
136
6,432
7,729
20,871
0
W
14,207
11,286
0
5,511
14,275
6,921
4,988
2,894
11,267
0
72,684
W
Ah Puch
Rumyana
Ah Puch
8,353
755
0
2,419
11,272
3,715
572
2,845
8,177
45,152
0
L
Skadi
Skruggsy
Skadi
5,815
3,689
437
2,569
11,446
3,677
0
4,421
7,000
0
33,019
L
4,593
1,364
0
0
3,247
963
1,036
2,042
1,180
21,496
0
L
Ravana
10,249
2,164
0
4,664
14,885
5,246
104
7,335
7,447
0
44,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,204
Gold Earned
42,217
426
Minions Killed
296
0
Camps Cleared
0
1,750,866
Distance Traveled
1,502,705
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,658
433
87
4
0
363,748
6
W
Guan Yu
9,615
481
80
4
0
368,539
0
W
Ao Kuang
11,780
589
107
5
0
347,338
3
W
Artio
8,822
441
33
2
0
328,921
5
L
Kuzenbo
8,422
421
29
1
0
341,116
7
W
Rama
10,412
521
118
6
0
325,561
8
W
Ah Puch
9,575
479
88
4
0
380,507
0
L
Skadi
7,317
366
51
3
0
282,840
0
L
Nu Wa
7,565
378
51
3
0
194,155
0
L
Ravana
10,255
513
78
4
0
320,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role