Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze II
FANGLEO
Ah Muzen Cab
Bronze II
Level 76
God Stats
1W - 0L
1,512 SR
Queue Stats
64W - 94L
42 MMR
Solo
Aphrodite
Aphrodite
Bronze III
ShirenaiMasu
Aphrodite
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
TheMisteryKlohx
Nox
Gold V
Level 126
God Stats
8W - 12L
1,621 SR
Queue Stats
54W - 57L
1,439 MMR
Solo
Loki
Loki
Gold V
reseptz
Loki
Gold V
Level 65
God Stats
1W - 1L
1,193 SR
Queue Stats
41W - 43L
1,391 MMR
Solo
Danzaburou
Danzaburou
Silver V
thywyht
Danzaburou
Silver V
Level 68
God Stats
1W - 1L
1,392 SR
Queue Stats
109W - 124L
506 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,443 SR
975 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,632 SR
1,106 MMR
Fenrir
Fenrir
Gold III
AsuraFateburn
Fenrir
Gold III
Level 111
God Stats
2W - 5L
1,960 SR
Queue Stats
76W - 82L
1,503 MMR
Solo
Ra
Ra
Gold I
Jokero15
Ra
Gold I
Level 151
God Stats
1W - 7L
1,526 SR
Queue Stats
215W - 196L
1,483 MMR
Solo
King Arthur
King Arthur
Silver V
ParisEX
King Arthur
Silver V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
Wonquen
Ymir
Silver V
Level 109
God Stats
7W - 2L
1,706 SR
Queue Stats
88W - 94L
552 MMR
Party 1
Neith
Neith
Bronze I
Xanthates
Neith
Bronze I
Level 106
God Stats
9W - 9L
1,468 SR
Queue Stats
44W - 72L
491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FANGLEO
Ah Muzen Cab
19
4 / 6 / 10
12,308
535
19,570
17,039
9,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ShirenaiMasu
Aphrodite
17
1 / 3 / 8
11,172
486
8,848
17,110
11,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
7 / 1 / 10
13,189
573
14,190
12,232
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
reseptz
Loki
20
14 / 0 / 7
13,999
609
22,512
15,666
14,807
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
thywyht
Danzaburou
16
2 / 5 / 3
10,789
469
10,774
16,653
6,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TsukuyomiApolloScyllaSetTiamat

VS

Bans
Nu WaCu ChulainnCthulhuSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 5
10,504
457
11,479
21,514
11,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 5 / 2
11,503
500
9,948
14,037
7,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ParisEX
King Arthur
18
5 / 7 / 3
11,394
495
13,499
26,942
26,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Wonquen
Ymir
15
3 / 7 / 4
9,165
398
7,199
21,492
21,756
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Xanthates
Neith
16
1 / 2 / 7
9,967
433
11,898
14,543
5,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
28
Kills
15
15
Deaths
28
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Ah Muzen Cab
FANGLEO
Ah Muzen Cab
4
6
10
1.5
L
3
5
2
0.8
L
King Arthur
ParisEX
King Arthur
5
7
3
0.93
W
Aphrodite
ShirenaiMasu
Aphrodite
1
3
8
1.67
W
7
1
10
12
L
Ymir
Wonquen
Ymir
3
7
4
0.71
L
Neith
Xanthates
Neith
1
2
7
2.25
W
Loki
reseptz
Loki
14
0
7
17.5
W
Danzaburou
thywyht
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,894
Damage
54,023
78,700
Taken
98,528
47,501
Mitigated
73,328
35,189
Healing
24,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,479
3,056
0
3,839
21,514
11,891
0
4,745
16,269
0
77,285
W
Ah Muzen Cab
FANGLEO
Ah Muzen Cab
19,570
9,058
0
5,434
17,039
9,144
503
2,411
13,981
0
80,857
L
9,948
983
1,289
4,049
14,037
7,200
40
2,077
11,587
92,122
0
L
King Arthur
ParisEX
King Arthur
13,499
2,321
0
8,097
26,942
26,654
60
5,058
21,621
0
68,274
W
Aphrodite
ShirenaiMasu
Aphrodite
8,848
1,516
7,253
10,311
17,110
11,556
524
4,629
12,346
41,239
0
W
14,190
2,424
0
1,427
12,232
5,499
102
2,540
9,499
101,287
0
L
Ymir
Wonquen
Ymir
7,199
1,180
662
1,996
21,492
21,756
21
7,059
14,313
39,839
0
L
Neith
Xanthates
Neith
11,898
7,516
0
4,235
14,543
5,827
1,026
3,931
10,442
0
66,736
W
Loki
reseptz
Loki
22,512
5,898
0
6,535
15,666
14,807
123
2,656
12,690
435
124,650
W
Danzaburou
thywyht
Danzaburou
10,774
3,530
0
4,229
16,653
6,495
742
4,777
11,825
0
78,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,457
Gold Earned
52,533
666
Minions Killed
667
0
Camps Cleared
0
2,148,510
Distance Traveled
2,099,651
39
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,504
457
118
5
0
445,030
3
W
Ah Muzen Cab
12,308
535
142
6
0
344,682
4
L
Ra
11,503
500
200
9
0
386,958
8
L
King Arthur
11,394
495
146
6
0
415,866
1
W
Aphrodite
11,172
486
74
3
0
438,066
3
W
Nox
13,189
573
176
8
0
481,638
12
L
Ymir
9,165
398
49
2
0
400,115
7
L
Neith
9,967
433
154
7
0
451,682
0
W
Loki
13,999
609
159
7
0
494,353
10
W
Danzaburou
10,789
469
115
5
0
389,771
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role