Player Matchup

Medusa
Medusa
Barthahn
Medusa
Level 63
God Stats
1W - 3L
1,481 SR
Queue Stats
78W - 67L
1,529 Elo+
Solo
Anubis
Anubis
TdotBdot313
Anubis
Level 62
God Stats
12W - 7L
1,526 SR
Queue Stats
111W - 101L
1,522 Elo+
Solo
Cerberus
Cerberus
kevinjeuffrau018
Cerberus
Level 89
God Stats
4W - 4L
1,630 SR
Queue Stats
181W - 174L
1,472 Elo+
Solo
Hun Batz
Hun Batz
king0game0
Hun Batz
Level 128
God Stats
4W - 2L
1,562 SR
Queue Stats
335W - 335L
1,474 Elo+
Solo
Tiamat
Tiamat
shawn690
Tiamat
Level 60
God Stats
2W - 5L
1,226 SR
Queue Stats
12W - 13L
1,429 Elo+
Solo
Team Averages
Level 80
1,485 SR
1,485 Elo+

VS

Team Averages
Level 79
1,620 SR
1,449 Elo+
Kukulkan
Kukulkan
Gianpaolo_jp
Kukulkan
Level 110
God Stats
3W - 4L
1,395 SR
Queue Stats
111W - 100L
1,504 Elo+
Solo
Hun Batz
Hun Batz
Goodname21
Hun Batz
Level 75
God Stats
15W - 8L
1,939 SR
Queue Stats
98W - 121L
1,380 Elo+
Solo
Athena
Athena
MeneerSpons
Athena
Level 84
God Stats
27W - 14L
1,790 SR
Queue Stats
186W - 212L
1,481 Elo+
Solo
Chaac
Chaac
Vikky1224
Chaac
Level 59
God Stats
41W - 41L
1,559 SR
Queue Stats
126W - 144L
1,500 Elo+
Solo
Danzaburou
Danzaburou
XIX_SENPAI_XIX
Danzaburou
Level 66
God Stats
5W - 5L
1,420 SR
Queue Stats
158W - 162L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Barthahn
Medusa
15
8 / 1 / 2
9,652
603
7,509
8,523
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
15
0 / 3 / 3
9,181
574
5,518
9,811
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
5 / 0 / 7
9,408
588
4,311
11,938
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
king0game0
Hun Batz
15
4 / 1 / 4
9,493
593
7,703
9,937
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
shawn690
Tiamat
15
0 / 1 / 0
9,265
579
7,896
8,759
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gianpaolo_jp
Kukulkan
14
3 / 5 / 1
8,728
546
9,584
12,139
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Goodname21
Hun Batz
16
3 / 3 / 0
8,907
557
5,551
8,543
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
0 / 1 / 1
8,274
517
6,748
13,006
7,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Vikky1224
Chaac
2
0 / 1 / 0
4,769
298
992
2,032
347
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Danzaburou
XIX_SENPAI_XIX
Danzaburou
12
0 / 8 / 1
7,366
460
2,661
10,402
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
6
6
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Barthahn
Medusa
8
1
2
9
L
Kukulkan
Gianpaolo_jp
Kukulkan
3
5
1
0.7
L
Hun Batz
Goodname21
Hun Batz
3
3
0
1
L
Athena
0
1
1
0.5
W
Anubis
0
3
3
0.5
L
Chaac
Vikky1224
Chaac
0
1
0
0
L
Danzaburou
XIX_SENPAI_XIX
Danzaburou
0
8
1
0.06
W
5
0
7
8.5
W
Hun Batz
king0game0
Hun Batz
4
1
4
6
W
Tiamat
shawn690
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,937
Damage
25,536
48,968
Taken
46,122
26,847
Mitigated
17,890
19,156
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Barthahn
Medusa
7,509
3,411
0
5,301
8,523
3,020
2,680
148
8,350
0
62,342
L
Kukulkan
Gianpaolo_jp
Kukulkan
9,584
1,033
0
3,400
12,139
3,746
0
6,158
5,981
57,052
0
L
Hun Batz
Goodname21
Hun Batz
5,551
1,679
0
569
8,543
3,229
0
2,400
6,129
0
65,829
L
Athena
6,748
1,719
0
4,252
13,006
7,701
0
7,119
5,359
52,013
0
W
Anubis
5,518
215
0
3,998
9,811
4,613
200
4,928
4,621
67,599
0
L
Chaac
Vikky1224
Chaac
992
324
99
438
2,032
347
0
263
1,769
0
5,053
L
Danzaburou
XIX_SENPAI_XIX
Danzaburou
2,661
1,383
0
1,212
10,402
2,867
330
1,243
9,159
0
32,237
W
4,311
222
0
1,926
11,938
9,692
630
2,883
8,905
30,342
0
W
Hun Batz
king0game0
Hun Batz
7,703
3,021
0
4,374
9,937
3,702
0
2,401
7,445
0
62,544
W
Tiamat
shawn690
Tiamat
7,896
2,020
0
3,557
8,759
5,820
540
5,114
3,315
47,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,999
Gold Earned
38,044
539
Minions Killed
431
0
Camps Cleared
0
1,497,499
Distance Traveled
1,267,372
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,652
603
100
6
0
287,647
4
L
Kukulkan
8,728
546
116
7
0
292,914
1
L
Hun Batz
8,907
557
129
8
0
332,695
7
L
Athena
8,274
517
123
8
0
321,963
1
W
Anubis
9,181
574
143
9
0
281,897
4
L
Chaac
4,769
298
6
0
0
62,881
0
L
Danzaburou
7,366
460
57
4
0
256,919
1
W
Cerberus
9,408
588
68
4
0
302,566
0
W
Hun Batz
9,493
593
105
7
0
336,481
0
W
Tiamat
9,265
579
123
8
0
288,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role