Player Matchup

Athena
Athena
Alcurage
Athena
Level 54
God Stats
3W - 6L
1,238 SR
Queue Stats
65W - 87L
1,422 Elo+
Party 1
Ullr
Ullr
NJnzy
Ullr
Level 126
God Stats
0W - 11L
1,455 SR
Queue Stats
494W - 417L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
SaitamasFist
Baron Samedi
Level 40
God Stats
1W - 2L
1,419 SR
Queue Stats
10W - 13L
1,396 Elo+
Party 1
Apollo
Apollo
Zelacian
Apollo
Level 84
God Stats
5W - 6L
1,629 SR
Queue Stats
441W - 325L
1,581 Elo+
Party 1
Artio
Artio
sooky-sooky
Artio
Level 146
God Stats
83W - 51L
1,643 SR
Queue Stats
821W - 739L
1,593 Elo+
Party 1
Team Averages
Level 90
1,477 SR
1,519 Elo+

VS

Team Averages
Level 128
1,703 SR
1,611 Elo+
Fenrir
Fenrir
Andreese_ML
Fenrir
Level 137
God Stats
5W - 5L
1,605 SR
Queue Stats
544W - 452L
1,600 Elo+
Party 2
Anubis
Anubis
MufFiN_MaN_34
Anubis
Level 143
God Stats
8W - 2L
1,924 SR
Queue Stats
477W - 419L
1,620 Elo+
Party 2
Bakasura
Bakasura
Negrura352
Bakasura
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
801W - 711L
1,592 Elo+
Party 2
Freya
Freya
ShadoReaper7
Freya
Level 160
God Stats
6W - 1L
1,730 SR
Queue Stats
133W - 96L
1,650 Elo+
Party 2
Athena
Athena
nemoflexual
Athena
Level 42
God Stats
44W - 27L
1,755 SR
Queue Stats
477W - 394L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alcurage
Athena
12
0 / 8 / 6
7,745
408
5,323
17,395
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
NJnzy
Ullr
15
5 / 7 / 3
9,660
508
9,501
19,232
14,155
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SaitamasFist
Baron Samedi
14
3 / 6 / 3
8,600
453
7,747
10,445
2,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Zelacian
Apollo
17
4 / 6 / 5
10,472
551
10,713
15,546
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 5 / 4
9,717
511
10,056
17,614
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 5 / 10
11,257
592
12,413
16,176
7,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
12 / 2 / 9
11,555
608
20,339
11,760
6,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Negrura352
Bakasura
20
6 / 6 / 2
12,053
634
14,054
15,737
8,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 3 / 11
10,253
540
10,025
15,958
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
15
4 / 3 / 17
10,200
537
8,524
16,062
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
18
Kills
32
32
Deaths
19
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Athena
Alcurage
Athena
0
8
6
0.38
W
Fenrir
7
5
10
2.4
W
12
2
9
8.25
L
Ullr
NJnzy
Ullr
5
7
3
0.93
W
Bakasura
Negrura352
Bakasura
6
6
2
1.17
L
Baron Samedi
SaitamasFist
Baron Samedi
3
6
3
0.75
W
3
3
11
2.83
L
Apollo
Zelacian
Apollo
4
6
5
1.08
W
Athena
4
3
17
4.17
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,340
Damage
65,355
80,232
Taken
75,693
34,169
Mitigated
40,110
23,805
Healing
28,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Alcurage
Athena
5,323
1,902
0
1,746
17,395
7,315
0
9,422
7,773
22,253
0
W
Fenrir
12,413
3,994
0
5,952
16,176
7,807
814
2,882
13,294
0
81,169
W
20,339
728
0
6,641
11,760
6,168
1,693
7,325
4,435
69,719
0
L
Ullr
NJnzy
Ullr
9,501
4,277
42
5,524
19,232
14,155
0
930
16,494
0
60,975
W
Bakasura
Negrura352
Bakasura
14,054
9,974
0
4,150
15,737
8,442
2,468
921
14,816
0
76,057
L
Baron Samedi
SaitamasFist
Baron Samedi
7,747
915
1,805
1,624
10,445
2,820
210
7,070
3,375
25,632
0
W
10,025
3,748
0
9,225
15,958
5,823
1,659
4,287
11,671
69,383
0
L
Apollo
Zelacian
Apollo
10,713
5,860
0
4,726
15,546
3,520
484
11,015
4,531
0
60,557
W
Athena
8,524
2,029
0
2,466
16,062
11,870
162
7,711
8,351
29,845
0
L
10,056
798
1,414
6,924
17,614
6,359
0
10,451
7,088
49,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
55,318
390
Minions Killed
576
0
Camps Cleared
0
1,668,993
Distance Traveled
1,824,350
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,745
408
37
2
0
349,976
0
W
Fenrir
11,257
592
122
6
0
376,477
1
W
Anubis
11,555
608
130
7
0
327,045
0
L
Ullr
9,660
508
110
6
0
295,080
3
W
Bakasura
12,053
634
162
9
0
390,790
5
L
Baron Samedi
8,600
453
32
2
0
332,199
6
W
Freya
10,253
540
111
6
0
324,054
3
L
Apollo
10,472
551
122
6
0
344,364
7
W
Athena
10,200
537
51
3
0
405,984
1
L
Artio
9,717
511
89
5
0
347,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role