Player Matchup

Tsukuyomi
Tsukuyomi
Gr3d1s
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Rexceed
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
fandecatnoir
Loki
Level 27
God Stats
9W - 8L
1,486 SR
Queue Stats
828W - 829L
1,372 Elo+
Solo
Olorun
Olorun
vikipiki
Olorun
Level 26
God Stats
5W - 4L
1,517 SR
Queue Stats
360W - 434L
1,415 Elo+
Solo
Guan Yu
Guan Yu
洞庭湖海王八
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,457 Elo+

VS

Team Averages
Level 43
1,574 SR
1,402 Elo+
Izanami
Izanami
DKerk
Izanami
Level 154
God Stats
40W - 40L
1,563 SR
Queue Stats
128W - 122L
1,631 Elo+
Party 1
Hercules
Hercules
Krazgrin
Hercules
Level 15
God Stats
9W - 7L
1,390 SR
Queue Stats
34W - 36L
1,254 Elo+
Party 2
Scylla
Scylla
SharinganGouhl69
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,315 Elo+
Solo
Kukulkan
Kukulkan
Spaghettidrk
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,246 Elo+
Party 2
He Bo
He Bo
conner4realz
He Bo
Level 5
God Stats
5W - 0L
1,920 SR
Queue Stats
35W - 27L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gr3d1s
Tsukuyomi
10
5 / 8 / 1
6,615
473
5,667
9,339
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Rexceed
Nu Wa
10
2 / 7 / 0
6,696
478
6,983
9,260
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 8 / 7
5,980
427
4,252
9,809
2,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
vikipiki
Olorun
9
0 / 6 / 4
5,832
417
2,678
9,346
2,862
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 7 / 1
6,900
493
6,144
11,189
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DKerk
Izanami
17
11 / 2 / 2
10,846
775
9,764
7,661
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Krazgrin
Hercules
12
7 / 3 / 5
8,282
592
7,181
14,157
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
1 / 5 / 5
6,836
488
1,581
8,049
2,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Spaghettidrk
Kukulkan
11
4 / 3 / 4
7,202
514
3,085
4,471
1,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
12 / 1 / 5
9,249
661
12,493
9,075
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
12
Kills
35
36
Deaths
14
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
DKerk
Izanami
11
2
2
6
L
Tsukuyomi
Gr3d1s
Tsukuyomi
5
8
1
0.69
W
Hercules
Krazgrin
Hercules
7
3
5
3.17
L
Nu Wa
Rexceed
Nu Wa
2
7
0
0.29
W
1
5
5
0.7
W
Kukulkan
Spaghettidrk
Kukulkan
4
3
4
2
W
12
1
5
14.5
L
1
8
7
0.56
L
Olorun
vikipiki
Olorun
0
6
4
0.33
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,724
Damage
34,104
48,943
Taken
43,413
20,883
Mitigated
18,002
6,028
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DKerk
Izanami
9,764
6,461
0
1,401
7,661
2,395
4,889
1,430
6,106
0
84,172
L
Tsukuyomi
Gr3d1s
Tsukuyomi
5,667
1,791
0
803
9,339
3,216
0
2,779
6,466
0
19,085
W
Hercules
Krazgrin
Hercules
7,181
4,092
0
6,729
14,157
7,802
947
4,498
9,659
0
25,940
L
Nu Wa
Rexceed
Nu Wa
6,983
3,953
32
609
9,260
3,329
279
3,251
5,941
20,773
0
W
1,581
660
0
1,765
8,049
2,344
0
1,140
6,759
18,458
0
W
Kukulkan
Spaghettidrk
Kukulkan
3,085
800
0
0
4,471
1,376
1,231
953
3,518
24,665
0
W
12,493
1,430
0
3,847
9,075
4,085
31
1,640
7,310
58,583
0
L
4,252
995
111
675
9,809
2,718
0
3,189
6,620
0
18,017
L
Olorun
vikipiki
Olorun
2,678
1,087
269
1,713
9,346
2,862
0
3,597
5,749
26,248
0
L
6,144
1,051
320
1,496
11,189
8,758
0
4,181
7,008
0
24,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
42,415
196
Minions Killed
398
0
Camps Cleared
0
1,209,660
Distance Traveled
1,248,932
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,846
775
170
12
0
259,038
0
L
Tsukuyomi
6,615
473
22
2
0
264,585
3
W
Hercules
8,282
592
26
2
0
231,143
0
L
Nu Wa
6,696
478
30
2
0
177,214
0
W
Scylla
6,836
488
32
2
0
240,995
2
W
Kukulkan
7,202
514
58
4
0
246,873
0
W
He Bo
9,249
661
112
8
0
270,883
5
L
Loki
5,980
427
33
2
0
280,383
0
L
Olorun
5,832
417
57
4
0
202,588
0
L
Guan Yu
6,900
493
54
4
0
284,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role