Player Matchup

Neith
Neith
Platinum IV
DeadsNight01
Neith
Platinum IV
Level 160
God Stats
11W - 15L
1,508 SR
Queue Stats
295W - 283L
1,749 MMR
Solo
Artio
Artio
Platinum IV
FE4R OniChan
Artio
Platinum IV
Level 160
God Stats
4W - 5L
1,785 SR
Queue Stats
122W - 101L
1,776 MMR
Party 1
Amaterasu
Amaterasu
Platinum III
Trapzzeeh
Amaterasu
Platinum III
Level 155
God Stats
0W - 2L
1,537 SR
Queue Stats
95W - 76L
1,780 MMR
Party 1
Chang'e
Chang'e
Platinum II
hooligan710
Chang'e
Platinum II
Level 159
God Stats
20W - 14L
1,655 SR
Queue Stats
318W - 282L
1,796 MMR
Solo
Ravana
Ravana
Platinum V
lofiego_BR
Ravana
Platinum V
Level 151
God Stats
30W - 25L
1,680 SR
Queue Stats
456W - 459L
1,731 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,633 SR
1,766 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,589 SR
1,761 MMR
Sol
Sol
Platinum IV
CozyBoom
Sol
Platinum IV
Level 117
God Stats
46W - 44L
1,564 SR
Queue Stats
148W - 145L
1,741 MMR
Party 2
Aphrodite
Aphrodite
Gold I
CozyZoom
Aphrodite
Gold I
Level 108
God Stats
1W - 2L
1,308 SR
Queue Stats
61W - 57L
1,648 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
KingQuackster
Guan Yu
Platinum IV
Level 129
God Stats
21W - 15L
1,678 SR
Queue Stats
163W - 155L
1,855 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum V
MrRedBeard269
Tsukuyomi
Platinum V
Level 125
God Stats
15W - 10L
1,829 SR
Queue Stats
183W - 177L
1,809 MMR
Party 3
Cthulhu
Cthulhu
Platinum V
NE v drift v
Cthulhu
Platinum V
Level 127
God Stats
2W - 4L
1,565 SR
Queue Stats
171W - 171L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 7
14,876
531
25,718
24,998
10,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 8 / 9
11,635
416
10,086
33,874
27,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Trapzzeeh
Amaterasu
20
3 / 4 / 3
14,142
505
14,198
31,805
24,300
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
hooligan710
Chang'e
20
4 / 4 / 8
13,552
484
23,187
23,703
9,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
lofiego_BR
Ravana
19
3 / 6 / 4
12,332
440
6,920
17,737
8,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Cu ChulainnSetApolloScylla

VS

Bans
TiamatDanzaburouCupidNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 8
16,809
600
21,919
24,196
8,310
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
CozyZoom
Aphrodite
20
4 / 5 / 14
14,183
507
17,811
24,211
11,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
20
4 / 0 / 10
16,406
586
14,875
21,344
35,297
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
MrRedBeard269
Tsukuyomi
20
12 / 4 / 13
16,672
595
23,967
18,541
13,164
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
NE v drift v
Cthulhu
20
3 / 6 / 16
14,663
524
19,779
31,208
37,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
92
22
Kills
31
31
Deaths
22
31
Assists
61
Player
Kills
Deaths
Assists
KDA
W
8
7
8
1.71
W
Aphrodite
CozyZoom
Aphrodite
4
5
14
2.2
L
9
9
7
1.39
L
3
8
9
0.94
W
Guan Yu
4
0
10
9
W
Tsukuyomi
MrRedBeard269
Tsukuyomi
12
4
13
4.63
W
Cthulhu
NE v drift v
Cthulhu
3
6
16
1.83
L
Amaterasu
Trapzzeeh
Amaterasu
3
4
3
1.13
L
Chang'e
hooligan710
Chang'e
4
4
8
2
L
Ravana
lofiego_BR
Ravana
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,109
Damage
98,351
132,117
Taken
119,500
79,403
Mitigated
105,673
51,962
Healing
70,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,919
9,198
0
14,005
24,196
8,310
8,762
5,751
18,445
141,571
0
W
Aphrodite
CozyZoom
Aphrodite
17,811
2,266
8,679
14,389
24,211
11,311
2,311
10,457
13,754
103,541
0
L
25,718
9,371
0
6,846
24,998
10,198
1,980
12,593
12,245
0
122,887
L
10,086
1,058
1,852
5,814
33,874
27,129
0
19,532
14,102
43,926
0
W
Guan Yu
14,875
4,347
4,623
13,723
21,344
35,297
2,666
3,198
18,146
0
112,460
W
Tsukuyomi
MrRedBeard269
Tsukuyomi
23,967
6,149
0
5,759
18,541
13,164
3,496
4,093
14,448
0
114,619
W
Cthulhu
NE v drift v
Cthulhu
19,779
1,807
1,328
7,659
31,208
37,591
578
11,711
19,497
67,850
0
L
Amaterasu
Trapzzeeh
Amaterasu
14,198
5,665
0
17,179
31,805
24,300
1,264
8,776
23,029
0
115,268
L
Chang'e
hooligan710
Chang'e
23,187
415
4,109
9,916
23,703
9,146
64
11,714
11,829
115,788
0
L
Ravana
lofiego_BR
Ravana
6,920
652
0
6,246
17,737
8,630
0
6,894
10,843
0
97,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,537
Gold Earned
78,733
765
Minions Killed
799
0
Camps Cleared
0
2,607,211
Distance Traveled
2,783,514
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,809
600
201
7
0
490,256
1
W
Aphrodite
14,183
507
133
5
0
475,114
4
L
Neith
14,876
531
198
7
0
432,605
4
L
Artio
11,635
416
46
2
0
544,263
8
W
Guan Yu
16,406
586
208
7
0
641,256
7
W
Tsukuyomi
16,672
595
172
6
0
626,893
9
W
Cthulhu
14,663
524
85
3
0
549,995
11
L
Amaterasu
14,142
505
210
8
0
567,350
1
L
Chang'e
13,552
484
180
6
0
504,454
2
L
Ravana
12,332
440
131
5
0
558,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role