Player Matchup

Jormungandr
Jormungandr
Arachniaxx
Jormungandr
Level 5
God Stats
3W - 0L
1,804 SR
Queue Stats
5W - 6L
1,261 Elo+
Party 1
King Arthur
King Arthur
RudyLY
King Arthur
Level 25
God Stats
5W - 6L
1,392 SR
Queue Stats
82W - 104L
1,367 Elo+
Solo
Artemis
Artemis
VKazV
Artemis
Level 27
God Stats
20W - 17L
1,665 SR
Queue Stats
601W - 732L
1,401 Elo+
Solo
Scylla
Scylla
Zeleran33
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,261 Elo+
Party 1
Thanatos
Thanatos
balabasuk
Thanatos
Level 17
God Stats
1W - 0L
1,234 SR
Queue Stats
4W - 4L
1,348 Elo+
Solo
Team Averages
Level 16
1,519 SR
1,328 Elo+

VS

Team Averages
Level 7
1,596 SR
1,342 Elo+
Nemesis
Nemesis
HUYVNDEPZAI02
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Irishboi05
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,086 Elo+
Party 2
Ra
Ra
R0T8T10N
Ra
Level 23
God Stats
4W - 4L
1,982 SR
Queue Stats
102W - 104L
1,537 Elo+
Solo
Ares
Ares
Reblar
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Ymir
Ymir
SlothKing30
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,086 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arachniaxx
Jormungandr
8
2 / 2 / 4
4,887
543
3,124
4,291
1,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
RudyLY
King Arthur
10
8 / 0 / 0
5,892
655
3,558
4,720
2,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
VKazV
Artemis
9
5 / 0 / 2
5,619
624
5,664
4,515
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Zeleran33
Scylla
7
1 / 1 / 2
4,350
483
1,334
1,523
322
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
balabasuk
Thanatos
7
1 / 3 / 2
4,364
485
1,641
6,107
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
4
0 / 2 / 0
3,555
395
390
2,248
603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 2
3,942
438
1,385
5,568
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 0 / 1
5,089
565
4,628
2,770
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
Reblar
Ares
7
2 / 6 / 0
4,314
479
2,918
7,876
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
1 / 3 / 3
4,130
459
711
3,908
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
17
Kills
6
6
Deaths
17
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arachniaxx
Jormungandr
2
2
4
2
L
Nemesis
0
2
0
0
L
0
6
2
0.17
L
3
0
1
3.5
L
Ares
Reblar
Ares
2
6
0
0.33
W
King Arthur
RudyLY
King Arthur
8
0
0
8
L
1
3
3
0.83
W
Artemis
VKazV
Artemis
5
0
2
6
W
Scylla
Zeleran33
Scylla
1
1
2
2
W
Thanatos
balabasuk
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,321
Damage
10,032
21,156
Taken
22,370
7,675
Mitigated
8,100
9,066
Healing
1,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arachniaxx
Jormungandr
3,124
1,507
96
265
4,291
1,931
240
2,687
1,518
15,238
0
L
Nemesis
390
165
0
75
2,248
603
0
124
2,074
0
5,435
L
1,385
905
0
250
5,568
1,413
0
914
4,579
0
5,986
L
4,628
866
90
1,047
2,770
705
803
299
2,471
26,920
0
L
Ares
Reblar
Ares
2,918
413
0
84
7,876
3,969
0
2,179
5,672
6,825
0
W
King Arthur
RudyLY
King Arthur
3,558
311
0
1,871
4,720
2,401
340
383
4,337
0
23,421
L
711
439
0
87
3,908
1,410
71
942
2,878
6,703
634
W
Artemis
VKazV
Artemis
5,664
3,402
0
2,218
4,515
1,261
623
1,433
2,972
0
22,106
W
Scylla
Zeleran33
Scylla
1,334
645
0
260
1,523
322
0
607
710
10,103
0
W
Thanatos
balabasuk
Thanatos
1,641
900
0
4,356
6,107
1,760
0
2,503
3,434
0
13,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,112
Gold Earned
21,030
156
Minions Killed
91
0
Camps Cleared
0
753,807
Distance Traveled
740,824
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,887
543
32
4
0
163,703
1
L
Nemesis
3,555
395
7
1
0
107,455
3
L
Thor
3,942
438
8
1
0
150,913
0
L
Ra
5,089
565
59
7
0
155,494
0
L
Ares
4,314
479
8
1
0
155,524
1
W
King Arthur
5,892
655
41
5
0
169,303
0
L
Ymir
4,130
459
9
1
0
171,438
0
W
Artemis
5,619
624
40
4
0
124,256
0
W
Scylla
4,350
483
15
2
0
129,524
0
W
Thanatos
4,364
485
28
3
0
167,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role