Player Matchup

Neith
Neith
Patate_Dun_Gife
Neith
Level 48
God Stats
6W - 12L
1,279 SR
Queue Stats
6W - 12L
1,303 Elo+
Solo
Thor
Thor
PharaohToAll
Thor
Level 95
God Stats
11W - 7L
1,524 SR
Queue Stats
196W - 187L
1,540 Elo+
Solo
Hera
Hera
That_Gamer_Boy96
Hera
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 16L
1,250 Elo+
Solo
Team Averages
Level 83
1,434 SR
1,364 Elo+

VS

Team Averages
Level 37
1,436 SR
1,493 Elo+
Ares
Ares
CDXmcarthur
Ares
Level 73
God Stats
2W - 5L
1,366 SR
Queue Stats
162W - 172L
1,461 Elo+
Solo
Skadi
Skadi
krxstxjanr6
Skadi
Level 26
God Stats
0W - 1L
1,689 SR
Queue Stats
104W - 78L
1,596 Elo+
Solo
Scylla
Scylla
zerkoo-59
Scylla
Level 13
God Stats
1W - 3L
1,252 SR
Queue Stats
42W - 58L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
8,338
695
8,754
8,762
3,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
10 / 0 / 3
9,912
826
7,006
7,272
3,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 2 / 10
9,453
788
9,478
5,464
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,788
649
6,776
11,920
8,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 7 / 2
7,275
606
5,509
10,440
3,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
zerkoo-59
Scylla
11
1 / 6 / 1
7,382
615
2,684
8,561
2,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
19
Kills
3
4
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
4
2
8
4
W
10
0
3
11.5
W
5
2
10
5
L
0
7
2
0.14
L
Scylla
zerkoo-59
Scylla
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,238
Damage
14,969
21,498
Taken
30,921
8,561
Mitigated
14,207
4,464
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,776
395
306
958
11,920
8,014
0
3,330
8,307
24,333
0
W
8,754
4,450
0
1,865
8,762
3,049
1,398
4,034
4,476
0
25,093
W
7,006
1,292
0
1,276
7,272
3,593
621
3,287
3,829
0
32,392
W
9,478
1,001
342
981
5,464
1,919
460
1,671
3,679
29,108
0
L
5,509
2,494
0
1,022
10,440
3,224
0
3,003
7,105
0
33,137
L
Scylla
zerkoo-59
Scylla
2,684
0
0
239
8,561
2,969
0
2,495
5,622
12,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,703
Gold Earned
22,445
145
Minions Killed
110
0
Camps Cleared
0
572,561
Distance Traveled
561,089
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,788
649
29
2
0
188,770
0
W
Neith
8,338
695
40
3
0
167,848
1
W
Thor
9,912
826
53
4
0
210,862
4
W
Hera
9,453
788
52
4
0
193,851
1
L
Skadi
7,275
606
46
4
0
175,938
1
L
Scylla
7,382
615
35
3
0
196,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role