Player Matchup

Anubis
Anubis
Gold V
FakerLi
Anubis
Gold V
Level 138
God Stats
2W - 0L
1,321 SR
Queue Stats
99W - 122L
1,511 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Ko9la
Guan Yu
Gold V
Level 122
God Stats
8W - 6L
1,602 SR
Queue Stats
143W - 143L
1,334 MMR
Solo
Skadi
Skadi
Silver IV
Nephelimchik
Skadi
Silver IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 36L
1,272 MMR
Solo
Nu Wa
Nu Wa
Gold V
yagizsubasi
Nu Wa
Gold V
Level 124
God Stats
10W - 8L
1,710 SR
Queue Stats
350W - 345L
1,234 MMR
Solo
Fenrir
Fenrir
Silver I
殇認瓜皮
Fenrir
Silver I
Level 159
God Stats
65W - 48L
1,596 SR
Queue Stats
448W - 476L
1,195 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,546 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,433 SR
1,320 MMR
Izanami
Izanami
Gold V
Ajasukajatakaia
Izanami
Gold V
Level 129
God Stats
8W - 8L
1,577 SR
Queue Stats
79W - 88L
1,378 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Haukka
Sun Wukong
Gold V
Level 89
God Stats
0W - 1L
1,234 SR
Queue Stats
89W - 90L
1,333 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
ThizMeanzWar
Kuzenbo
Silver IV
Level 87
God Stats
31W - 56L
1,437 SR
Queue Stats
31W - 57L
1,271 MMR
Solo
Poseidon
Poseidon
Gold IV
gaurav31
Poseidon
Gold IV
Level 148
God Stats
7W - 5L
1,538 SR
Queue Stats
110W - 110L
1,268 MMR
Solo
Ne Zha
Ne Zha
Gold IV
炽晴夜逐
Ne Zha
Gold IV
Level 105
God Stats
10W - 14L
1,380 SR
Queue Stats
233W - 225L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FakerLi
Anubis
20
10 / 3 / 8
15,281
637
20,720
15,038
6,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Ko9la
Guan Yu
20
5 / 1 / 6
14,156
590
16,249
22,897
26,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 4 / 6
11,934
497
5,630
13,809
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 4 / 9
13,888
579
13,093
11,869
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
20
7 / 3 / 12
13,699
571
17,958
20,710
13,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
SetApolloHeraScyllaNemesis

VS

Bans
TsukuyomiDanzaburouCthulhuCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 4
12,328
514
16,482
23,514
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Haukka
Sun Wukong
16
0 / 4 / 1
9,593
400
6,929
19,801
13,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
ThizMeanzWar
Kuzenbo
17
3 / 1 / 6
12,310
513
5,824
16,821
17,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
gaurav31
Poseidon
18
4 / 8 / 2
12,068
503
11,276
15,917
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
17
2 / 8 / 7
10,949
456
10,754
20,626
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
27
Kills
15
15
Deaths
27
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
W
Anubis
FakerLi
Anubis
10
3
8
4.67
L
Sun Wukong
Haukka
Sun Wukong
0
4
1
0.13
W
Guan Yu
Ko9la
Guan Yu
5
1
6
8
W
2
4
6
1.25
L
Kuzenbo
ThizMeanzWar
Kuzenbo
3
1
6
6
L
Poseidon
gaurav31
Poseidon
4
8
2
0.63
W
3
4
9
1.88
W
Fenrir
7
3
12
4.33
L
Ne Zha
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,650
Damage
51,265
84,323
Taken
96,679
55,725
Mitigated
48,113
37,884
Healing
20,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,482
9,091
0
8,387
23,514
7,117
1,898
10,204
13,144
0
120,699
W
Anubis
FakerLi
Anubis
20,720
392
0
8,747
15,038
6,996
965
3,266
11,422
115,791
0
L
Sun Wukong
Haukka
Sun Wukong
6,929
1,816
0
3,658
19,801
13,143
494
4,195
15,520
0
62,494
W
Guan Yu
Ko9la
Guan Yu
16,249
1,897
1,272
9,532
22,897
26,443
1,165
4,547
18,212
106
89,056
W
5,630
1,436
0
4,614
13,809
4,235
7,265
2,381
11,378
0
89,393
L
Kuzenbo
ThizMeanzWar
Kuzenbo
5,824
1,336
0
2,252
16,821
17,247
362
5,703
10,961
42,071
0
L
Poseidon
gaurav31
Poseidon
11,276
1,419
0
220
15,917
4,295
360
5,880
9,657
86,323
0
W
13,093
2,781
0
4,229
11,869
4,075
2,512
1,659
10,150
83,242
0
W
Fenrir
17,958
2,309
0
9,490
20,710
13,976
1,277
5,024
15,332
0
82,173
L
Ne Zha
10,754
2,191
0
5,500
20,626
6,311
464
6,886
13,478
0
78,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,958
Gold Earned
57,248
672
Minions Killed
664
0
Camps Cleared
0
2,257,763
Distance Traveled
2,237,021
33
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,328
514
208
9
0
385,997
8
W
Anubis
15,281
637
159
7
0
455,913
9
L
Sun Wukong
9,593
400
98
4
0
451,538
3
W
Guan Yu
14,156
590
150
6
0
489,801
6
W
Skadi
11,934
497
120
5
0
376,599
1
L
Kuzenbo
12,310
513
69
3
0
519,774
11
L
Poseidon
12,068
503
173
7
0
468,682
12
W
Nu Wa
13,888
579
138
6
0
417,960
14
W
Fenrir
13,699
571
105
4
0
517,490
3
L
Ne Zha
10,949
456
116
5
0
411,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role