Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
Gonza_vizcaino
Tsukuyomi
Gold V
Level 125
God Stats
12W - 9L
1,457 SR
Queue Stats
194W - 190L
1,374 MMR
Solo
Khepri
Khepri
Gold IV
Motoi Miyazaki
Khepri
Gold IV
Level 123
God Stats
11W - 7L
1,775 SR
Queue Stats
167W - 164L
1,395 MMR
Party 1
Merlin
Merlin
Silver II
OptOOF
Merlin
Silver II
Level 88
God Stats
3W - 5L
1,430 SR
Queue Stats
34W - 46L
1,381 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
THE_4GottenSweat
Ah Muzen Cab
Gold V
Level 85
God Stats
7W - 2L
1,740 SR
Queue Stats
495W - 481L
1,424 MMR
Solo
Achilles
Achilles
Gold IV
williamcarl
Achilles
Gold IV
Level 126
God Stats
21W - 16L
1,719 SR
Queue Stats
158W - 155L
1,349 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,624 SR
1,385 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,518 SR
1,387 MMR
Danzaburou
Danzaburou
Gold IV
BxT Kakashi22
Danzaburou
Gold IV
Level 160
God Stats
35W - 33L
1,507 SR
Queue Stats
296W - 306L
1,417 MMR
Solo
Hercules
Hercules
Gold IV
E7Gamer027
Hercules
Gold IV
Level 160
God Stats
9W - 13L
1,545 SR
Queue Stats
991W - 991L
1,371 MMR
Solo
Cerberus
Cerberus
Gold V
GaelZR_i05
Cerberus
Gold V
Level 55
God Stats
2W - 3L
1,720 SR
Queue Stats
33W - 43L
1,413 MMR
Solo
Athena
Athena
Silver II
OMagic69w_FEM
Athena
Silver II
Level 103
God Stats
5W - 7L
1,075 SR
Queue Stats
193W - 209L
1,231 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
chapin4ever
Aphrodite
Gold IV
Level 121
God Stats
8W - 10L
1,743 SR
Queue Stats
235W - 244L
1,506 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gonza_vizcaino
Tsukuyomi
20
13 / 3 / 7
12,855
584
18,673
15,884
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 4 / 12
10,223
465
8,318
18,257
20,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
OptOOF
Merlin
20
6 / 0 / 9
12,969
590
10,607
6,661
3,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
THE_4GottenSweat
Ah Muzen Cab
17
7 / 3 / 13
11,499
523
19,698
14,352
4,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
williamcarl
Achilles
18
4 / 4 / 7
12,074
549
20,288
21,660
17,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ScyllaHadesCu ChulainnCthulhuSkadi

VS

Bans
ArachneNemesisFenrirAwilixHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BxT Kakashi22
Danzaburou
15
1 / 8 / 6
9,660
439
10,298
18,921
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
E7Gamer027
Hercules
18
3 / 5 / 3
10,821
492
8,712
24,361
24,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
GaelZR_i05
Cerberus
14
3 / 6 / 4
9,427
429
9,293
19,279
16,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 6
9,342
425
8,287
19,796
10,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
chapin4ever
Aphrodite
17
4 / 7 / 3
11,212
510
12,165
19,370
10,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
32
Kills
13
14
Deaths
32
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BxT Kakashi22
Danzaburou
1
8
6
0.5
L
Hercules
E7Gamer027
Hercules
3
5
3
0.9
L
Cerberus
GaelZR_i05
Cerberus
3
6
4
0.83
W
Tsukuyomi
Gonza_vizcaino
Tsukuyomi
13
3
7
5.5
W
2
4
12
2
L
2
6
6
0.83
W
Merlin
OptOOF
Merlin
6
0
9
10.5
W
Ah Muzen Cab
THE_4GottenSweat
Ah Muzen Cab
7
3
13
4.5
L
Aphrodite
chapin4ever
Aphrodite
4
7
3
0.79
W
Achilles
williamcarl
Achilles
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,584
Damage
48,755
76,814
Taken
101,727
54,582
Mitigated
68,638
18,562
Healing
34,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BxT Kakashi22
Danzaburou
10,298
3,145
0
4,155
18,921
6,731
624
3,674
15,247
0
70,892
L
Hercules
E7Gamer027
Hercules
8,712
2,877
0
9,215
24,361
24,793
0
1,678
22,683
0
70,147
L
Cerberus
GaelZR_i05
Cerberus
9,293
1,303
0
4,615
19,279
16,594
207
4,173
15,106
37,260
0
W
Tsukuyomi
Gonza_vizcaino
Tsukuyomi
18,673
3,857
0
4,249
15,884
7,188
461
4,615
11,004
0
92,713
W
8,318
699
0
1,984
18,257
20,996
285
8,019
10,067
22,936
0
L
8,287
2,700
0
1,485
19,796
10,475
0
3,387
16,409
54,357
0
W
Merlin
OptOOF
Merlin
10,607
1,123
0
2,018
6,661
3,676
1,744
1,920
4,497
95,135
0
W
Ah Muzen Cab
THE_4GottenSweat
Ah Muzen Cab
19,698
6,533
0
5,123
14,352
4,805
3,837
5,677
8,550
0
75,566
L
Aphrodite
chapin4ever
Aphrodite
12,165
863
4,629
10,218
19,370
10,045
465
6,013
13,357
57,750
0
W
Achilles
williamcarl
Achilles
20,288
10,332
0
5,188
21,660
17,917
914
8,750
12,351
0
81,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,620
Gold Earned
50,462
555
Minions Killed
537
0
Camps Cleared
0
2,154,635
Distance Traveled
1,952,163
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,660
439
126
6
0
324,186
0
L
Hercules
10,821
492
135
6
0
396,332
3
L
Cerberus
9,427
429
77
4
0
405,449
7
W
Tsukuyomi
12,855
584
123
6
0
479,547
1
W
Khepri
10,223
465
21
1
0
411,453
5
L
Athena
9,342
425
89
4
0
445,388
3
W
Merlin
12,969
590
163
7
0
433,561
2
W
Ah Muzen Cab
11,499
523
100
5
0
410,551
6
L
Aphrodite
11,212
510
110
5
0
380,808
5
W
Achilles
12,074
549
148
7
0
419,523
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role