Player Matchup

Ares
Ares
AnimeKotik
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo
Thoth
Thoth
JohnDDJonson
Thoth
Level 26
God Stats
17W - 21L
1,310 SR
Queue Stats
78W - 115L
1,341 Elo+
Solo
Neith
Neith
N3tg0d
Neith
Level 24
God Stats
1W - 1L
1,265 SR
Queue Stats
3W - 2L
1,355 Elo+
Solo
Fenrir
Fenrir
migoskotostra
Fenrir
Level 27
God Stats
7W - 13L
1,319 SR
Queue Stats
262W - 291L
1,425 Elo+
Solo
Apollo
Apollo
papynya2
Apollo
Level 14
God Stats
5W - 1L
1,564 SR
Queue Stats
9W - 4L
1,725 Elo+
Solo
Team Averages
Level 21
1,392 SR
1,422 Elo+

VS

Team Averages
Level 12
1,418 SR
1,326 Elo+
Nemesis
Nemesis
Clairu
Nemesis
Level 9
God Stats
23W - 21L
1,500 SR
Queue Stats
95W - 98L
1,070 Elo+
Solo
Ymir
Ymir
Hexagonical
Ymir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 32L
1,320 Elo+
Solo
Artemis
Artemis
Orinth
Artemis
Level 13
God Stats
0W - 3L
1,398 SR
Queue Stats
2W - 6L
1,283 Elo+
Party 1
Medusa
Medusa
ToughJam5289804
Medusa
Level 5
God Stats
1W - 10L
1,500 SR
Queue Stats
124W - 142L
1,659 Elo+
Solo
Cthulhu
Cthulhu
Vanarosth
Cthulhu
Level 17
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
4,708
471
876
4,466
1,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 2
5,939
594
2,679
2,823
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
N3tg0d
Neith
10
2 / 2 / 2
5,982
598
4,962
4,820
1,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 0 / 3
6,553
655
3,208
5,069
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
papynya2
Apollo
11
7 / 0 / 1
6,888
689
6,155
7,101
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clairu
Nemesis
5
0 / 3 / 0
4,147
415
667
4,783
947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 3 / 1
6,341
634
3,017
7,287
3,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Artemis
Orinth
Artemis
8
2 / 3 / 0
4,732
473
3,075
4,912
1,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 0
5,268
527
1,860
4,713
1,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
Vanarosth
Cthulhu
8
0 / 3 / 1
4,466
447
2,949
6,424
3,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
4
4
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Nemesis
Clairu
Nemesis
0
3
0
0
L
1
3
1
0.5
W
1
0
2
2
W
Neith
N3tg0d
Neith
2
2
2
1.5
L
Artemis
Orinth
Artemis
2
3
0
0.67
L
1
3
0
0.33
L
Cthulhu
Vanarosth
Cthulhu
0
3
1
0.17
W
5
0
3
6.5
W
Apollo
papynya2
Apollo
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,880
Damage
11,568
24,279
Taken
28,119
7,995
Mitigated
9,913
9,271
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
876
46
254
381
4,466
1,983
240
1,613
2,828
7,379
0
L
Nemesis
Clairu
Nemesis
667
195
0
1,983
4,783
947
0
250
4,511
0
12,787
L
3,017
513
0
325
7,287
3,375
120
736
6,551
25,690
0
W
2,679
42
0
1,174
2,823
604
1,276
316
2,457
26,358
0
W
Neith
N3tg0d
Neith
4,962
2,758
0
697
4,820
1,355
1,015
2,093
2,627
0
24,260
L
Artemis
Orinth
Artemis
3,075
1,858
0
850
4,912
1,137
0
46
4,866
0
17,252
L
1,860
1,082
0
500
4,713
1,368
0
1,162
3,269
0
17,157
L
Cthulhu
Vanarosth
Cthulhu
2,949
184
78
333
6,424
3,086
0
983
5,367
15,899
0
W
3,208
1,068
0
3,316
5,069
1,642
0
544
4,450
0
31,332
W
Apollo
papynya2
Apollo
6,155
4,502
0
3,449
7,101
2,411
1,465
1,025
5,951
0
36,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
24,954
259
Minions Killed
183
0
Camps Cleared
0
958,300
Distance Traveled
841,030
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,708
471
10
1
0
193,911
1
L
Nemesis
4,147
415
25
3
0
156,256
3
L
Ymir
6,341
634
59
6
0
134,531
4
W
Thoth
5,939
594
59
6
0
211,083
4
W
Neith
5,982
598
47
5
0
157,266
0
L
Artemis
4,732
473
36
4
0
181,886
0
L
Medusa
5,268
527
46
5
0
166,139
0
L
Cthulhu
4,466
447
17
2
0
202,218
2
W
Fenrir
6,553
655
68
7
0
214,416
0
W
Apollo
6,888
689
75
8
0
181,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role