Player Matchup

Bakasura
Bakasura
BigAutism
Bakasura
Level 125
God Stats
4W - 6L
1,166 SR
Queue Stats
433W - 456L
1,434 Elo+
Party 2
Bellona
Bellona
Fl00sh
Bellona
Level 117
God Stats
5W - 4L
1,715 SR
Queue Stats
377W - 395L
1,480 Elo+
Party 2
Apollo
Apollo
LILBLUETIGER
Apollo
Level 108
God Stats
4W - 3L
1,814 SR
Queue Stats
204W - 224L
1,436 Elo+
Party 2
Hades
Hades
SnakiestSun4099
Hades
Level 64
God Stats
78W - 84L
1,575 SR
Queue Stats
82W - 102L
1,486 Elo+
Party 2
Khepri
Khepri
UndeadSuffering
Khepri
Level 127
God Stats
11W - 11L
1,547 SR
Queue Stats
226W - 204L
1,515 Elo+
Solo
Team Averages
Level 108
1,563 SR
1,470 Elo+

VS

Team Averages
Level 90
1,373 SR
1,277 Elo+
Chaac
Chaac
BakedWithJesus
Chaac
Level 155
God Stats
5W - 8L
1,568 SR
Queue Stats
109W - 110L
1,470 Elo+
Party 3
Janus
Janus
JotunnsWill
Janus
Level 142
God Stats
1W - 4L
1,453 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 3
Ymir
Ymir
LilButterChurner
Ymir
Level 40
God Stats
0W - 2L
1,024 SR
Queue Stats
1W - 11L
1,117 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TempU-GammaBomb
Tsukuyomi
Level 70
God Stats
0W - 2L
1,321 SR
Queue Stats
39W - 55L
1,099 Elo+
Party 1
Artemis
Artemis
Twist3dGl1tch_
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigAutism
Bakasura
12
3 / 1 / 1
6,729
673
1,883
4,571
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Fl00sh
Bellona
11
4 / 0 / 3
6,440
644
4,771
5,584
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
11
16 / 1 / 0
7,527
753
10,950
5,952
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 4
7,122
712
5,412
5,760
2,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 13
6,213
621
3,594
7,018
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,601
460
2,714
6,789
3,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 6 / 2
5,881
588
2,473
5,111
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 5 / 1
4,832
483
3,843
8,063
2,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
TempU-GammaBomb
Tsukuyomi
5
1 / 6 / 0
4,107
411
2,861
7,480
1,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 9 / 2
4,011
401
3,136
8,493
1,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
28
Kills
3
4
Deaths
28
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bakasura
BigAutism
Bakasura
3
1
1
3.5
W
Bellona
Fl00sh
Bellona
4
0
3
5.5
L
1
6
2
0.33
W
Apollo
16
1
0
16
L
1
5
1
0.3
W
5
0
4
7
L
Tsukuyomi
TempU-GammaBomb
Tsukuyomi
1
6
0
0.17
L
0
9
2
0.11
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
15,027
28,885
Taken
35,936
14,583
Mitigated
11,032
14,584
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,714
1,030
0
3,130
6,789
3,139
0
1,210
5,194
0
19,808
W
Bakasura
BigAutism
Bakasura
1,883
1,195
0
1,824
4,571
2,060
747
418
4,153
0
31,871
W
Bellona
Fl00sh
Bellona
4,771
1,549
0
2,222
5,584
3,531
591
380
5,204
0
32,342
L
2,473
267
0
140
5,111
1,504
0
2,683
2,428
28,592
0
W
Apollo
10,950
7,658
0
3,004
5,952
2,968
1,402
1,435
4,517
0
41,686
L
3,843
874
19
1,163
8,063
2,852
0
2,532
5,531
14,287
0
W
5,412
600
171
4,835
5,760
2,861
981
1,771
3,989
35,774
0
L
Tsukuyomi
TempU-GammaBomb
Tsukuyomi
2,861
1,226
0
813
7,480
1,840
0
1,448
5,977
0
9,726
L
3,136
2,571
87
1,490
8,493
1,697
0
1,133
7,360
0
9,935
W
3,594
663
0
2,528
7,018
3,163
321
2,312
4,706
11,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
23,432
337
Minions Killed
146
0
Camps Cleared
0
881,322
Distance Traveled
841,739
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,601
460
36
4
0
156,839
1
W
Bakasura
6,729
673
91
9
0
188,587
3
W
Bellona
6,440
644
68
7
0
192,459
1
L
Janus
5,881
588
48
5
0
175,288
1
W
Apollo
7,527
753
79
8
0
161,010
0
L
Ymir
4,832
483
23
2
0
169,020
2
W
Hades
7,122
712
85
9
0
171,550
2
L
Tsukuyomi
4,107
411
22
2
0
199,266
0
L
Artemis
4,011
401
17
2
0
141,326
0
W
Khepri
6,213
621
14
1
0
167,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role