Player Matchup

Janus
Janus
Dahrk_Phoenix
Janus
Level 128
God Stats
0W - 2L
1,326 SR
Queue Stats
119W - 125L
1,533 Elo+
Party 3
Cernunnos
Cernunnos
DakuTenshi
Cernunnos
Level 15
God Stats
4W - 1L
1,900 SR
Queue Stats
9W - 6L
1,712 Elo+
Party 3
Vulcan
Vulcan
SwampyPu55365
Vulcan
Level 68
God Stats
1W - 6L
1,630 SR
Queue Stats
8W - 17L
1,560 Elo+
Party 4
Ravana
Ravana
THElagace
Ravana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 4
Fenrir
Fenrir
ZeroFeathers
Fenrir
Level 29
God Stats
0W - 1L
1,633 SR
Queue Stats
3W - 6L
1,560 Elo+
Party 4
Team Averages
Level 65
1,598 SR
1,573 Elo+

VS

Team Averages
Level 77
1,585 SR
1,532 Elo+
Sobek
Sobek
DarkBlade02
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
FinnAbadeerYT
Cabrakan
Level 152
God Stats
8W - 6L
1,913 SR
Queue Stats
182W - 167L
1,578 Elo+
Party 1
Chang'e
Chang'e
MarcelineGamer
Chang'e
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 65L
1,500 Elo+
Party 1
Da Ji
Da Ji
nxaviers
Da Ji
Level 16
God Stats
10W - 7L
1,525 SR
Queue Stats
18W - 16L
1,498 Elo+
Party 2
Cernunnos
Cernunnos
scattmatt
Cernunnos
Level 48
God Stats
4W - 4L
1,485 SR
Queue Stats
19W - 25L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 5
5,988
352
3,557
9,727
3,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
DakuTenshi
Cernunnos
10
2 / 5 / 1
6,738
396
5,383
5,942
1,587
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 3 / 0
8,593
505
9,071
8,162
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
THElagace
Ravana
15
6 / 4 / 2
9,222
542
7,758
9,738
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
13
1 / 4 / 4
7,466
439
4,402
7,370
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
9,236
543
4,106
14,034
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
FinnAbadeerYT
Cabrakan
17
4 / 4 / 1
10,320
607
5,669
13,356
10,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 1 / 0
10,715
630
6,853
11,916
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
nxaviers
Da Ji
14
2 / 3 / 3
8,764
516
3,766
10,571
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
scattmatt
Cernunnos
15
11 / 3 / 5
10,140
596
10,736
11,671
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
12
Kills
25
25
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Cernunnos
DakuTenshi
Cernunnos
2
5
1
0.5
W
2
1
14
9
W
Cabrakan
FinnAbadeerYT
Cabrakan
4
4
1
1.13
W
6
1
0
6
L
3
3
0
1
L
Ravana
THElagace
Ravana
6
4
2
1.75
L
Fenrir
1
4
4
0.75
W
Da Ji
nxaviers
Da Ji
2
3
3
1.17
W
Cernunnos
scattmatt
Cernunnos
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,171
Damage
31,130
40,939
Taken
61,548
14,131
Mitigated
33,353
6,775
Healing
22,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,557
210
0
396
9,727
3,635
0
1,250
8,477
16,897
0
L
Cernunnos
DakuTenshi
Cernunnos
5,383
2,523
0
652
5,942
1,587
0
1,474
4,468
0
25,075
W
4,106
279
0
3,470
14,034
11,478
0
2,985
11,003
17,091
0
W
Cabrakan
FinnAbadeerYT
Cabrakan
5,669
682
0
3,542
13,356
10,151
535
655
12,663
58,255
0
W
6,853
239
855
7,462
11,916
3,985
1,190
4,544
6,938
65,175
0
L
9,071
4,047
0
1,760
8,162
2,623
68
5,133
2,821
42,161
0
L
Ravana
THElagace
Ravana
7,758
2,021
0
3,239
9,738
3,496
0
3,739
5,839
0
47,857
L
Fenrir
4,402
370
0
728
7,370
2,790
0
4,402
2,706
0
20,591
W
Da Ji
nxaviers
Da Ji
3,766
1,129
0
3,939
10,571
3,738
1,832
1,703
8,802
0
50,636
W
Cernunnos
scattmatt
Cernunnos
10,736
5,389
0
3,273
11,671
4,001
0
2,117
9,514
0
69,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
49,175
276
Minions Killed
519
0
Camps Cleared
0
1,446,879
Distance Traveled
1,493,400
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,988
352
18
1
0
238,869
2
L
Cernunnos
6,738
396
57
3
0
259,861
0
W
Sobek
9,236
543
10
1
0
335,782
8
W
Cabrakan
10,320
607
143
8
0
196,904
2
W
Chang'e
10,715
630
153
9
0
325,730
5
L
Vulcan
8,593
505
82
5
0
304,379
0
L
Ravana
9,222
542
82
5
0
320,460
0
L
Fenrir
7,466
439
37
2
0
323,310
0
W
Da Ji
8,764
516
95
6
0
326,699
3
W
Cernunnos
10,140
596
118
7
0
308,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role