Player Matchup

Tiamat
Tiamat
Fennicks
Tiamat
Level 106
God Stats
20W - 21L
1,659 SR
Queue Stats
213W - 172L
1,530 Elo+
Party 1
Janus
Janus
Trapki11z
Janus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,440 Elo+
Party 3
Danzaburou
Danzaburou
Valdorick
Danzaburou
Level 78
God Stats
26W - 17L
1,700 SR
Queue Stats
175W - 140L
1,573 Elo+
Party 1
Mulan
Mulan
berrywerry66
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,456 Elo+
Party 3
Chang'e
Chang'e
штрумпф
Chang'e
Level 6
God Stats
1W - 2L
1,848 SR
Queue Stats
29W - 14L
1,818 Elo+
Party 1
Team Averages
Level 54
1,641 SR
1,563 Elo+

VS

Team Averages
Level 93
1,562 SR
1,531 Elo+
Susano
Susano
Làng
Susano
Level 160
God Stats
14W - 6L
1,816 SR
Queue Stats
184W - 82L
1,761 Elo+
Party 2
The Morrigan
The Morrigan
Necspenecmetu
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Whyusomad5983
Medusa
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
520W - 526L
1,417 Elo+
Solo
Mulan
Mulan
atoron44444
Mulan
Level 87
God Stats
6W - 8L
1,496 SR
Queue Stats
182W - 170L
1,477 Elo+
Solo
Ymir
Ymir
mιじê
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fennicks
Tiamat
10
3 / 5 / 4
6,921
494
6,186
10,595
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Trapki11z
Janus
10
1 / 5 / 2
6,153
440
4,702
7,959
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Valdorick
Danzaburou
12
1 / 5 / 3
7,297
521
4,592
10,447
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
6,319
451
4,386
12,915
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 4 / 2
7,131
509
5,476
10,431
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Làng
Susano
15
9 / 1 / 4
9,186
656
8,899
10,480
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Necspenecmetu
The Morrigan
15
4 / 2 / 10
8,918
637
10,099
6,194
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 2
7,548
539
2,807
7,745
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 1
8,971
641
6,765
7,470
3,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
12
6 / 3 / 5
8,112
579
8,066
9,565
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
23
23
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Fennicks
Tiamat
3
5
4
1
W
Susano
Làng
Susano
9
1
4
11
W
The Morrigan
Necspenecmetu
The Morrigan
4
2
10
4.5
L
Janus
Trapki11z
Janus
1
5
2
0.4
L
Danzaburou
Valdorick
Danzaburou
1
5
3
0.5
W
1
2
2
1
W
3
0
1
3.5
L
0
4
0
0
W
Ymir
6
3
5
2.83
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,342
Damage
36,636
52,347
Taken
41,454
24,488
Mitigated
18,398
16,474
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Fennicks
Tiamat
6,186
893
564
2,199
10,595
9,156
0
4,546
5,993
21,686
0
W
Susano
Làng
Susano
8,899
3,553
0
4,502
10,480
3,971
0
4,167
6,285
0
57,344
W
The Morrigan
Necspenecmetu
The Morrigan
10,099
2,593
0
1,955
6,194
2,070
0
3,553
2,240
58,179
2,134
L
Janus
Trapki11z
Janus
4,702
461
0
758
7,959
2,104
0
4,332
3,501
27,899
0
L
Danzaburou
Valdorick
Danzaburou
4,592
1,772
0
2,522
10,447
3,320
0
3,642
6,761
0
49,459
W
2,807
1,126
0
2,314
7,745
2,656
742
2,420
5,325
0
38,731
W
6,765
1,069
0
2,979
7,470
3,679
110
610
6,860
0
54,469
L
4,386
848
0
5,549
12,915
6,478
0
1,707
11,146
0
39,306
W
Ymir
8,066
1,885
0
1,433
9,565
6,022
0
5,112
4,380
29,274
0
L
5,476
616
214
4,668
10,431
3,430
0
2,308
8,017
41,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
42,735
341
Minions Killed
471
0
Camps Cleared
0
1,263,446
Distance Traveled
1,451,754
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,921
494
40
3
0
268,199
5
W
Susano
9,186
656
96
7
0
339,925
1
W
The Morrigan
8,918
637
132
9
0
270,192
5
L
Janus
6,153
440
49
4
0
214,972
5
L
Danzaburou
7,297
521
92
7
0
241,087
1
W
Medusa
7,548
539
79
6
0
262,440
2
W
Mulan
8,971
641
123
9
0
286,797
4
L
Mulan
6,319
451
70
5
0
246,284
4
W
Ymir
8,112
579
41
3
0
292,400
7
L
Chang'e
7,131
509
90
6
0
292,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role