Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DukeDabingt0n
Fenrir
Level 148
God Stats
8W - 10L
1,452 SR
Queue Stats
249W - 276L
1,561 Elo+
Party 2
Hercules
Hercules
EricCantRoll710
Hercules
Level 155
God Stats
8W - 7L
1,792 SR
Queue Stats
287W - 331L
1,596 Elo+
Party 2
Hachiman
Hachiman
PaleEarnhardtTV
Hachiman
Level 29
God Stats
19W - 13L
1,698 SR
Queue Stats
333W - 359L
1,592 Elo+
Party 2
Anubis
Anubis
aldraerosia
Anubis
Level 118
God Stats
3W - 3L
1,625 SR
Queue Stats
170W - 168L
1,485 Elo+
Solo
Team Averages
Level 111
1,613 SR
1,547 Elo+

VS

Team Averages
Level 90
1,768 SR
1,778 Elo+
Danzaburou
Danzaburou
Alanp4j4s117
Danzaburou
Level 156
God Stats
6W - 0L
1,747 SR
Queue Stats
215W - 170L
1,694 Elo+
Party 1
Guan Yu
Guan Yu
E Arsen
Guan Yu
Level 129
God Stats
8W - 8L
1,613 SR
Queue Stats
266W - 210L
1,685 Elo+
Party 1
He Bo
He Bo
EulaS1MP
He Bo
Level 17
God Stats
7W - 2L
1,837 SR
Queue Stats
30W - 5L
1,903 Elo+
Party 1
Nemesis
Nemesis
P4NESITO
Nemesis
Level 129
God Stats
8W - 4L
1,725 SR
Queue Stats
103W - 75L
1,692 Elo+
Party 1
Sobek
Sobek
Pana miguel7002
Sobek
Level 18
God Stats
6W - 0L
1,917 SR
Queue Stats
20W - 2L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 2 / 0
4,921
492
1,600
8,334
4,241
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 6 / 0
4,530
453
3,553
8,802
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
7
0 / 4 / 0
4,677
468
1,170
10,603
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
8
0 / 2 / 0
4,680
468
3,000
4,249
1,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
8
0 / 3 / 0
4,805
481
3,199
4,355
1,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alanp4j4s117
Danzaburou
12
4 / 0 / 2
7,058
706
4,625
5,966
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
E Arsen
Guan Yu
12
1 / 0 / 2
6,656
666
4,022
5,051
3,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
EulaS1MP
He Bo
11
5 / 1 / 5
6,846
685
8,100
5,056
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
P4NESITO
Nemesis
12
5 / 0 / 7
6,975
698
4,495
4,274
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 7
5,692
569
2,161
5,221
3,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
17
17
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Danzaburou
Alanp4j4s117
Danzaburou
4
0
2
5
L
0
6
0
0
W
Guan Yu
E Arsen
Guan Yu
1
0
2
2
L
Hercules
0
4
0
0
W
He Bo
EulaS1MP
He Bo
5
1
5
7.5
W
Nemesis
P4NESITO
Nemesis
5
0
7
8.5
L
Hachiman
0
2
0
0
W
2
0
7
5.5
L
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,522
Damage
23,403
36,343
Taken
25,568
14,236
Mitigated
10,464
11,166
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,600
265
370
2,972
8,334
4,241
0
1,131
7,187
0
26,702
W
Danzaburou
Alanp4j4s117
Danzaburou
4,625
2,287
0
2,935
5,966
1,730
638
0
5,966
0
43,985
L
3,553
786
0
1,686
8,802
2,735
0
3,127
5,507
0
19,378
W
Guan Yu
E Arsen
Guan Yu
4,022
954
0
2,354
5,051
3,019
179
0
5,051
474
39,046
L
Hercules
1,170
206
0
3,217
10,603
4,278
0
3,346
7,181
0
10,213
W
He Bo
EulaS1MP
He Bo
8,100
873
0
2,027
5,056
1,080
0
1,274
3,782
31,715
0
W
Nemesis
P4NESITO
Nemesis
4,495
1,997
0
550
4,274
1,624
24
718
3,556
0
40,820
L
Hachiman
3,000
1,514
0
1,660
4,249
1,046
0
186
4,063
0
19,960
W
2,161
265
0
1,793
5,221
3,011
115
1,207
4,014
11,935
0
L
Anubis
3,199
210
0
1,261
4,355
1,936
0
2,117
2,144
23,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,613
Gold Earned
33,227
206
Minions Killed
333
0
Camps Cleared
0
909,809
Distance Traveled
1,074,882
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,921
492
54
5
0
168,559
2
W
Danzaburou
7,058
706
84
8
0
206,400
1
L
Fenrir
4,530
453
41
4
0
229,331
4
W
Guan Yu
6,656
666
84
8
0
205,554
0
L
Hercules
4,677
468
15
2
0
189,346
2
W
He Bo
6,846
685
65
7
0
209,296
3
W
Nemesis
6,975
698
79
8
0
241,228
1
L
Hachiman
4,680
468
44
4
0
155,391
2
W
Sobek
5,692
569
21
2
0
212,404
2
L
Anubis
4,805
481
52
5
0
167,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role