Player Matchup

Nemesis
Nemesis
CptLord
Nemesis
Level 29
God Stats
7W - 7L
1,431 SR
Queue Stats
40W - 61L
1,278 Elo+
Solo
Cupid
Cupid
Jhon_Master15
Cupid
Level 29
God Stats
19W - 21L
1,387 SR
Queue Stats
129W - 175L
1,265 Elo+
Party 1
Neith
Neith
RafaRamos9
Neith
Level 17
God Stats
10W - 17L
1,320 SR
Queue Stats
70W - 98L
1,294 Elo+
Party 1
Raijin
Raijin
chillaugus
Raijin
Level 7
God Stats
0W - 2L
1,211 SR
Queue Stats
2W - 7L
1,112 Elo+
Solo
Sun Wukong
Sun Wukong
fandecatnoir
Sun Wukong
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
828W - 829L
1,387 Elo+
Solo
Team Averages
Level 22
1,370 SR
1,267 Elo+

VS

Team Averages
Level 13
1,371 SR
1,220 Elo+
Izanami
Izanami
Kr4k3
Izanami
Level 7
God Stats
3W - 2L
1,488 SR
Queue Stats
104W - 96L
1,295 Elo+
Party 2
Thanatos
Thanatos
Kurosorav1
Thanatos
Level 7
God Stats
1W - 1L
1,272 SR
Queue Stats
22W - 27L
969 Elo+
Solo
Mulan
Mulan
PandaDrogado
Mulan
Level 18
God Stats
2W - 2L
1,253 SR
Queue Stats
33W - 28L
1,255 Elo+
Party 2
Janus
Janus
Pastelín
Janus
Level 22
God Stats
4W - 3L
1,466 SR
Queue Stats
5W - 5L
1,326 Elo+
Party 2
Ymir
Ymir
Twis24
Ymir
Level 9
God Stats
22W - 13L
1,376 SR
Queue Stats
95W - 92L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CptLord
Nemesis
18
1 / 4 / 2
11,888
396
4,406
19,764
10,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 7 / 0
13,702
457
5,652
19,017
7,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
19
2 / 4 / 3
12,217
407
9,032
14,243
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
chillaugus
Raijin
17
0 / 7 / 1
11,362
379
9,522
16,020
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
fandecatnoir
Sun Wukong
20
5 / 9 / 1
13,757
459
16,424
25,740
25,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kr4k3
Izanami
20
4 / 1 / 8
15,374
512
16,473
18,038
10,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Kurosorav1
Thanatos
20
4 / 3 / 8
14,757
492
5,311
16,276
7,196
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 5
16,266
542
17,188
25,017
28,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Pastelín
Janus
20
5 / 2 / 8
15,065
502
20,030
13,678
5,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Twis24
Ymir
18
4 / 3 / 9
13,506
450
5,477
18,724
23,472
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
11
Kills
29
31
Deaths
11
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CptLord
Nemesis
1
4
2
0.5
L
3
7
0
0.43
W
Izanami
Kr4k3
Izanami
4
1
8
8
W
Thanatos
Kurosorav1
Thanatos
4
3
8
2.67
W
12
2
5
7.25
W
Janus
Pastelín
Janus
5
2
8
4.5
L
Neith
2
4
3
0.88
W
Ymir
Twis24
Ymir
4
3
9
2.83
L
Raijin
chillaugus
Raijin
0
7
1
0.07
L
Sun Wukong
fandecatnoir
Sun Wukong
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,036
Damage
64,479
94,784
Taken
91,733
53,810
Mitigated
74,899
16,793
Healing
30,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CptLord
Nemesis
4,406
2,274
284
4,534
19,764
10,100
58
2,659
16,843
0
84,704
L
5,652
3,193
630
3,811
19,017
7,136
2,276
4,995
13,831
0
106,531
W
Izanami
Kr4k3
Izanami
16,473
10,683
0
8,386
18,038
10,752
3,951
0
18,038
0
146,146
W
Thanatos
Kurosorav1
Thanatos
5,311
2,433
0
12,356
16,276
7,196
1,322
1,040
14,330
0
67,961
W
17,188
2,907
0
4,654
25,017
28,227
3,959
1,320
23,599
694
81,302
W
Janus
Pastelín
Janus
20,030
2,882
0
2,211
13,678
5,252
7,945
2,691
10,655
105,006
0
L
Neith
9,032
2,740
0
4,403
14,243
5,260
0
5,203
8,905
0
71,579
W
Ymir
Twis24
Ymir
5,477
747
806
2,477
18,724
23,472
1,185
3,787
14,819
36,939
0
L
Raijin
chillaugus
Raijin
9,522
441
0
600
16,020
5,998
1,981
8,255
7,540
55,591
0
L
Sun Wukong
fandecatnoir
Sun Wukong
16,424
4,445
315
2,216
25,740
25,316
209
4,751
20,462
0
83,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,926
Gold Earned
74,968
626
Minions Killed
653
0
Camps Cleared
0
2,479,687
Distance Traveled
2,812,764
10
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,888
396
97
3
0
490,760
0
L
Cupid
13,702
457
198
7
0
525,922
3
W
Izanami
15,374
512
171
6
0
549,085
12
W
Thanatos
14,757
492
124
4
0
527,479
0
W
Mulan
16,266
542
136
5
0
629,365
6
W
Janus
15,065
502
170
6
0
548,110
7
L
Neith
12,217
407
119
4
0
481,510
1
W
Ymir
13,506
450
52
2
0
558,725
6
L
Raijin
11,362
379
97
3
0
428,545
2
L
Sun Wukong
13,757
459
115
4
0
552,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role