Player Matchup

Cu Chulainn
Cu Chulainn
AxillaryBark84
Cu Chulainn
Level 24
God Stats
7W - 4L
1,574 SR
Queue Stats
9W - 8L
1,562 Elo+
Party 2
Thanatos
Thanatos
CardSky
Thanatos
Level 37
God Stats
18W - 18L
1,469 SR
Queue Stats
29W - 36L
1,486 Elo+
Party 2
Bacchus
Bacchus
malywaly
Bacchus
Level 48
God Stats
34W - 31L
1,438 SR
Queue Stats
425W - 387L
1,457 Elo+
Party 3
Tiamat
Tiamat
potersitoelite
Tiamat
Level 142
God Stats
3W - 7L
1,797 SR
Queue Stats
30W - 30L
1,673 Elo+
Party 2
Cupid
Cupid
spoiledmilk4172
Cupid
Level 71
God Stats
1W - 4L
1,529 SR
Queue Stats
317W - 298L
1,527 Elo+
Party 3
Team Averages
Level 64
1,561 SR
1,541 Elo+

VS

Team Averages
Level 110
1,737 SR
1,598 Elo+
Sobek
Sobek
IDoomDemonI
Sobek
Level 66
God Stats
17W - 18L
1,751 SR
Queue Stats
369W - 348L
1,538 Elo+
Solo
Danzaburou
Danzaburou
LuciferTheLord
Danzaburou
Level 138
God Stats
3W - 3L
1,757 SR
Queue Stats
400W - 295L
1,645 Elo+
Party 1
Loki
Loki
NeverEndingOne
Loki
Level 142
God Stats
5W - 3L
1,913 SR
Queue Stats
465W - 356L
1,629 Elo+
Party 1
Achilles
Achilles
RyuThunderIII
Achilles
Level 155
God Stats
12W - 9L
1,578 SR
Queue Stats
666W - 593L
1,553 Elo+
Party 1
Raijin
Raijin
WizardLizardZanz
Raijin
Level 49
God Stats
11W - 6L
1,688 SR
Queue Stats
220W - 143L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AxillaryBark84
Cu Chulainn
12
0 / 5 / 0
6,829
427
2,176
6,863
3,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
CardSky
Thanatos
9
2 / 6 / 0
6,739
421
3,901
11,493
2,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
malywaly
Bacchus
9
0 / 7 / 1
6,296
394
3,632
12,754
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 1
8,024
502
7,883
11,270
7,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 0
6,868
429
4,697
5,765
1,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
9,187
574
4,358
9,512
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LuciferTheLord
Danzaburou
16
8 / 0 / 3
10,150
634
7,982
9,186
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 0 / 0
10,409
651
7,837
9,663
5,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
RyuThunderIII
Achilles
15
4 / 1 / 6
9,648
603
6,681
12,939
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 5
9,129
571
5,714
5,985
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
25
25
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AxillaryBark84
Cu Chulainn
0
5
0
0
L
Thanatos
CardSky
Thanatos
2
6
0
0.33
W
3
1
8
7
W
Danzaburou
LuciferTheLord
Danzaburou
8
0
3
9.5
W
7
0
0
7
W
Achilles
RyuThunderIII
Achilles
4
1
6
7
W
3
2
5
2.75
L
Bacchus
malywaly
Bacchus
0
7
1
0.07
L
1
4
1
0.38
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,289
Damage
32,572
48,145
Taken
47,285
22,246
Mitigated
23,530
9,846
Healing
20,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AxillaryBark84
Cu Chulainn
2,176
43
0
194
6,863
3,472
317
686
6,087
3,000
23,569
L
Thanatos
CardSky
Thanatos
3,901
1,228
0
5,749
11,493
2,935
0
1,297
10,088
0
34,097
W
4,358
295
0
4,710
9,512
7,158
291
1,752
7,760
24,352
0
W
Danzaburou
LuciferTheLord
Danzaburou
7,982
3,696
0
6,329
9,186
3,655
2,637
1,084
8,102
0
84,665
W
7,837
1,921
0
2,566
9,663
5,273
240
4,072
5,591
0
66,868
W
Achilles
RyuThunderIII
Achilles
6,681
3,021
0
5,423
12,939
5,576
0
2,080
10,859
0
62,175
W
5,714
681
102
944
5,985
1,868
300
2,547
3,438
45,989
0
L
Bacchus
malywaly
Bacchus
3,632
277
0
541
12,754
7,246
0
4,935
7,722
18,450
0
L
7,883
1,005
0
1,851
11,270
7,240
54
1,785
9,376
62,023
0
L
4,697
3,151
412
1,099
5,765
1,353
0
965
4,800
0
33,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
48,523
330
Minions Killed
488
0
Camps Cleared
0
1,523,155
Distance Traveled
1,628,361
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,829
427
60
4
0
345,509
2
L
Thanatos
6,739
421
54
3
0
302,965
1
W
Sobek
9,187
574
35
2
0
336,305
0
W
Danzaburou
10,150
634
133
8
0
289,452
6
W
Loki
10,409
651
119
7
0
366,715
1
W
Achilles
9,648
603
104
7
0
347,010
6
W
Raijin
9,129
571
97
6
0
288,879
2
L
Bacchus
6,296
394
21
1
0
289,974
0
L
Tiamat
8,024
502
116
7
0
280,376
4
L
Cupid
6,868
429
79
5
0
304,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role