Player Matchup

Ymir
Ymir
Cs4cookie
Ymir
Level 75
God Stats
17W - 6L
1,747 SR
Queue Stats
412W - 297L
1,656 Elo+
Party 1
Thanatos
Thanatos
PRedawg22
Thanatos
Level 159
God Stats
7W - 3L
1,701 SR
Queue Stats
479W - 402L
1,644 Elo+
Party 1
Anubis
Anubis
Wolf_AE90
Anubis
Level 141
God Stats
10W - 6L
1,656 SR
Queue Stats
406W - 307L
1,666 Elo+
Party 1
Team Averages
Level 125
1,701 SR
1,655 Elo+

VS

Team Averages
Level 85
1,788 SR
1,706 Elo+
Mulan
Mulan
AmumuTears
Mulan
Level 47
God Stats
9W - 3L
2,067 SR
Queue Stats
58W - 26L
1,802 Elo+
Party 2
Merlin
Merlin
Gimme-1-chansey7
Merlin
Level 68
God Stats
2W - 6L
1,491 SR
Queue Stats
247W - 245L
1,619 Elo+
Solo
Chiron
Chiron
SpookyGhost55
Chiron
Level 140
God Stats
5W - 5L
1,806 SR
Queue Stats
132W - 103L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 0 / 4
7,492
624
2,848
6,507
5,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
PRedawg22
Thanatos
11
1 / 1 / 3
7,550
629
2,890
5,110
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Wolf_AE90
Anubis
12
3 / 1 / 1
8,391
699
4,077
4,353
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 3 / 1
7,478
623
3,283
6,052
4,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 0 / 2
7,210
601
2,960
1,580
579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 1 / 1
7,631
636
5,069
4,331
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
2
2
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
3
1
0.5
W
Ymir
0
0
4
2
L
0
0
2
1
W
Thanatos
PRedawg22
Thanatos
1
1
3
2.5
L
1
1
1
1.5
W
Anubis
Wolf_AE90
Anubis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,815
Damage
11,312
15,970
Taken
11,963
9,660
Mitigated
6,271
8,701
Healing
2,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,283
91
0
616
6,052
4,535
0
3,600
2,332
0
14,181
W
Ymir
2,848
691
0
1,580
6,507
5,821
0
1,728
4,727
20,874
0
L
2,960
211
0
0
1,580
579
0
552
916
29,125
0
W
Thanatos
PRedawg22
Thanatos
2,890
620
0
5,599
5,110
1,871
0
469
4,541
0
20,500
L
5,069
1,908
270
1,983
4,331
1,157
0
2,539
1,724
0
39,526
W
Anubis
Wolf_AE90
Anubis
4,077
110
0
1,522
4,353
1,968
135
830
3,477
45,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,433
Gold Earned
22,319
170
Minions Killed
155
0
Camps Cleared
0
686,502
Distance Traveled
636,070
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,478
623
30
3
0
231,339
5
W
Ymir
7,492
624
43
4
0
254,493
3
L
Merlin
7,210
601
51
4
0
187,966
4
W
Thanatos
7,550
629
35
3
0
241,685
3
L
Chiron
7,631
636
74
6
0
216,765
4
W
Anubis
8,391
699
92
8
0
190,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role