Player Matchup

Anubis
Anubis
Braylon21h
Anubis
Level 25
God Stats
3W - 10L
1,385 SR
Queue Stats
38W - 79L
1,414 Elo+
Party 2
Nike
Nike
SickDeer217418
Nike
Level 29
God Stats
2W - 1L
1,385 SR
Queue Stats
41W - 81L
1,414 Elo+
Party 2
Kali
Kali
XIX Eclipse69
Kali
Level 27
God Stats
5W - 10L
1,385 SR
Queue Stats
76W - 122L
1,414 Elo+
Party 2
Team Averages
Level 27
1,385 SR
1,414 Elo+

VS

Team Averages
Level 31
1,549 SR
1,342 Elo+
Neith
Neith
MadGorillas4530
Neith
Level 5
God Stats
6W - 10L
1,500 SR
Queue Stats
142W - 202L
1,346 Elo+
Solo
Nu Wa
Nu Wa
NotBeckham_551
Nu Wa
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 204L
1,348 Elo+
Party 1
Cerberus
Cerberus
rgvdevil666
Cerberus
Level 24
God Stats
3W - 3L
1,648 SR
Queue Stats
33W - 40L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Braylon21h
Anubis
15
6 / 3 / 9
10,977
732
9,447
15,131
4,938
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 1 / 8
10,464
698
8,155
12,321
8,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 0 / 7
10,568
705
5,603
8,888
2,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
9,172
611
5,239
7,303
2,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 7 / 2
9,251
617
14,798
10,126
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
rgvdevil666
Cerberus
12
1 / 5 / 2
8,588
573
7,482
14,949
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
4
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Braylon21h
Anubis
6
3
9
3.5
L
1
3
2
0.67
L
2
7
2
0.43
W
5
1
8
9
W
4
0
7
7.5
L
Cerberus
rgvdevil666
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
27,519
36,340
Taken
32,378
16,853
Mitigated
12,120
10,386
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Braylon21h
Anubis
9,447
334
610
5,039
15,131
4,938
553
10,266
4,439
45,521
0
L
5,239
1,775
0
1,339
7,303
2,262
42
2,850
4,453
0
27,459
L
14,798
3,614
0
704
10,126
2,647
300
4,249
5,877
53,178
0
W
8,155
1,044
600
1,322
12,321
8,966
872
7,099
4,804
6,592
20,624
W
5,603
3,051
682
2,133
8,888
2,949
95
3,897
4,793
0
37,846
L
Cerberus
rgvdevil666
Cerberus
7,482
533
0
3,190
14,949
7,211
74
3,727
11,222
20,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
27,011
157
Minions Killed
143
0
Camps Cleared
0
779,602
Distance Traveled
705,175
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,977
732
68
5
0
222,041
0
L
Neith
9,172
611
48
3
0
253,186
1
L
Nu Wa
9,251
617
65
4
0
206,435
1
W
Nike
10,464
698
31
2
0
271,923
2
W
Kali
10,568
705
58
4
0
285,638
6
L
Cerberus
8,588
573
30
2
0
245,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role