Player Matchup

Horus
Horus
BATTLECOW33
Horus
Level 29
God Stats
4W - 2L
1,875 SR
Queue Stats
56W - 98L
1,380 Elo+
Solo
Sylvanus
Sylvanus
GuyIncognito93
Sylvanus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 45L
1,380 Elo+
Party 1
Khepri
Khepri
Khromis
Khepri
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,289 Elo+
Party 1
Bakasura
Bakasura
SuperSayainSai
Bakasura
Level 28
God Stats
5W - 5L
1,348 SR
Queue Stats
5W - 8L
1,001 Elo+
Solo
Fenrir
Fenrir
staryag
Fenrir
Level 16
God Stats
3W - 1L
1,469 SR
Queue Stats
4W - 2L
1,283 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,267 Elo+

VS

Team Averages
Level 15
1,335 SR
1,328 Elo+
Ra
Ra
Bismuth83
Ra
Level 20
God Stats
0W - 2L
1,083 SR
Queue Stats
45W - 69L
1,231 Elo+
Solo
Skadi
Skadi
Geomet5512
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bellona
Bellona
HAWKNRAIN
Bellona
Level 25
God Stats
30W - 29L
1,434 SR
Queue Stats
225W - 248L
1,244 Elo+
Solo
Tiamat
Tiamat
HungSungSung
Tiamat
Level 8
God Stats
7W - 10L
1,205 SR
Queue Stats
37W - 38L
1,419 Elo+
Solo
Nemesis
Nemesis
JoTheDestroyer1
Nemesis
Level 18
God Stats
4W - 4L
1,452 SR
Queue Stats
4W - 7L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 10
11,754
980
15,042
21,251
13,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
18
6 / 0 / 11
11,842
987
11,394
12,659
17,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Khromis
Khepri
18
1 / 0 / 13
10,982
915
5,529
12,003
18,667
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
18
8 / 2 / 5
13,270
1,106
24,785
18,342
13,139
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
staryag
Fenrir
16
1 / 10 / 5
10,082
840
1,305
13,656
6,528
Team 1 Tickets

231

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 9
11,249
937
12,676
10,110
5,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
16
0 / 11 / 8
10,204
850
2,271
15,494
3,795
Bellona
HAWKNRAIN
Bellona
18
6 / 1 / 6
11,725
977
20,417
19,888
12,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
17
6 / 1 / 8
11,712
976
26,219
10,393
8,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 2 / 6
10,224
852
6,605
8,588
4,053
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
52
19
Kills
15
15
Deaths
19
44
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
2
4
9
1.63
L
Skadi
0
11
8
0.36
W
Sylvanus
6
0
11
11.5
L
Bellona
HAWKNRAIN
Bellona
6
1
6
9
L
Tiamat
6
1
8
10
L
1
2
6
2
W
Khepri
Khromis
Khepri
1
0
13
7.5
W
Bakasura
8
2
5
5.25
W
Fenrir
staryag
Fenrir
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,055
Damage
68,188
77,911
Taken
64,473
69,078
Mitigated
35,015
26,016
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,042
8,299
1,940
8,293
21,251
13,136
0
10,796
10,455
0
37,215
L
12,676
3,700
27
501
10,110
5,765
0
2,896
7,069
42,266
0
L
Skadi
2,271
1,434
0
0
15,494
3,795
0
4,323
10,611
0
7,877
W
Sylvanus
11,394
4,002
6,525
4,736
12,659
17,608
0
6,417
6,242
20,253
0
L
Bellona
HAWKNRAIN
Bellona
20,417
12,102
0
3,755
19,888
12,490
0
5,640
12,378
0
31,601
L
Tiamat
26,219
4,067
0
2,137
10,393
8,912
0
2,183
7,961
47,269
0
L
6,605
3,937
0
200
8,588
4,053
0
1,881
6,497
0
12,622
W
Khepri
Khromis
Khepri
5,529
1,073
0
0
12,003
18,667
0
6,839
5,164
17,409
0
W
Bakasura
24,785
16,521
0
4,522
18,342
13,139
0
7,328
11,014
0
54,590
W
Fenrir
staryag
Fenrir
1,305
718
0
0
13,656
6,528
0
7,515
6,141
0
3,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,930
Gold Earned
55,114
196
Minions Killed
194
7
Camps Cleared
5
1,052,461
Distance Traveled
889,138
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,754
980
51
4
2
190,073
0
L
Ra
11,249
937
87
7
0
197,862
0
L
Skadi
10,204
850
18
2
0
140,243
0
W
Sylvanus
11,842
987
18
2
0
204,010
1
L
Bellona
11,725
977
21
2
4
215,090
1
L
Tiamat
11,712
976
56
5
1
210,224
6
L
Nemesis
10,224
852
12
1
0
125,719
2
W
Khepri
10,982
915
29
2
0
222,738
0
W
Bakasura
13,270
1,106
95
8
5
240,565
3
W
Fenrir
10,082
840
3
0
0
195,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role