Player Matchup

Hades
Hades
HogWildHarry
Hades
Level 20
God Stats
21W - 16L
1,531 SR
Queue Stats
60W - 53L
1,329 Elo+
Party 2
Chaac
Chaac
MinKisty_
Chaac
Level 128
God Stats
1W - 2L
1,282 SR
Queue Stats
122W - 96L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
patrickl95
Tsukuyomi
Level 117
God Stats
21W - 19L
1,659 SR
Queue Stats
28W - 30L
1,462 Elo+
Solo
Team Averages
Level 88
1,491 SR
1,395 Elo+

VS

Team Averages
Level 34
1,410 SR
1,387 Elo+
Yemoja
Yemoja
Unclediddles44
Yemoja
Level 19
God Stats
5W - 10L
1,351 SR
Queue Stats
12W - 20L
1,313 Elo+
Party 1
Zeus
Zeus
darthvader9860
Zeus
Level 68
God Stats
45W - 39L
1,563 SR
Queue Stats
69W - 84L
1,407 Elo+
Party 1
Achilles
Achilles
原生态哈
Achilles
Level 15
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 3L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
11,001
688
12,420
15,380
11,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
MinKisty_
Chaac
14
4 / 4 / 7
10,837
677
12,120
19,631
12,035
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
patrickl95
Tsukuyomi
17
7 / 2 / 6
12,774
798
11,467
11,882
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 8
9,547
597
2,680
12,968
10,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
6 / 4 / 2
10,853
678
18,613
12,231
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
原生态哈
Achilles
13
3 / 5 / 3
10,362
648
8,264
18,576
15,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
16
Kills
9
9
Deaths
16
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
Chaac
MinKisty_
Chaac
4
4
7
1.88
L
0
7
8
0.57
L
6
4
2
1.75
W
Tsukuyomi
patrickl95
Tsukuyomi
7
2
6
5
L
Achilles
原生态哈
Achilles
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,007
Damage
29,557
46,893
Taken
43,775
29,640
Mitigated
29,923
17,525
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,420
1,334
421
4,404
15,380
11,404
567
8,462
6,464
37,513
0
W
Chaac
MinKisty_
Chaac
12,120
2,751
0
6,405
19,631
12,035
1,241
8,523
10,595
451
57,160
L
2,680
798
1,049
648
12,968
10,587
69
3,358
9,610
17,581
0
L
18,613
1,627
0
2,292
12,231
3,798
42
3,057
9,174
46,289
0
W
Tsukuyomi
patrickl95
Tsukuyomi
11,467
3,847
930
5,365
11,882
6,201
1,685
4,290
7,367
0
77,486
L
Achilles
原生态哈
Achilles
8,264
2,508
0
1,185
18,576
15,538
0
6,331
12,245
635
38,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,612
Gold Earned
30,762
214
Minions Killed
138
0
Camps Cleared
0
873,006
Distance Traveled
786,509
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,001
688
44
3
0
250,039
0
W
Chaac
10,837
677
73
5
0
292,274
2
L
Yemoja
9,547
597
29
2
0
217,905
5
L
Zeus
10,853
678
68
4
0
270,290
1
W
Tsukuyomi
12,774
798
97
6
0
330,693
2
L
Achilles
10,362
648
41
3
0
298,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role