Player Matchup

Anubis
Anubis
Bohyně
Anubis
Level 85
God Stats
47W - 43L
1,552 SR
Queue Stats
126W - 123L
1,476 Elo+
Solo
Fenrir
Fenrir
FANGLEO
Fenrir
Level 75
God Stats
10W - 8L
1,488 SR
Queue Stats
114W - 121L
1,438 Elo+
Solo
Medusa
Medusa
FzKarma
Medusa
Level 105
God Stats
28W - 41L
1,384 SR
Queue Stats
303W - 246L
1,587 Elo+
Solo
Neith
Neith
OBOSRIS
Neith
Level 108
God Stats
14W - 13L
1,599 SR
Queue Stats
136W - 133L
1,544 Elo+
Solo
Hel
Hel
OlegFav
Hel
Level 63
God Stats
10W - 19L
1,221 SR
Queue Stats
235W - 249L
1,456 Elo+
Solo
Team Averages
Level 87
1,449 SR
1,500 Elo+

VS

Team Averages
Level 111
1,505 SR
1,494 Elo+
Nemesis
Nemesis
Bardoc777
Nemesis
Level 122
God Stats
4W - 1L
1,788 SR
Queue Stats
112W - 83L
1,594 Elo+
Solo
Bellona
Bellona
DojaccR
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,139 Elo+
Solo
Ganesha
Ganesha
SamuPinguino24
Ganesha
Level 149
God Stats
2W - 0L
1,237 SR
Queue Stats
28W - 15L
1,645 Elo+
Solo
Vulcan
Vulcan
sztyui970
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,590 Elo+
Solo
Izanami
Izanami
柠檬有点酸
Izanami
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bohyně
Anubis
5
0 / 4 / 1
4,008
445
560
3,664
1,501
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
FANGLEO
Fenrir
9
1 / 3 / 2
5,199
578
2,257
6,545
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
FzKarma
Medusa
8
2 / 2 / 1
5,008
556
5,400
5,956
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
OBOSRIS
Neith
10
4 / 2 / 1
5,977
664
6,474
7,171
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
7
1 / 3 / 1
4,441
493
1,627
4,182
1,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bardoc777
Nemesis
12
6 / 1 / 2
6,820
758
4,104
5,553
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
DojaccR
Bellona
7
0 / 5 / 0
4,442
494
2,435
7,112
5,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 3
5,182
576
2,257
6,823
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
sztyui970
Vulcan
12
7 / 0 / 2
7,456
828
8,058
3,179
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 2
4,920
547
1,253
5,506
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
14
14
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bardoc777
Nemesis
6
1
2
7
L
Anubis
Bohyně
Anubis
0
4
1
0.13
W
Bellona
DojaccR
Bellona
0
5
0
0
L
Fenrir
FANGLEO
Fenrir
1
3
2
0.67
L
Medusa
FzKarma
Medusa
2
2
1
1.25
L
Neith
OBOSRIS
Neith
4
2
1
2.25
L
Hel
1
3
1
0.5
W
0
2
3
0.75
W
Vulcan
sztyui970
Vulcan
7
0
2
8
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,318
Damage
18,107
27,518
Taken
28,173
8,768
Mitigated
12,414
11,205
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bardoc777
Nemesis
4,104
2,473
0
239
5,553
1,890
0
234
5,303
0
41,281
L
Anubis
Bohyně
Anubis
560
166
0
848
3,664
1,501
0
2,430
1,234
9,250
0
W
Bellona
DojaccR
Bellona
2,435
1,002
0
742
7,112
5,335
968
0
7,112
0
12,604
L
Fenrir
FANGLEO
Fenrir
2,257
481
0
2,011
6,545
1,871
0
2,520
4,025
0
22,649
L
Medusa
FzKarma
Medusa
5,400
2,097
0
2,019
5,956
1,378
660
2,746
3,210
0
30,533
L
Neith
OBOSRIS
Neith
6,474
2,705
0
3,614
7,171
3,009
0
703
6,468
0
27,474
L
Hel
1,627
254
1,184
1,529
4,182
1,009
364
1,916
2,266
7,196
0
W
2,257
47
270
1,944
6,823
2,706
0
930
5,813
16,303
0
W
Vulcan
sztyui970
Vulcan
8,058
2,307
0
1,099
3,179
1,095
302
474
2,705
45,906
0
W
1,253
855
0
2,091
5,506
1,388
0
413
5,053
0
22,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,633
Gold Earned
28,820
202
Minions Killed
277
0
Camps Cleared
0
770,930
Distance Traveled
902,316
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,820
758
78
9
0
216,873
0
L
Anubis
4,008
445
19
2
0
82,990
0
W
Bellona
4,442
494
30
3
0
164,375
3
L
Fenrir
5,199
578
54
6
0
187,652
0
L
Medusa
5,008
556
60
7
0
159,396
2
L
Neith
5,977
664
56
6
0
154,028
1
L
Hel
4,441
493
13
1
0
186,864
1
W
Ganesha
5,182
576
6
1
0
180,144
6
W
Vulcan
7,456
828
95
11
0
188,987
2
W
Izanami
4,920
547
68
8
0
151,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role