Player Matchup

Geb
Geb
Dannyx45
Geb
Level 21
God Stats
30W - 34L
1,431 SR
Queue Stats
115W - 121L
1,470 Elo+
Solo
Artemis
Artemis
FunSeo
Artemis
Level 4
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Skadi
Skadi
Komopoto
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,408 Elo+
Party 2
Fenrir
Fenrir
TuskedPaprika6
Fenrir
Level 16
God Stats
25W - 27L
1,569 SR
Queue Stats
459W - 495L
1,505 Elo+
Party 2
Odin
Odin
magnoegai2
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,451 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,413 Elo+

VS

Team Averages
Level 36
1,596 SR
1,353 Elo+
Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CornflakesThe2nd
Cthulhu
Level 26
God Stats
8W - 9L
1,549 SR
Queue Stats
8W - 11L
1,205 Elo+
Party 1
Fenrir
Fenrir
Hajabib
Fenrir
Level 10
God Stats
5W - 4L
1,667 SR
Queue Stats
9W - 15L
1,166 Elo+
Party 1
Erlang Shen
Erlang Shen
LordDotson
Erlang Shen
Level 29
God Stats
24W - 27L
1,525 SR
Queue Stats
357W - 402L
1,439 Elo+
Solo
Anubis
Anubis
jerrymhaxel30
Anubis
Level 30
God Stats
23W - 15L
1,741 SR
Queue Stats
202W - 206L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,724
459
5,437
16,376
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
FunSeo
Artemis
14
0 / 5 / 0
8,305
437
4,705
8,338
2,568
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Komopoto
Skadi
12
0 / 11 / 7
7,749
408
6,526
14,450
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 3 / 1
9,951
524
8,856
14,288
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 7 / 4
7,044
371
3,182
13,037
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 4 / 3
9,528
501
5,275
11,020
4,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 12
9,934
523
12,763
10,105
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Hajabib
Fenrir
14
7 / 5 / 4
9,354
492
7,442
9,270
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
LordDotson
Erlang Shen
15
7 / 2 / 5
10,261
540
11,808
15,084
8,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 0 / 4
10,755
566
7,754
5,592
2,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
13
Kills
28
30
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
4
3
1.38
W
4
2
12
5
L
2
4
3
0.88
L
Artemis
FunSeo
Artemis
0
5
0
0
W
Fenrir
Hajabib
Fenrir
7
5
4
1.8
L
Skadi
Komopoto
Skadi
0
11
7
0.32
W
Erlang Shen
LordDotson
Erlang Shen
7
2
5
4.75
L
9
3
1
3.17
W
6
0
4
8
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,706
Damage
45,042
66,489
Taken
51,071
37,265
Mitigated
27,579
6,439
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,275
1,206
0
3,569
11,020
4,333
1,358
531
10,464
44,527
0
W
12,763
620
1,328
1,938
10,105
9,296
512
1,579
8,456
42,919
0
L
5,437
1,211
0
664
16,376
13,834
36
6,694
9,682
37,851
0
L
Artemis
FunSeo
Artemis
4,705
2,690
0
0
8,338
2,568
96
3,365
4,973
0
46,419
W
Fenrir
Hajabib
Fenrir
7,442
4,239
0
917
9,270
3,093
823
1,741
7,408
0
28,677
L
Skadi
Komopoto
Skadi
6,526
4,097
0
0
14,450
5,272
831
6,510
7,940
0
40,456
W
Erlang Shen
LordDotson
Erlang Shen
11,808
7,588
0
8,223
15,084
8,611
2,614
1,420
13,573
0
57,171
L
8,856
2,621
378
5,122
14,288
5,441
0
3,947
10,341
0
53,002
W
7,754
354
0
2,772
5,592
2,246
3,770
166
5,426
57,994
0
L
3,182
1,409
0
275
13,037
10,150
20
5,276
7,761
0
20,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,773
Gold Earned
49,832
340
Minions Killed
376
0
Camps Cleared
0
1,594,442
Distance Traveled
1,740,023
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,528
501
70
4
0
295,277
1
W
Cthulhu
9,934
523
57
3
0
385,933
2
L
Geb
8,724
459
57
3
0
356,714
1
L
Artemis
8,305
437
92
5
0
232,196
0
W
Fenrir
9,354
492
37
2
0
408,975
1
L
Skadi
7,749
408
75
4
0
330,309
0
W
Erlang Shen
10,261
540
96
5
0
375,660
0
L
Fenrir
9,951
524
82
4
0
370,129
5
W
Anubis
10,755
566
116
6
0
274,178
0
L
Odin
7,044
371
34
2
0
305,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role