Player Matchup

Cthulhu
Cthulhu
Alanp4j4s117
Cthulhu
Level 156
God Stats
68W - 36L
1,661 SR
Queue Stats
215W - 170L
1,688 Elo+
Party 1
Hel
Hel
E Arsen
Hel
Level 129
God Stats
5W - 0L
1,788 SR
Queue Stats
266W - 210L
1,678 Elo+
Party 1
Neith
Neith
EulaS1MP
Neith
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 5L
1,896 Elo+
Party 1
Nemesis
Nemesis
P4NESITO
Nemesis
Level 129
God Stats
8W - 4L
1,696 SR
Queue Stats
103W - 75L
1,685 Elo+
Party 1
Sobek
Sobek
Pana miguel7002
Sobek
Level 18
God Stats
6W - 0L
1,892 SR
Queue Stats
20W - 2L
1,909 Elo+
Party 1
Team Averages
Level 90
1,707 SR
1,771 Elo+

VS

Team Averages
Level 77
1,498 SR
1,556 Elo+
Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Demonic_X_Shark
Zhong Kui
Level 43
God Stats
7W - 8L
1,526 SR
Queue Stats
75W - 90L
1,555 Elo+
Solo
Osiris
Osiris
Goonthario
Osiris
Level 100
God Stats
1W - 2L
1,520 SR
Queue Stats
11W - 12L
1,599 Elo+
Party 3
Tiamat
Tiamat
KINGxCRIMSON_5
Tiamat
Level 87
God Stats
20W - 18L
1,421 SR
Queue Stats
234W - 215L
1,566 Elo+
Party 2
Serqet
Serqet
carateristicw
Serqet
Level 95
God Stats
4W - 9L
1,524 SR
Queue Stats
213W - 196L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alanp4j4s117
Cthulhu
10
5 / 1 / 1
6,133
613
6,368
8,267
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
10
3 / 0 / 3
6,045
605
3,858
5,135
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
EulaS1MP
Neith
11
8 / 2 / 1
6,817
682
7,605
6,600
2,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
P4NESITO
Nemesis
12
1 / 0 / 2
6,479
648
2,282
4,250
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 7
5,131
513
1,231
5,503
3,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 4 / 3
4,253
425
2,050
5,426
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Demonic_X_Shark
Zhong Kui
6
0 / 4 / 1
3,963
396
3,443
5,646
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
Goonthario
Osiris
9
0 / 4 / 1
4,759
476
3,783
7,884
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
5,028
503
2,843
4,995
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 0
5,297
530
2,120
6,590
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
3
4
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
3
0.38
W
Cthulhu
Alanp4j4s117
Cthulhu
5
1
1
5.5
L
Zhong Kui
Demonic_X_Shark
Zhong Kui
0
4
1
0.13
W
Hel
3
0
3
4.5
W
Neith
EulaS1MP
Neith
8
2
1
4.25
L
Osiris
Goonthario
Osiris
0
4
1
0.13
L
1
3
0
0.33
W
Nemesis
P4NESITO
Nemesis
1
0
2
2
W
0
1
7
3.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
14,239
29,755
Taken
30,541
13,823
Mitigated
12,114
10,462
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,050
519
0
1,260
5,426
1,001
0
535
4,891
0
10,539
W
Cthulhu
Alanp4j4s117
Cthulhu
6,368
1,172
0
3,505
8,267
5,319
0
497
7,719
30,086
0
L
Zhong Kui
Demonic_X_Shark
Zhong Kui
3,443
742
0
354
5,646
2,583
0
1,108
4,538
9,421
1,137
W
Hel
3,858
419
653
2,805
5,135
1,477
60
2,242
2,563
32,867
0
W
Neith
EulaS1MP
Neith
7,605
3,089
0
1,322
6,600
2,045
885
1,782
4,794
0
40,472
L
Osiris
Goonthario
Osiris
3,783
1,420
0
2,733
7,884
3,977
0
4,319
3,217
0
20,165
L
2,843
578
0
1,234
4,995
2,398
0
2,269
2,726
23,963
0
W
Nemesis
P4NESITO
Nemesis
2,282
823
0
318
4,250
1,490
0
32
4,218
0
45,929
W
1,231
90
0
1,859
5,503
3,492
44
1,254
4,174
12,364
0
L
2,120
1,033
0
1,362
6,590
2,155
0
2,803
3,712
0
20,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,605
Gold Earned
23,300
331
Minions Killed
168
0
Camps Cleared
0
1,023,056
Distance Traveled
924,917
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,253
425
20
2
0
178,015
0
W
Cthulhu
6,133
613
54
5
0
219,864
2
L
Zhong Kui
3,963
396
11
1
0
174,052
0
W
Hel
6,045
605
69
7
0
196,934
3
W
Neith
6,817
682
84
8
0
168,223
1
L
Osiris
4,759
476
39
4
0
169,836
0
L
Tiamat
5,028
503
52
5
0
184,420
1
W
Nemesis
6,479
648
101
10
0
237,893
2
W
Sobek
5,131
513
23
2
0
200,142
1
L
Serqet
5,297
530
46
5
0
218,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role