Player Matchup

Izanami
Izanami
KrazyKatLady143
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,524 Elo+
Party 2
Fenrir
Fenrir
Soggywaffles352
Fenrir
Level 26
God Stats
17W - 16L
1,555 SR
Queue Stats
206W - 160L
1,507 Elo+
Party 2
Poseidon
Poseidon
Tohm96
Poseidon
Level 107
God Stats
4W - 3L
1,558 SR
Queue Stats
59W - 57L
1,535 Elo+
Solo
Team Averages
Level 54
1,538 SR
1,522 Elo+

VS

Team Averages
Level 60
1,580 SR
1,503 Elo+
Bacchus
Bacchus
Ilamabeans
Bacchus
Level 20
God Stats
53W - 54L
1,520 SR
Queue Stats
82W - 76L
1,525 Elo+
Party 1
Tyr
Tyr
TheGoodJuan
Tyr
Level 148
God Stats
2W - 1L
1,720 SR
Queue Stats
75W - 71L
1,541 Elo+
Party 1
Tiamat
Tiamat
lm_a_broccoli
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 8
10,589
882
15,058
7,541
2,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 0 / 11
10,491
874
13,247
11,500
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Tohm96
Poseidon
13
3 / 6 / 13
9,248
771
9,887
7,267
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ilamabeans
Bacchus
10
0 / 6 / 7
7,955
663
4,642
16,542
16,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 5 / 0
9,531
794
7,221
18,497
14,895
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 11 / 5
7,475
623
3,931
12,478
6,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
8
8
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ilamabeans
Bacchus
0
6
7
0.58
W
10
2
8
7
W
9
0
11
14.5
L
7
5
0
1.4
W
Poseidon
Tohm96
Poseidon
3
6
13
1.58
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,192
Damage
15,794
26,308
Taken
47,517
11,509
Mitigated
37,481
7,866
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ilamabeans
Bacchus
4,642
425
759
1,500
16,542
16,069
0
3,757
12,550
12,475
0
W
15,058
11,041
0
1,943
7,541
2,958
1,360
1,999
5,542
0
46,250
W
13,247
3,673
0
4,860
11,500
6,182
512
4,354
7,146
0
46,783
L
7,221
2,172
0
2,984
18,497
14,895
0
2,364
15,841
0
25,427
W
Poseidon
Tohm96
Poseidon
9,887
1,588
0
1,063
7,267
2,369
616
2,569
4,698
39,465
0
L
3,931
628
420
1,189
12,478
6,517
0
3,008
9,178
25,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
24,961
167
Minions Killed
91
0
Camps Cleared
0
641,641
Distance Traveled
626,671
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,955
663
10
1
0
228,727
1
W
Izanami
10,589
882
72
6
0
199,075
1
W
Fenrir
10,491
874
47
4
0
243,017
7
L
Tyr
9,531
794
44
4
0
224,823
1
W
Poseidon
9,248
771
48
4
0
199,549
0
L
Tiamat
7,475
623
37
3
0
173,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role