Player Matchup

Sylvanus
Sylvanus
GGP73
Sylvanus
Level 17
God Stats
2W - 1L
1,679 SR
Queue Stats
15W - 12L
1,521 Elo+
Solo
Osiris
Osiris
Illamon
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,500 Elo+
Party 1
Arachne
Arachne
Neverboard
Arachne
Level 29
God Stats
17W - 16L
1,844 SR
Queue Stats
111W - 119L
1,374 Elo+
Party 1
Artemis
Artemis
RaspingElm
Artemis
Level 7
God Stats
2W - 1L
1,826 SR
Queue Stats
2W - 1L
1,648 Elo+
Party 1
Tiamat
Tiamat
thetome
Tiamat
Level 20
God Stats
11W - 6L
1,411 SR
Queue Stats
86W - 63L
1,359 Elo+
Party 1
Team Averages
Level 28
1,652 SR
1,480 Elo+

VS

Team Averages
Level 24
1,466 SR
1,568 Elo+
The Morrigan
The Morrigan
ChrisCzrs
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 276L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Cienkijamon
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 2
Ne Zha
Ne Zha
MNTY_spray
Ne Zha
Level 26
God Stats
0W - 4L
1,332 SR
Queue Stats
240W - 219L
1,461 Elo+
Solo
Nike
Nike
SOLDADOR2800
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,811 Elo+
Solo
Skadi
Skadi
lMeira
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GGP73
Sylvanus
11
6 / 1 / 4
6,458
646
5,790
6,609
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Illamon
Osiris
9
3 / 2 / 1
5,683
568
2,800
4,291
2,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Neverboard
Arachne
9
3 / 0 / 1
5,653
565
2,007
5,826
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
RaspingElm
Artemis
9
4 / 4 / 3
5,858
586
3,939
4,776
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
thetome
Tiamat
11
4 / 0 / 1
6,244
624
4,567
3,914
2,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChrisCzrs
The Morrigan
9
0 / 4 / 0
4,761
476
2,411
6,165
1,983
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Cienkijamon
Cthulhu
8
3 / 2 / 2
5,266
527
2,059
3,463
1,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
MNTY_spray
Ne Zha
10
2 / 3 / 0
5,587
559
3,202
8,411
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 5 / 0
3,506
351
258
3,794
937
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
lMeira
Skadi
8
2 / 6 / 3
5,201
520
3,449
7,320
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
20
Kills
7
7
Deaths
20
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ChrisCzrs
The Morrigan
0
4
0
0
L
Cthulhu
Cienkijamon
Cthulhu
3
2
2
2
W
Sylvanus
GGP73
Sylvanus
6
1
4
8
W
Osiris
Illamon
Osiris
3
2
1
1.75
L
Ne Zha
MNTY_spray
Ne Zha
2
3
0
0.67
W
Arachne
Neverboard
Arachne
3
0
1
3.5
W
Artemis
RaspingElm
Artemis
4
4
3
1.38
L
0
5
0
0
L
Skadi
lMeira
Skadi
2
6
3
0.58
W
Tiamat
thetome
Tiamat
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,103
Damage
11,379
25,416
Taken
29,153
10,948
Mitigated
9,441
10,039
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ChrisCzrs
The Morrigan
2,411
950
0
1,530
6,165
1,983
0
3,518
2,647
23,943
0
L
Cthulhu
Cienkijamon
Cthulhu
2,059
79
0
625
3,463
1,595
180
982
2,481
8,285
0
W
Sylvanus
GGP73
Sylvanus
5,790
1,924
725
3,275
6,609
3,362
1,017
1,218
5,291
29,993
5,664
W
Osiris
Illamon
Osiris
2,800
1,056
0
400
4,291
2,109
1,323
0
4,291
0
15,148
L
Ne Zha
MNTY_spray
Ne Zha
3,202
1,467
0
2,930
8,411
2,463
0
1,433
6,978
0
24,840
W
Arachne
Neverboard
Arachne
2,007
1,382
0
4,090
5,826
1,603
0
152
5,649
0
21,550
W
Artemis
RaspingElm
Artemis
3,939
1,500
0
0
4,776
1,648
146
1,062
3,539
0
14,723
L
258
165
0
0
3,794
937
0
1,988
1,806
0
2,106
L
Skadi
lMeira
Skadi
3,449
1,331
0
873
7,320
2,463
441
2,123
5,197
0
23,320
W
Tiamat
thetome
Tiamat
4,567
594
294
1,255
3,914
2,226
155
1,738
2,176
30,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,896
Gold Earned
24,321
243
Minions Killed
196
0
Camps Cleared
0
886,597
Distance Traveled
775,108
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,761
476
68
7
0
165,524
1
L
Cthulhu
5,266
527
19
2
0
169,621
0
W
Sylvanus
6,458
646
60
6
0
141,497
0
W
Osiris
5,683
568
33
3
0
176,848
0
L
Ne Zha
5,587
559
65
7
0
215,361
2
W
Arachne
5,653
565
56
6
0
221,446
0
W
Artemis
5,858
586
30
3
0
149,985
0
L
Nike
3,506
351
6
1
0
88,554
1
L
Skadi
5,201
520
38
4
0
136,048
1
W
Tiamat
6,244
624
64
6
0
196,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role