Player Matchup

Izanami
Izanami
Dfghjjhgfdsaas
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
EagerLion
Nox
Level 16
God Stats
6W - 3L
1,563 SR
Queue Stats
16W - 9L
1,413 Elo+
Party 1
Amaterasu
Amaterasu
yam-forgetful305
Amaterasu
Level 47
God Stats
1W - 6L
1,336 SR
Queue Stats
116W - 142L
1,399 Elo+
Party 1
Team Averages
Level 49
1,466 SR
1,437 Elo+

VS

Team Averages
Level 31
1,467 SR
1,160 Elo+
Bacchus
Bacchus
Darthwader912
Bacchus
Level 55
God Stats
8W - 7L
1,641 SR
Queue Stats
67W - 93L
1,240 Elo+
Solo
Ullr
Ullr
Mr Rager G59
Ullr
Level 33
God Stats
14W - 20L
1,259 SR
Queue Stats
512W - 514L
1,105 Elo+
Party 2
Loki
Loki
ShreddersBIade
Loki
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
286W - 295L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 9
9,439
858
11,992
5,337
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 1 / 9
9,044
822
7,086
4,506
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
12
4 / 3 / 9
8,552
777
5,625
9,524
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
3 / 4 / 0
7,593
690
3,966
11,318
8,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 6 / 2
6,927
630
3,980
10,871
3,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 8 / 3
6,482
589
1,802
7,463
2,085
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
4
4
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
4
0
0.75
W
7
0
9
11.5
W
7
1
9
11.5
L
1
6
2
0.33
L
0
8
3
0.19
W
Amaterasu
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
9,748
19,367
Taken
29,652
10,397
Mitigated
13,697
6,974
Healing
2,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,966
476
208
1,258
11,318
8,347
0
2,763
8,555
11,676
0
W
11,992
9,326
0
2,277
5,337
2,633
1,946
671
4,666
0
67,339
W
7,086
1,107
0
914
4,506
1,748
343
1,476
3,030
19,079
0
L
3,980
2,198
0
1,045
10,871
3,265
0
1,439
9,432
0
28,054
L
1,802
215
0
0
7,463
2,085
0
2,960
4,503
0
5,293
W
Amaterasu
5,625
2,721
224
3,559
9,524
6,016
273
2,192
7,332
0
33,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
21,002
175
Minions Killed
69
0
Camps Cleared
0
615,101
Distance Traveled
557,270
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,593
690
17
2
0
196,482
1
W
Izanami
9,439
858
99
9
0
187,598
3
W
Nox
9,044
822
29
3
0
203,306
1
L
Ullr
6,927
630
46
4
0
172,565
0
L
Loki
6,482
589
6
1
0
188,223
0
W
Amaterasu
8,552
777
47
4
0
224,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role