Player Matchup

Chang'e
Chang'e
ArcontMault
Chang'e
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 82L
1,520 Elo+
Party 2
Athena
Athena
ClassicGamer905
Athena
Level 85
God Stats
6W - 3L
1,739 SR
Queue Stats
110W - 103L
1,509 Elo+
Party 2
Skadi
Skadi
Nicotodel
Skadi
Level 123
God Stats
2W - 0L
1,581 SR
Queue Stats
167W - 133L
1,597 Elo+
Party 2
Neith
Neith
TheRoyUchiha
Neith
Level 139
God Stats
1W - 2L
1,757 SR
Queue Stats
141W - 125L
1,546 Elo+
Party 2
Serqet
Serqet
samuuel
Serqet
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 84L
1,565 Elo+
Party 2
Team Averages
Level 128
1,616 SR
1,548 Elo+

VS

Team Averages
Level 55
1,614 SR
1,602 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Benny713x
Tiamat
Level 28
God Stats
0W - 3L
1,740 SR
Queue Stats
59W - 27L
1,668 Elo+
Party 1
Achilles
Achilles
BrotherNathaniel
Achilles
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,603 Elo+
Party 1
Nox
Nox
ImHornyRn
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Solo
King Arthur
King Arthur
RaizorAsh
King Arthur
Level 26
God Stats
0W - 1L
1,828 SR
Queue Stats
5W - 9L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArcontMault
Chang'e
17
5 / 1 / 28
9,830
894
13,841
10,847
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
5 / 2 / 29
9,656
878
9,749
14,695
14,832
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Nicotodel
Skadi
15
8 / 3 / 16
9,477
862
11,909
11,323
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 1 / 25
10,309
937
15,631
14,073
7,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
samuuel
Serqet
16
11 / 3 / 17
10,100
918
6,373
10,589
4,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 10 / 5
7,916
720
6,543
12,441
5,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Benny713x
Tiamat
15
5 / 7 / 2
9,236
840
21,282
10,811
13,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 5 / 5
7,282
662
6,000
15,570
13,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 2
7,633
694
5,403
6,833
2,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
RaizorAsh
King Arthur
13
1 / 10 / 4
7,594
690
6,406
14,684
9,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
27
37
Kills
9
10
Deaths
37
115
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
10
5
0.35
W
Chang'e
ArcontMault
Chang'e
5
1
28
19
L
Tiamat
Benny713x
Tiamat
5
7
2
0.86
L
1
5
5
0.7
W
5
2
29
9.75
L
1
5
2
0.4
W
Skadi
Nicotodel
Skadi
8
3
16
5.33
L
King Arthur
RaizorAsh
King Arthur
1
10
4
0.3
W
8
1
25
20.5
W
Serqet
samuuel
Serqet
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,503
Damage
45,634
61,527
Taken
60,339
37,508
Mitigated
44,569
33,695
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,543
535
207
1,608
12,441
5,359
0
4,084
8,174
16,480
0
W
Chang'e
ArcontMault
Chang'e
13,841
1,658
11,992
5,200
10,847
6,859
793
7,218
3,383
28,218
0
L
Tiamat
Benny713x
Tiamat
21,282
2,649
352
1,078
10,811
13,658
200
3,358
7,311
31,856
0
L
6,000
1,364
0
3,117
15,570
13,521
0
6,341
9,013
73
8,191
W
9,749
2,421
2,665
1,814
14,695
14,832
178
6,669
7,800
16,274
0
L
5,403
1,264
0
0
6,833
2,676
0
2,401
4,331
13,560
0
W
Skadi
Nicotodel
Skadi
11,909
6,148
884
2,481
11,323
4,123
2,001
6,625
4,576
0
26,024
L
King Arthur
RaizorAsh
King Arthur
6,406
1,063
592
266
14,684
9,355
0
7,406
7,194
0
15,037
W
15,631
7,777
2,017
3,973
14,073
7,090
2,014
6,411
7,360
0
31,115
W
Serqet
samuuel
Serqet
6,373
721
1,905
764
10,589
4,604
1,041
5,384
5,107
0
9,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,372
Gold Earned
39,661
141
Minions Killed
83
0
Camps Cleared
0
1,061,264
Distance Traveled
773,240
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,916
720
25
2
0
131,878
1
W
Chang'e
9,830
894
33
3
0
192,089
0
L
Tiamat
9,236
840
24
2
0
160,124
0
L
Achilles
7,282
662
1
0
0
194,443
0
W
Athena
9,656
878
8
1
0
247,492
0
L
Nox
7,633
694
19
2
0
135,333
0
W
Skadi
9,477
862
33
3
0
206,485
1
L
King Arthur
7,594
690
14
1
0
151,462
0
W
Neith
10,309
937
56
5
0
189,287
4
W
Serqet
10,100
918
11
1
0
225,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role