Player Matchup

Kuzenbo
Kuzenbo
AG2trop
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,731 Elo+
Solo
Ymir
Ymir
Akkamac
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,306 Elo+
Solo
Neith
Neith
KACTPAT0P
Neith
Level 27
God Stats
32W - 42L
1,474 SR
Queue Stats
527W - 608L
1,347 Elo+
Solo
Hun Batz
Hun Batz
Painmaker0817
Hun Batz
Level 14
God Stats
13W - 15L
1,434 SR
Queue Stats
27W - 29L
1,344 Elo+
Solo
Skadi
Skadi
flighty-axe5
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,236 Elo+
Solo
Team Averages
Level 13
1,482 SR
1,393 Elo+

VS

Team Averages
Level 17
1,474 SR
1,378 Elo+
Ares
Ares
DerKeksOfDoom
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Noemor502004
Merlin
Level 8
God Stats
1W - 1L
1,241 SR
Queue Stats
112W - 109L
1,010 Elo+
Solo
Artemis
Artemis
Siwy01pl
Artemis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,334 Elo+
Solo
Chaac
Chaac
koneton_meazaram
Chaac
Level 20
God Stats
4W - 1L
1,576 SR
Queue Stats
47W - 35L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
son_of_lucifer02
Danzaburou
Level 40
God Stats
16W - 14L
1,551 SR
Queue Stats
128W - 113L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AG2trop
Kuzenbo
15
1 / 11 / 1
9,274
403
3,288
16,130
16,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Akkamac
Ymir
17
10 / 5 / 5
11,586
504
21,235
33,264
34,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
KACTPAT0P
Neith
13
1 / 6 / 4
8,927
388
5,372
13,323
4,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Painmaker0817
Hun Batz
12
4 / 2 / 2
9,194
400
7,793
11,221
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 16 / 2
9,409
409
7,931
18,018
7,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 7
10,004
435
9,635
18,653
12,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
14
3 / 6 / 9
9,509
413
11,175
12,104
4,520
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
Siwy01pl
Artemis
5
1 / 0 / 3
7,206
313
928
1,515
342
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
10 / 2 / 7
11,492
500
20,170
22,025
23,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
son_of_lucifer02
Danzaburou
20
17 / 7 / 6
14,123
614
20,696
18,111
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
21
Kills
37
40
Deaths
21
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AG2trop
Kuzenbo
1
11
1
0.14
L
Ymir
Akkamac
Ymir
10
5
5
2.5
W
6
6
7
1.58
L
Neith
KACTPAT0P
Neith
1
6
4
0.5
W
Merlin
3
6
9
1.25
L
Hun Batz
Painmaker0817
Hun Batz
4
2
2
2.5
W
Artemis
Siwy01pl
Artemis
1
0
3
2.5
L
5
16
2
0.38
W
10
2
7
6.75
W
Danzaburou
son_of_lucifer02
Danzaburou
17
7
6
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,619
Damage
62,604
91,956
Taken
72,408
65,395
Mitigated
47,552
14,309
Healing
21,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AG2trop
Kuzenbo
3,288
1,565
0
0
16,130
16,240
625
1,842
14,104
31,107
0
L
Ymir
Akkamac
Ymir
21,235
5,449
0
9,823
33,264
34,168
0
9,164
23,599
61,814
0
W
9,635
1,286
0
226
18,653
12,404
648
7,640
11,013
35,563
0
L
Neith
KACTPAT0P
Neith
5,372
2,125
0
1,458
13,323
4,309
66
1,776
11,447
0
34,017
W
Merlin
11,175
1,568
963
3,201
12,104
4,520
1,760
3,703
8,401
31,926
0
L
Hun Batz
Painmaker0817
Hun Batz
7,793
2,543
0
2,311
11,221
3,618
0
3,365
7,756
0
39,798
W
Artemis
Siwy01pl
Artemis
928
650
0
0
1,515
342
0
452
1,063
0
3,825
L
7,931
4,817
0
717
18,018
7,060
438
4,663
13,205
0
29,268
W
20,170
5,487
0
10,678
22,025
23,183
1,007
7,246
14,779
0
63,039
W
Danzaburou
son_of_lucifer02
Danzaburou
20,696
12,464
267
5,973
18,111
7,103
2,583
5,482
12,629
0
88,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,390
Gold Earned
52,334
299
Minions Killed
322
0
Camps Cleared
0
1,705,433
Distance Traveled
1,594,338
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,274
403
48
2
0
338,353
2
L
Ymir
11,586
504
85
4
0
402,398
0
W
Ares
10,004
435
42
2
0
361,036
9
L
Neith
8,927
388
54
2
0
310,661
0
W
Merlin
9,509
413
49
2
0
354,838
1
L
Hun Batz
9,194
400
67
3
0
307,106
0
W
Artemis
7,206
313
11
0
0
62,817
1
L
Skadi
9,409
409
45
2
0
346,915
1
W
Chaac
11,492
500
98
4
0
405,409
0
W
Danzaburou
14,123
614
122
5
0
410,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role