Player Matchup

Neith
Neith
CHAVEZ7119
Neith
Level 5
God Stats
9W - 16L
1,266 SR
Queue Stats
11W - 19L
1,217 Elo+
Party 2
Danzaburou
Danzaburou
KAN_Snipe_U_308
Danzaburou
Level 15
God Stats
28W - 34L
1,411 SR
Queue Stats
94W - 120L
1,422 Elo+
Party 1
Zeus
Zeus
KountrATTAK77
Zeus
Level 28
God Stats
23W - 22L
1,399 SR
Queue Stats
130W - 153L
1,383 Elo+
Party 2
Chaac
Chaac
PlzCarryXD
Chaac
Level 29
God Stats
2W - 6L
1,275 SR
Queue Stats
102W - 120L
1,592 Elo+
Solo
Guan Yu
Guan Yu
liger789
Guan Yu
Level 6
God Stats
7W - 5L
1,722 SR
Queue Stats
17W - 19L
1,457 Elo+
Party 1
Team Averages
Level 17
1,415 SR
1,414 Elo+

VS

Team Averages
Level 22
1,536 SR
1,533 Elo+
Cerberus
Cerberus
FaZe Ruiner9761
Cerberus
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
81W - 96L
1,550 Elo+
Solo
Ra
Ra
Hammz441
Ra
Level 27
God Stats
1W - 8L
1,583 SR
Queue Stats
72W - 77L
1,670 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuaveMuch22
Cu Chulainn
Level 28
God Stats
14W - 23L
1,159 SR
Queue Stats
303W - 313L
1,400 Elo+
Solo
Set
Set
TheMookieOne
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
temp-227825
Hel
Level 11
God Stats
1W - 1L
1,735 SR
Queue Stats
18W - 15L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 7 / 13
13,717
914
16,948
16,456
6,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
KAN_Snipe_U_308
Danzaburou
20
6 / 7 / 20
16,046
1,070
45,449
21,963
9,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 4 / 12
17,171
1,145
64,382
17,029
6,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
20
9 / 3 / 18
16,348
1,090
32,485
25,693
39,168
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
liger789
Guan Yu
20
1 / 9 / 25
14,078
939
17,115
29,111
36,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 10 / 13
13,793
920
13,924
52,646
68,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 2 / 14
14,710
981
24,756
32,231
25,830
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
SuaveMuch22
Cu Chulainn
20
6 / 10 / 15
14,680
979
17,341
37,256
25,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 7 / 13
15,457
1,030
25,244
29,014
18,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 7 / 15
15,795
1,053
23,430
35,549
31,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
100
36
Kills
30
30
Deaths
36
88
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
4
7
13
1.5
L
Cerberus
3
10
13
0.95
L
5
2
14
6
W
Danzaburou
KAN_Snipe_U_308
Danzaburou
6
7
20
2.29
W
16
4
12
5.5
W
Chaac
9
3
18
6
L
Cu Chulainn
SuaveMuch22
Cu Chulainn
6
10
15
1.35
L
9
7
13
2.21
W
Guan Yu
liger789
Guan Yu
1
9
25
1.5
L
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,379
Damage
104,695
110,252
Taken
186,696
97,702
Mitigated
169,680
22,894
Healing
63,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
16,948
9,364
0
0
16,456
6,028
0
8,427
8,029
0
33,678
L
Cerberus
13,924
430
0
7,225
52,646
68,571
0
18,112
33,306
40,481
0
L
24,756
1,280
2,425
1,590
32,231
25,830
0
11,348
20,391
45,660
0
W
Danzaburou
KAN_Snipe_U_308
Danzaburou
45,449
21,596
1,469
3,562
21,963
9,476
0
13,998
7,965
0
95,947
W
64,382
7,737
0
2,145
17,029
6,045
0
10,866
6,163
92,878
0
W
Chaac
32,485
6,715
0
6,990
25,693
39,168
0
11,770
13,923
1,109
47,500
L
Cu Chulainn
SuaveMuch22
Cu Chulainn
17,341
4,214
0
0
37,256
25,736
0
13,525
23,495
0
45,992
L
25,244
13,034
1,363
2,658
29,014
18,083
0
8,314
20,550
0
46,174
W
Guan Yu
liger789
Guan Yu
17,115
2,150
3,394
5,334
29,111
36,985
0
17,049
12,062
0
31,399
L
23,430
274
27,019
21,347
35,549
31,460
0
14,192
21,232
52,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,360
Gold Earned
74,435
289
Minions Killed
276
9
Camps Cleared
6
1,211,514
Distance Traveled
1,527,694
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,717
914
28
2
0
198,392
1
L
Cerberus
13,793
920
70
5
0
281,760
1
L
Ra
14,710
981
56
4
2
330,585
0
W
Danzaburou
16,046
1,070
129
9
1
219,616
1
W
Zeus
17,171
1,145
74
5
1
235,255
0
W
Chaac
16,348
1,090
30
2
7
279,248
0
L
Cu Chulainn
14,680
979
63
4
1
281,549
1
L
Set
15,457
1,030
39
3
2
316,964
0
W
Guan Yu
14,078
939
28
2
0
279,003
0
L
Hel
15,795
1,053
48
3
1
316,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role